The Technodrome Forums

Go Back   The Technodrome Forums > TMNT Merchandise > Video Game Discussion

Notices

Reply
 
Thread Tools Display Modes
Old 08-18-2010, 12:08 AM   #1
Ninjinister
無問題
 
Ninjinister's Avatar
 
Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
Retro City Rampage: TMNT1 NES references

Coming out for WiiWare is this GTA-esque game done 8-bit NES style.

http://kotaku.com/5615403/retro-city...-80s-never-had

It has tons of 80's references, including a recolored (perhaps even slightly edited/remade) sprite of the first TMNT NES game's Party Wagon, and a water level that is equal parts of TMNT1's and SMB1's.

Neat little throwback there, I think

Aaaand now I have the dam level music stuck in my head.
__________________

Last edited by Ninjinister; 08-18-2010 at 12:22 AM.
Ninjinister is offline   Reply With Quote
Old 08-18-2010, 12:35 AM   #2
oldmanwinters
Overlord
 
oldmanwinters's Avatar
 
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,501
Wow! I'm surprised nobody tried to make a retro game like this already!

Two things of note though:
1. The NES hardware would have never been able to handle a game that moved as fast as that trailer is showcasing in addition to having a mess of stuff going on at once.
2. The sprites seem like they could stand to be a little bigger. Those things are TINY, man!

Still, this looks very entertaining!
__________________

Experience the TMNT Fan Commentaries!
Check out my TMNT fan comic, "Nothing to Fear"!
View my sketch work!
I'm selling some of my hard-to-find TMNT items!
oldmanwinters is offline   Reply With Quote
Old 08-18-2010, 01:09 AM   #3
Powder
40 Years of TMNT
 
Powder's Avatar
 
Join Date: Mar 2009
Location: Shell-Ri-La
Posts: 26,955
Ha, no way! Awsome! I read all about this in nintendo power a month or two back. Now I KNOW I'm getting it, it looks sick!
Powder is offline   Reply With Quote
Old 08-18-2010, 07:40 PM   #4
Ninjinister
無問題
 
Ninjinister's Avatar
 
Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
Quote:
Originally Posted by oldmanwinters View Post
1. The NES hardware would have never been able to handle a game that moved as fast as that trailer is showcasing in addition to having a mess of stuff going on at once.
That's part of the point. Being on WiiWare, it allows them to develop a retro-looking/sounding game without being bound by limitations in terms of gameplay. Sure, it's not being "authentic", but if this turns out to be half as fun as it looks, who cares?
__________________
Ninjinister is offline   Reply With Quote
Old 08-18-2010, 08:07 PM   #5
oldmanwinters
Overlord
 
oldmanwinters's Avatar
 
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,501
Quote:
Originally Posted by The Ninjinister View Post
That's part of the point. Being on WiiWare, it allows them to develop a retro-looking/sounding game without being bound by limitations in terms of gameplay. Sure, it's not being "authentic", but if this turns out to be half as fun as it looks, who cares?
Yeah, I wasn't trying to sound critical in my observation. From what I've seen of MegaMan 9 & 10, it seems they tried to preserve the feel of the original hardware to the point of programming in glitches like color palette limitations and slowdown. I always wondered if some of those WiiWare games were essentially 8bit roms that could theoretically be transfered to a cartridge and played on an NES.
__________________

Experience the TMNT Fan Commentaries!
Check out my TMNT fan comic, "Nothing to Fear"!
View my sketch work!
I'm selling some of my hard-to-find TMNT items!
oldmanwinters is offline   Reply With Quote
Old 08-19-2010, 03:46 PM   #6
Kendamu
Sewerhead
 
Kendamu's Avatar
 
Join Date: Apr 2006
Location: Canada
Posts: 2,890
With Megaman 9, you can turn these glitches off if you want a smoother gameplay experience. Still, it might be possible!
Kendamu is offline   Reply With Quote
Old 08-25-2010, 08:28 PM   #7
CyberCubed
Overlord
 
CyberCubed's Avatar
 
Join Date: Dec 2004
Posts: 43,878
LOL, the Turtle Van is there.
CyberCubed is offline   Reply With Quote
Old 08-26-2010, 04:36 PM   #8
Samhain
Dare To Be Stupid!
 
Samhain's Avatar
 
Join Date: Dec 2008
Location: 1313 Mockingbird Lane
Posts: 4,752
That is awesome!
Samhain is offline   Reply With Quote
Old 09-23-2010, 09:18 AM   #9
Ecto Jedi
Denki Wo Kitte Kudasai
 
Ecto Jedi's Avatar
 
Join Date: Dec 2003
Location: Toronto, Canada
Posts: 2,439
Wow. Nice Ninja Turtles dam level/Metal Gear homages.

I dunno how this'll play when released, though. It seems hard as f*ck to control, especially with such a tiny main character.
Ecto Jedi is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:11 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.