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Old 09-25-2006, 09:24 PM   #40
Peanut
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Join Date: Nov 2001
Location: The New World
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Quote:
Originally Posted by ThirdMarioBro
The Wii has an individual physics processor to take the load off of the main CPU and let it handle stuff like complex AI. For example, one of the things the co-processor was doing was running all the gravitational pulls from all those planets in space.
But why would it need to be running the "physics" on these planets when Mario doesn't interact with them until he's near them? And I don't think it takes too much power to make something stick to the ground.

Either way, it's good that there's a seperate physics processor, which is something the PS3 was supposed to have. I don't know if that ended up happening, but it'll take a ton of strain off of the console.

But physics processor or not, the Wii is a beefed up Cube, wether we admit it or not. We've got to face the facts sometime.
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