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Old 11-20-2006, 01:14 PM   #21
Drtooth
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Hey... isn't this the Sonic game with oddly realistic CGI humans and a super skinny Eggman? Cuz, just seeing that made my flesh squirm.

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Shmeh. I'm more of a fan to the old-school side-scrolling Soinc games anyway.
Me too. I mean, there have been some decent tries lately (I've only played Demos, though), but nothing compares to the old days. I did like the Sonic X show, though. Adventures of Sonic the Hedgehog still cracks me up at inappropriate moments.
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Old 11-20-2006, 02:08 PM   #22
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No, that's not true at all. I know it's a stereotype that Sonic games only involve holding one direction and watching the character run through the level as fast as possible, but there's a lot more to it than that. When I bought Sonic Jam not too long ago, I went through and played the original 4 games, and there's actually less running than you'd expect. There are a lot of timed jumps, puzzle-like traps, enemies with unique abilities, and other platforming elements that give the games much more depth than you're giving them credit for. Stereotypes like this (and the expectations that people have because of them) are probably part of what is causing the newer games to not be as fun as the classic ones.
Hey, to each their own, but I've always felt I was less in control of a Sonic game than in any other platformer I've played. And when it does come down to some tedious platforming, which I normally love, I've gotta say I really hate it in Sonic games. There's just something super floaty about Sonic and it always seems like he's on ice.

I own all the Genesis Sonic games, Mega Collection, the GBA games, Sonic Rush, so I certainly don't hate Sonic. I just don't get even close to as much enjoyment out of it as I do from Super Mario Bros., or even a platformer like DKC. The controls are just too floaty, and all those "surprise" enemy or spike placements can become annoying. Not because I don't have the reflexes to avoid them, but at some points the game is just "playing" Sonic too fast for the screen to keep up and you end up God knows where.

And the newer games just aren't as fun because they're not as well constructed. It's the perfect proof of my "hold right and go" point. Once you add in that third demension, the Sonic forumla falls apart. The best parts of the SA games have always been the ones where you're basically on-rails.
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Old 11-20-2006, 03:25 PM   #23
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I'm with Krang, it's really a rare and enjoyable moment when you get to just run like crazy without smacking into some wall or having to jump over some spikes or an enemy in the originals. I guess I dunno if rare is necessarily the right word to use, but oftentimes if you get going like that you end up being stopped by something. And even if you do, you're usually speeding right past a lot of stuff.
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Old 11-21-2006, 02:57 AM   #24
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Hey, to each their own, but I've always felt I was less in control of a Sonic game than in any other platformer I've played. And when it does come down to some tedious platforming, which I normally love, I've gotta say I really hate it in Sonic games. There's just something super floaty about Sonic and it always seems like he's on ice.
Personally, I've always found the control in the classic Sonic games to be just as solid as the other major platformers of the era (Mario, etc.). The only time it can get a little hard to control is when you're Hyper, but even then it's not that bad.

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I own all the Genesis Sonic games, Mega Collection, the GBA games, Sonic Rush, so I certainly don't hate Sonic. I just don't get even close to as much enjoyment out of it as I do from Super Mario Bros., or even a platformer like DKC. The controls are just too floaty, and all those "surprise" enemy or spike placements can become annoying.
I think it all boils down to the fact that there are two methods to play the classic Sonic games: rush through the levels as fast as you can, or slow down a little and explore the levels. I have always used the second method since I think you get the most out of the game that way, but it sounds like you play using the first method since the enemy and spike placements tend to annoy you.

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Not because I don't have the reflexes to avoid them, but at some points the game is just "playing" Sonic too fast for the screen to keep up and you end up God knows where.
Actually, there are only a few acts in the entire series where it's possible to run faster than the screen, and I can't think of a single time where an enemy or trap is placed where it can harm you while that is happening.

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And the newer games just aren't as fun because they're not as well constructed. It's the perfect proof of my "hold right and go" point. Once you add in that third demension, the Sonic forumla falls apart. The best parts of the SA games have always been the ones where you're basically on-rails.
That doesn't prove your point, though. It only proves that the developers of the newer games concentrated more on the "hold right" stereotype and less on creating level designs similar to those of the classic games. I do agree that Sonic doesn't work as well in 3D, but the same goes for any platformer, even Mario (yes, Mario 64 was great, but it still couldn't match SMB3 or SMW in my opinion).
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Old 11-21-2006, 10:27 AM   #25
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That doesn't prove your point, though. It only proves that the developers of the newer games concentrated more on the "hold right" stereotype and less on creating level designs similar to those of the classic games. I do agree that Sonic doesn't work as well in 3D, but the same goes for any platformer, even Mario (yes, Mario 64 was great, but it still couldn't match SMB3 or SMW in my opinion).

Agreed. Sad that some classics just cant hold up to the evolution of gaming as well as we might like. Doesnt mean they arent good games though of course
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Old 11-21-2006, 05:16 PM   #26
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Thank nintendo for making wii backward compatible with teh gamecube games.. I plan to get mega collection and gem collection.
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Old 11-21-2006, 05:44 PM   #27
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Thank nintendo for making wii backward compatible with teh gamecube games.. I plan to get mega collection and gem collection.
You can actually download a fair number of Genesis games from the Virtual Console, including the early Sonic titles. (Well, the first one, anyway.)
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Old 11-22-2006, 12:21 AM   #28
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You can actually download a fair number of Genesis games from the Virtual Console, including the early Sonic titles. (Well, the first one, anyway.)
I know all about the virtual console games being released. I was just stating I can easily get all sonic games from sonic mega collection.

Yes I can easily do that but I rather put my money to good use on games that are not in a collection or being re-released.
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