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#22 |
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Detoxed Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Tokio, Italy
Posts: 11,225
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They've made many new IPs since, just probably none you cared about. We've had WiiMusic, Steel Diver, etc. I personally loved motion controls, the only problem was the original Wiimote couldn't give us what we expected and while the remote+ fixed the problem most developers didn't make use of it. I still love motion controls. Nintendo is the one that continues to innovate with their hardware and software including the 3DS, I know most don't care about 3D but I like it as well. That's not to say the other companies haven't innovated either, whether improving something the Kinect is an evolution of motion controls though personally I think Sony got it right mixing camera and controls with their move, too bad they spent no money marketing it and it's dead. All those technologies are awesome we just need good software to use it. Or innovating in otherways like with the online system.
I'm not crazy about the tablet controller but if Nintendo can make it work then I'll love it. The wii motion controls were a bit of a let down but when it worked it worked wonderfully. I guess if moving your wrist around a little is too much work for you then it isn't for you but come on it wasn't that much of a work out, it was hardly ever difficult to do. I personally love moving around. Now there's a difference whether it's interesting to you or not, but it's another thing to say they haven't innovated or come out with good games recently. Nintendo has always been Nintendo and they'll continue to be Nintendo. Sometimes the produce some terrible stuff but sometimes they strike gold. And they do both of those many times, I can't imagine the VG industry without Nintendo. You really can't say the 360 or Sony have innovated that much this generation besides the fact that their consoles were more powerful than Nintendo's. But it's always cool to **** on Nintendo and it has been since the Sega Genesis days. |
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