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Old 02-25-2003, 09:04 AM   #1
heretic888
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Join Date: Oct 2002
Posts: 3,344
Graysight combat skills

For your convenience, Jade, I wrote up Randi's attributes and combat bonuses based on what you told me before. This is in case we decide to use the combat rules I suggested:

Attributes:
-Intelligence Quotient: 14
-Mental Endurance: 15 (not so sure about this since I usually have Gray a psyonic)
-Mental Affinity: 12
-Physical Strength: 10> (clarify please??)
-Physical Prowess: 11
-Physical Endurance: 9
-Physical Beauty: 17
-Speed: 12

Combat Skills (these are the base combat bonuses based on attributes, without additional bonuses from skills or racial bonuses--I will assume your character is level 1--these bonuses include the level 1 proficiency with a knife):
-Strike: +0
-Parry: +0
-Dodge: +0
-Throw: +1
-Damage: +0 (based on physical strength, as I assume the karate style you mentioned is not 'tai chi'-ish in nature)
-Roll with Punch/Fall: +0
-Pull Punch: +0
-Body Block/Tackle: +0
-Knock Out/Stun: not available
-Critical Strike: not available

(Ouch, not too heavy on the hand-to-hand area. This may be updated in the future, as I do not know very much about your characters style [we could just use the base Hand to Hand: Martial Arts skill] or her level of proficiency [tell me if she is higher than level 1 out of 15]).

Other skills:
-Scholastic Bonus (one time bonus to all skills): 0% (based on Intelligence Quotient)
-Save vs. Hypnosis/Mental Attacks/Psionics: +0 (based on Mental Endurance)
-Invoke Trust/Intimidation: 0% (based on Mental Affinity)
-Save vs. Coma/Death/Toxins: +0% (based on Physical Endurance)
-Charm/Impress: 45% (based on Physical Beauty)

(Remember that your character rolls as a Psionic in rolls to save vs. hypnosis/mental attacks/psionics, meaning you only have to roll a 10 to save).

Hope you enjoyed this.
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