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Old 09-13-2022, 09:42 PM   #1
Andrew NDB
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Who knew a team of developers separated and isolated in their homes were just as swift and efficient as a team in a working environment designed for game development with direct communication to one another.
Yep. Teleconferencing, instant messaging, file sharing and communication haven't come any further since when we were kids. Definitely if they were in cubicles next to each other drawing and coding it would go much faster.
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Old 09-13-2022, 10:12 PM   #2
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Yep. Teleconferencing, instant messaging, file sharing and communication haven't come any further since when we were kids. Definitely if they were in cubicles next to each other drawing and coding it would go much faster.
Well you would know with all the video games you've developed. Nintendo are just a bunch of mean liars... The f*cking audacity of some people.
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Old 09-14-2022, 03:15 AM   #3
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Well you would know with all the video games you've developed. Nintendo are just a bunch of mean liars... The f*cking audacity of some people.
Obviously not. Though humor me. How would COVID have hampered video game developments in any way that wouldn't have been self-inflictedly? As in, "go home to your awesome computers you have there since you are f***ing video game developers and absolutely do NOT work one moment on any games we need you to make (or maybe just drag your feet a little?) that we could easily cloud you in on while you continue to develop and please ignore any and all emails, phone calls and group teleconferences and chats! Because it's not like you could log your time and still get paid or anything."

Like, I've worked for the better part of 2 decades in an industry that absolutely came to a standstill during COVID. As in, no two ways about it... it exists or it doesn't if people are at home. Video game development? lmao... no, no. That's not one of them. I wish I was in that field to have filled out that year and a half doing that.

I say all of this, but I don't believe COVID had anything to do with the delays on this game. As they've admitted, it was supposed to be DLC #3 but they kept growing the idea. Between now and that trailer where they said "2022," I'm sure they just kept going, or their newly plugged in stuff required new refinement. I'm also not casting shade on Nintendo. They were initially overly ambitious. Which is rare to see of Nintendo for many years now. Generally speaking their modus operandi is just put out 1 new legacy series game every system, and anything else is a bonus and might take a bunch of years. At least, lately. In an age where systems last long beyond old models, they don't know what to do. They can't even get a hold on a proper virtual console, even now. OK, now I'm casting shade.

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Old 09-14-2022, 06:01 PM   #4
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Obviously not. Though humor me. How would COVID have hampered video game developments in any way that wouldn't have been self-inflictedly? As in, "go home to your awesome computers you have there since you are f***ing video game developers and absolutely do NOT work one moment on any games we need you to make (or maybe just drag your feet a little?) that we could easily cloud you in on while you continue to develop and please ignore any and all emails, phone calls and group teleconferences and chats! Because it's not like you could log your time and still get paid or anything."
Yeah cause every single employee working on the game were going to take home their computers from work

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Like, I've worked for the better part of 2 decades in an industry that absolutely came to a standstill during COVID. As in, no two ways about it... it exists or it doesn't if people are at home. Video game development? lmao... no, no. That's not one of them. I wish I was in that field to have filled out that year and a half doing that.
Thats cool i guess? I dont know what boosting your own ego has to do with something that you yourself just said you werent in

Also

https://www.gamespot.com/articles/ev.../1100-6489425/

https://en.wikipedia.org/wiki/Impact...tware_releases

https://www.bloomberg.com/news/newsl...he-video-games

But yes, COVID had no effect on the gaming industry. We get it, you're upset they didnt deliver on the 2022 release date that you believed was happening.
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Old 09-14-2022, 06:35 PM   #5
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To build on the Majora/Shadows thing, I heard people claim that this game will have something to do with Termina or the Twilight Realm... Which I assume means like... What? An optional mirror mode or something?
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Old 09-18-2022, 01:31 AM   #6
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To build on the Majora/Shadows thing, I heard people claim that this game will have something to do with Termina or the Twilight Realm... Which I assume means like... What? An optional mirror mode or something?
Not sure how Termina factors into it, but Twilight Princess has definitely been a source of inspiration for many theorists. The Master Sword in the logo for instance has a very similar pattern and color scheme to the Twilight Realm and the mysterious Zonai tribe from Breath of the Wild whose symbols have been present throughout Tears of the Kingdom's marketing not only have an identical backstory to the interlopers from Twilight Princess, but their swirl symbol can be spotted all over Twilight Realm architecture, Zant, and the Fused Shadow.

Even Lanayru, the water serpent spirit from Twilight Princess who tells Link the story of the interlopers is covered in the same swirl pattern and the Zonai are said to worship a water dragon. These same swirl symbols can also be spotted in the Lanayru region in Skyward Sword. The dragons in the logo for Tears of the Kingdom are also very reminiscent of the dragon statues seen all over the Faron region in Breath of the Wild where the Zonai Ruins can be found. These dragons can even be spotted on Ganondorf's collar in Twilight Princess.

The 7 tears around the mysterious mural figure in the trailer are likely representative of the 7 Sages, or in Breath of the Wild's case, the 7 Heroines. The 7 Sages usually represent the 7 races of Hyrule which in Breath of the Wild are the Hylians, Sheikah, Gerudo, Zoras, Gorons, Rito, and Koroks. However, Breath of the Wild, at least to my knowledge is the first game to acknowledge an 8th race, being the Zonai who were said to have mysteriously vanished much like how the interlopers were banished in Twilight Princess and the dark tribe of sorcerers who created the Majora's Mask, which itself shares similarities to the Fused Shadow. There's even an 8th Heroine statue which can be found separated from the other 7, as if it's been outcast, which is likely what happened to the Zonai tribe, interlopers, and dark sorcerers because they are quite possibly one in the same.

