EDIT:
Download link:
http://www.mediafire.com/?ubdhcwsn82lqbwo
I don't know how many people would be interested, but I recently made my best attempt at creating a TMNT computer game using the Game Maker 5 program.
I used the old Konami sprites (customized a few), mixed in some level backgrounds, voice clips and music, and made a somewhat complete (though far from impressive) Turtles game. I think it's kinda fun, and I think some others might enjoy playing it a couple of times.
Quote:
Instructions:
There are a few of cut scenes where you just have to sit and let it play through (April getting kidnapped, the Technodrome encounter, and the ending screens).
Most of the game controls are context sensitive, changing depending on what the nature of the level is. For the 1st and 2nd stages when you control Raphael you can use the arrow keys to move left, right, up, or down. Just run over the enemies to kill them. And I admit, it looks pretty cheap for Raph to be floating around the whole place.
Yes, there are a lot of glitches, but I think most of them just take some getting used to. If a character gets stuck in a wall, keep pressing the directional keys and he should eventually get out. Most characters are designed to bounce against the walls anyway.
For the Leonardo level, try not to get hit by Stockman's ray. Get by him and run over Rocksteady to advance. You will get hit by a couple of bullets and bounced around a bit. In the last level, Splinter gives instructions for operating Leo, Don, and Mike. When an enemy attacks high, use Mike. Use Leo against lower enemies, and Don against the enemy who attacks the middle. You have to hold the directional button down when the enemy is charging toward you or you he will overpower you.
If you get stuck, Ctrl resets the game. Esc exits. There are at least two different endings: the Good Ending for beating the game, and the Bad Ending for choosing not to continue on the Game Over box.
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