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Originally Posted by AquaParade
Bioshock 2
I beat it and ended with the "good ending" this morning.
Simply Amazing.
Judging by the majority of feedback I was reading on the web, I was pretty sure that the sequel to the original Bioshock was going to fall just a little short in comparison. In my opinion, this was just not the case. I can't remember the last time I felt so beautifully immersed in a video game universe.
The combat, as I'm sure most of you have heard is a definite step up from the original. Dual wielding plasmids and weapons was a real treat, and I was pleasantly surprised at how well the plasmids and weapons worked in conjunction. One really neat example of this involves launching an enemy into the air with a "cyclone trap" , and instantly aiming up towards him, and tearing him to shreds with your machine gun in mid air...or even firing a spear afterwards to launch him across the room and onto the wall. Simply awesome.
What really sold me on this game was the level of immersion. Vapor leaves your visor "helmet hud" moist, water drips on your helmet triggering just the right sound effect, and the oceanic architecture is stunning. When you play this game and turn out the lights, you will enter the world of rapture.
To wrap things up, this was definitely one of the most satisfying games I've played in a while. After Mass Effect 2 spoiled me, I thought I'd have a mediocre few months of gaming, but Bioshock 2 has surpassed the original in my eyes (despite the oh so brilliant " Would you kindly?" revelation), and even risen to the top of my favorite games list among champions like Metal Gear Solid 3 and Shadow of the Colossus....Oh and the story was good too! Touching stuff.
Highly Recommended :]
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Hope no one minds me throwin my "currently playing" Bioshock 2 feedback in here....Thoughts?
Quote:
Originally Posted by Brodie
The demo doesnt do the game justice. At all.
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This true? I really wanted to like that game. I'm a huge action adventure fan, but man fighting those big bats was excruciatingly boring, and I didn't think the level architecture was that great in the demo either...