Adding even more fuel to this, is the shattered Twilight Mirror nearby Lurelin Village in Breath of the Wild, which is the closest village to the Zonai Ruins and itself has the same swirl marking on the side of its houses. The Twilight Mirror is what was used to seal the interlopers into the Twilight Realm, so for it to be nearby and shattered could indicate one of 2 things. Either they escaped the Twilight Mirror, made refuge nearby in Lurelin Village and migrated deeper into the Faron region and vanished or they were native to the Faron region, migrated closer to the beach in Lurelin Village and were banished to the Twilight Realm never to be seen again. Interestingly as well, It was discovered that Lurelin Village had a very identical layout to Outset Island from Wind Waker and Link's belt buckle and sword hilt from Wind Waker are also swirls.

The Zonai are clearly important to Tears of the Kingdom and with the game taking us back to the sky after they just remastered Skyward Sword, could indicate that the 2 are likely related in some way. We know the goddess Hylia took the Hylians to the sky to protect them from Demise in Skyward Sword, but not everyone came back down to the land below as we can see in games like The Minish Cap and Twilight Princess which both have an active civilization living in the sky. If the Zonai were interlopers, could this explain why Zant's garbs were very birdlike and why his face resembled that of an Oocca, who themselves are said to be descendants of the Loftwings.

The rabbit hole is endless, but it's definitely interesting to think about. I thought the series was gonna lose some of its intrigue after they revealed the timeline, but they somehow managed to keep people guessing and making connections after just 1 game and it's honestly been way more interesting than trying to piece together which game comes before which game.
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Old 09-19-2022, 11:26 AM   #7
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Very hyped.
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Old 09-19-2022, 11:39 AM   #8
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Yeah cause every single employee working on the game were going to take home their computers from work
Yep, it's true. You got me there. Seasoned game developers at f***ing Nintendo in 2022 working on the latest Zelda game probably only have sh**ty computers in their homes, and of course they wouldn't have access to even the basic most file sharing and cloud software that's been readily available to the world for 15 years now. They're completely helpless to work on any games unless they take their work computers home, you're right. Hands are tied.

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But yes, COVID had no effect on the gaming industry. We get it, you're upset they didnt deliver on the 2022 release date that you believed was happening.
Upset? Is this some kind of feeble projection? No, I don't care. BotW2 is just another game I'll get, play for a few days and forget about for a year or two, probably.

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I thought they said a long time ago that the sequel wouldn't have shrines?
No clue. But if so, what... do they just get re-absorbed into the earth? Or are they still around but you can't enter them anymore?

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As for breakable weapons... that was a pretty annoying feature of BOTW tbh. It made sense for old weapons, but some of those weapons looked brand new and made no sense for them to break after 12 usages or so.
And you just know they heard the feedback about that. So... a compromise, maybe?

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Old 09-19-2022, 11:47 AM   #9
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I really loved exploring and getting to know the world in BOTW.

But I didn't do every single sidequest. I beat the game some months ago and never picked it up again.

It was a very fun experience until the whole map got revealed. Then the magic was a bit gone.

I think BOTW suffers from the same issue as Mario Odyssey. Good games but not the Mario and Zelda games with the highest replay values. That being said I think BOTW truly was the next step for the Zelda series. I can't say the same for Odyssey and Mario. I liked Odyssey, but kept waiting for that moment of "WOW" that never came. The Galaxy games are still the spiritual sucessors to Mario 64. Odyssey had way too many mok s and over half of them weren't memorable or required much effort at all. Almost felt like glorified Korok Seeds. Plus the game didn't have a lot of worlds and New Donk City turned out to be smaller than it looked.
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Old 09-19-2022, 11:54 AM   #10
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Someday I'll continue playing Mario Odyssey. I was having a good time until I got to the big dragon fight and then I kept dying like 30 times and gave up.

It wasn't bad. The Galaxy games absolutely were spiritual successors to Mario 64 but Odyssey felt perfectly fine as the spiritual successor of those games. I don't think in this day and age people around our ages will ever see a new Mario game and find any big "wow!" moments anymore. If anything, Nintendo will find unexpected new gimmicks for Mario that may impress. That seems to be their trajectory for Mario since forever now.

Replayability and Zelda never really went hand in hand, but that's really true of any game with strong RPG elements. Like, "Congratulations! You beat Breath of the Wild! Real quick, think about all the items and stats you raised up and quests you completed. Now imagine all of those things gone and doing them again, right now!" Eh... no.
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Old 09-14-2022, 04:04 AM   #11
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Yep. Teleconferencing, instant messaging, file sharing and communication haven't come any further since when we were kids. Definitely if they were in cubicles next to each other drawing and coding it would go much faster.
Except nothing can replace direct communication in a shared environment.
And in general, your argument sounds like it comes from someone who don't know how group work.

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Obviously not. Though humor me. How would COVID have hampered video game developments in any way that wouldn't have been self-inflictedly?
Different PCs, security concerns, no instant and effective means to communicate (and imagine that, instant messages do not replace real communications), longer process of checking which party did what and so on.

Believe what you want, it is a right of all sentient beings, but it is obvious that pandemic HAD impacted game development and not in a good way.
It is easy to call developers liars and whatnot, but in this case they had a point.
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Old 09-14-2022, 06:34 AM   #12
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Given this is coming 6 years after Breath of the Wild, I expect a full huge game completely different than before. You got to hand it to Nintendo here, they could have quickly done a rehash of Breath of the Wild with some changes and gotten a sequel out in 2-3 years, but they took their time.

You guys should be glad it took them this long, this isn't Ubisoft.
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Old 09-14-2022, 01:42 PM   #13
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You guys should be glad it took them this long, this isn't Ubisoft.
For some people diamonds are too small.
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