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Old 10-27-2003, 08:48 AM   #21
slipmaskin
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Join Date: Mar 2003
Location: Öjebyn, Sweden
Posts: 9
Quote:
Originally Posted by Karpo_007
The reviews aren't fair, peroid. A block button would be nice, but it wasn't in the old games either. The game does not create anything new, but it's fun as hell. fact is, that if you really like the old games, you will like the new game.

They sau they like the old games, but new is not fun. It's the same thing if you say you like Super MArio Bros 3, But Super Mario world is not fun. Like I said, the game does not offer anything that haven't been seen before, but it's a good and fun game. As the review is now, it's far from fair critcism.
The reviews are fair (this is generalizing, since it's impossible for me to take every single review in defence) in that they portray what's inherently WRONG with the concept... though it sure is a mystery, those who cling to the old TMNT-mashers (well, mainly the Arcade Game, since it's the most basic one) in favor of the new one(s), as the presentation is nearly identical. I mean, seriously, the Arcade Game was/is a snooze-fest... one button for attack, one for jump ? This genre doesn't need simplicity, it needs a spark of complexity. Oh, and the ability to block wasn't a necessity in the previous incarnations; this time around, the enemies can throw combos at you. It would have been a welcome addition for sure, along with some other stealthy moves..

I feel that the following line in the very first Gamefaqs-review of this altered beast, sums it upp pretty nicely:

"It's understandable that Konami wanted to implement the classic button masher arcade we all liked, however, as time went by, a lot of us lost our simplistic taste and require the much needed variety to liven up gameplay."

I'm just saying, they (Konami) could've done so much more with the main fundamentals. But you know, they didn't. Too bad.
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