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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: Dublin, Ireland
Posts: 956
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If you have the Sonic 2 BETA rom (I'd offer it, but it's against forum rules) just use the Sonic 1 level select (hold A, up, down, left, right then start) on the main menu and you can pick the Hidden Palace in there (along with other levels that aren't finished but nothing exists in them).
As to the seventh emerald, I think in-game logic was just to explain why Sonic couldn't change to Super Sonic in the first game but he could in the second, he needed the 7th emerald. In the Fleetway Comics it was the Master Emerald, hidden away on the Floating Island and guarded by Knuckles, so obviously Sonic wouldn't have known about it in Sonic 1 (or Sonic 2 for that matter, but it's not like the stories were exactly coherent back in the Megadrive era). As for the Archie Comics, I don't know, never read them. So I think your best bet for the reason is my first answer, in-game logic
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