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Weed Whacker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Auburn, WA
Posts: 34,579
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Games that SHOULD have been a series, but weren't?
I can think of several off the top of my head.
1. Soul Blazer for SNES. Awesome game and mechanics. Like a more involved Zelda, kind of. 2. Altered Beast for Genesis. Why didn't this take off with sequels? Everyone I knew was playing it, back in the day. 3. Chrono Trigger for SNES. Yes, we got kind of a pseudo sequel in Chrono Cross (which I actually love) but it's not quite the same thing. Everyone loved this game and yet... almost 30 years later and no sign of #2. Instead, Square is only worried about pumping out a ton of bad Final Fantasy games and a new Kingdom Hearts every 10 years. Occasionally, a Dragon Quest when they get around to it and they're not too busy on bad Final Fantasy games. 4. Astynax on NES. Seemed like a cool take on just a side-scrolling actioner in that you're a guy from the real world pulled into this fantasy land. I dug it. Played the crap out of it. 5. Blaster Master on NES. Yes, there was Blaster Master 2 on Genesis (which was appallingly bad). They technically tried something new with Blaster Master: Blasting Again on PS1 but it was kind of a half hearted measure. Every other Blaster Master game has just been a pseudo remake of the original NES game. In 2020 we should have already gotten several sequels to it, evolving the formula instead of just copying it. 6. Vice: Project Doom on NES. 3 games in 1! Part side scroller, part top-down car driving, then 1st person shooter... way ahead of its time. Neat story, unique delivery. Had a lot of potential.
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