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#32 |
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Denki Wo Kitte Kudasai
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2003
Location: Toronto, Canada
Posts: 2,439
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Am I the only one who feels those special moves sort of ruined the challenge of boss fights? In TMNT II: The Arcade Game, each boss battle was an exercise in technique, persistence and patience. In Manhattan Project, as long as you kept jamming the A and B buttons, you could manhandle most of the bosses without much hassle.
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