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Emperor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Portugal
Posts: 9,999
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TMNT 2 BattleNexus (PS2/Xbox/GameCube)
Remember this game? It was the 2nd 4Kids based TMNT video game.
I got this game around Spring 2005(weird time of the year to get gifted a game by your parents) and I must say I was quite into it for a couple of months. It was quite repetitive(go in a room, attacks enemy, wait for him to get up, rinse and repeat) and quite hard in later stage.s The Foot HQ and the Ancient Japan worlds were pretty damn tough. Each enemy took like 5-6 hits to die. Fortunately, the game had cheat codes that made it easier at times. I won't lie... I've used the invincibility cheat code a couple of times I liked the cutscenes made for it, mainly the inclusion of a new character, Slashuur, which would become playable. What I didn't like, however, was how the 4 Turtles shared the same health bar. And also how repetitive and brainless the gameplay was for the most part. Also, when the game was hard it was hard. Especially the BN tournament mode. I don't think I've ever gotten around to complete that mode. Oh and how can you have the original TMNT Arcade game in it... and not have its original OST in it? But two alternate versions of the BattleNexus game boss fight and new york city streets themes? I liked the levels where you raced around collecting coins. It had a kick ass tune as well. It's strange really. I had a lot of fun with this game back in Spring/Summer of 2005, but would never want to play it nowadays. Every time I tried to play it again I found it bad. This thread is about the domestic consoles release of it only since the GBA version of it was a different game altogether. |
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