![]() |
|
|
|
|
#1 | |
|
Second Gear
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: The New World
Posts: 15,422
|
Quote:
The game does zero hand holding, which is why people who've grown up on this generation of games have a hard time handling it. |
|
|
|
|
|
|
#2 |
|
Super Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Posts: 7,449
|
Okay, I'm finally here with my list, with no particular order. I may leave a lot out, because I traded in a lot of games and may forget.
Playstation 2 God of War Suikoden III Kingdom Hearts Kingdom Hearts II (Didn't get to play yet. Thanks, Peanut.) Shadow of the Colossus Metal Gear Solid 2 (Cinema) Metal Gear Solid 3 (Cinema) Final Fantasy X Xenosaga Episodes I-III (Cinema) Okami (Again, didn't play, but I'll take Peanut's word for it.) Guitar Hero Xbox Elder Scrolls III: Morrowind Tom Clancy's Splinter Cell Tom Clancy's Rainbow Six 3 Dead or Alive Xtreme Beach Volleyball (Horray for being a pervert.) Halo Halo 2 Prince of Persia: Sands of Time Prince of Persia: Warrior Within Star Wars: Knights of the Old Republic Gamecube Super Smash Bros. Melee Super Mario Sunshine Paper Mario 2: The Thousand Year Door Metroid Prime Metroid Prime 2: Echoes Animal Crossing The Legend of Zelda: Wind Waker Tales of Symphonia Killer 7 Mario Kart: Double Dash Resident Evil 4 Resident Evil REmake Resident Evil 0 I'm sure I left a lot out, but oh well. Those were the big hitters that instantly came to mind. |
|
|
|
|
|
#3 | |
|
Banned
![]() Join Date: Nov 2006
Posts: 1,643
|
Quote:
|
|
|
|
|
|
|
#4 |
|
Second Gear
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: The New World
Posts: 15,422
|
Previous games? Somewhat. On the scale of Morrowind? No. Oblivion is different as well. Everything is clearly pointed out to you. For example, in Morrowind one of the early missions in the main quest requests that you head to a Dwemer ruin and retrieve a specific Dwemer artifact from it. You're given a general direction in which to go to find this ruin, then once inside, you need to search the entirety of it to find something that looks like a tiny box, no bigger than a fist. You have no indication of what the item looks like, or where in the ruins it might be found.
Oblivion on the other hand, has an objective arrow that leads you to every single thing you need to find. It's much more n00b friendly, and has a much more pick-up and play mentality to it. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|