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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Posts: 3,344
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Michelangelo Hamato PC (Player Character)
Instead of keep on using a tweaked version of a level 8 NPC, I decided to just create my own PC based on Michelangelo. He is a level 1 character who, due to the Group Team bonus in TMNT, has level 4 proficiency in all his skills and abilities. Here yah go.
================================================== === Real Name: Michelangelo Hamato Alignment: Scrupulous with Discipline of Honor Attributes: -Intelligence Quotient: 11 (average to above average) -Mental Endurance: 16 (exceptional) -Mental Affinity: 21 (beyond exceptional) -Physical Strength: 16 (exceptional) -Physical Prowess: 28 (almost superhuman) -Physical Endurance: 18 (exceptional) -Physical Beauty: 16 (exceptional) -Speed: 14 (above average) Age: 20 years Sex: Male Height: 5'4" Weight: 200 lbs. Chi: 18 Hit Points: 22 Armor Rating: 12 Structural Damage Capacity: 123 Animal: Turtle Cause of Mutation: Accidental Encounter Disposition: Fun-loving, carefree, and friendly. Human Features: -Hands: Fully humanoid -Biped: Fully humanoid -Speech: Fully humanoid -Looks: Non-humanoid Powers: -Natural Body Armor (Armor Rating: 12, Structural Damage Capacity: 60) -Hold Breath 10 minutes Psionics: None Martial Art Powers: -Koppojutsu -Kosshijutsu -Tai Sabaki -Zanshin (level 4, with 12 foot radius) Weapon Katas: -Chain (level 4) -Blade (level 4) -Staff (level 4) Level of Experience: 1st Level Level of Educaton: Lifelong Martial Arts Training Scholastic Bonus: None Occupation: Ninja Weapon Proficiencies: -All Ancient Weapon Proficiencies (level 4) Special Skills: -Hand to Hand: Ninpo (level 4) -General Athletics -Bodybuilding -Boxing -Concealment: 35% -Detect Concealment: 45% -First Aid: 65% -Writing: 46% Secondary Skills: -Cook: 68% -Escape Artist: 40% -Palming: 40% -Pick Locks: 40% -Pick Pockets: 40% -Pilot Automobile (Automatic Transmission): 99% Skills from Ninpo: -Acrobatics -Climbing: 99% -Climb Rope: 86% -Detect Ambushes: 55% -Disguise: 55% -Gymnastics -Language (Japanese): 70% -Philosophy (Ninpo): 86% -Prowl: 78% -Swimming: 74% Other Skills: -Backflip: 94% -Sense of Balance: 75% -Walk Tightrope/Highwire: 75% -Leap 10 feet high and 11 feet long -Fearless of heights Combat Skills: -Attacks per Melee: 4 -Initiative: +7 -Strike: +10, +12 with Nunchaku -Parry: +15, +16 with Nunchaku -Dodge: +19 -Damage: +1 -Roll with Punch/Fall/Impact: +15 -Mutodori: +1 -Breakfall: +1 -Roll/Knockdown: +17 (includes Roll bonus) -Body Block/Tackle: +11 (includes Strike bonus) -Critical Strike on Natural 20 -Critical Strike on all Sneak Attacks -Pull Punch on a roll of 8 or higher (includes Strike bonus) -Cannot be surprised by Sneak Attacks
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"Ninpo began as training to become a moral people and to learn to endure in whatever social condition one is in; to know and accept one's fate, and to live for human beings and all other creatures. The person who masters all of these is a Ninja." (Masaaki Hatsumi) |
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