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Old 03-17-2009, 09:03 AM   #1
Sewer Bull
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Top 25 Worst Comic Book Video Games

Two TMNT games made it to the list:

11. Teenage Mutant Ninja Turtles (NES)
16. Teenage Mutant Ninja Turtles: Tournament Fighters (Genesis)

http://www.gamedaily.com/articles/ga...k-video-games/
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Old 03-17-2009, 09:27 AM   #2
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I saw this the other day and thought about mentioning it... but my thought process is retarded and I believe I ended up thinking of bunnies.

I contest the presence of TF on there though. Even though it was completely outclassed by the SNES version (any maybe the NES version, given what it did with its limitations), it still wasn't, overall, a bad game. It reminded me a lot of when I first played Fatal Fury.

And how is the 16-bit console version of Batman Forever in the list and not the arcade game? That game should definitely have been in the top 5. That was one of the most horrible games I've played period, let alone comic-based games.
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Old 03-17-2009, 12:44 PM   #3
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You know, I'd say 75% of people who owned an NES played the original TMNT and it's not that bad... just Konami-approved-frustratingly-hard and made questionable use of the rogues gallery. And TF for Genesis isn't so bad either. It's a generic fighter in the vein of SFII with washed out colors. The controls aren't bad, the computer AI is just cheap! I'm sure there are at least two comic book based games out there worse than these two! It is at least notable for making April a playable character for the first time.

X-Men for NES deserves to be in the top 10 though. Once I lost Iceman, Cyclops, and Storm I gave up.
But I wonder why Superman for NES missed out? It's Soooo bad and worse than TMNT in every way! Maybe they felt bad for him since they already put his Superman Returns and Superman 64 games on the list (along with Justice League: Task Force)?
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Old 03-17-2009, 12:54 PM   #4
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*looks to see if "Spider-man and the X-men: Arcade's Revenge" made the list*
It didn't!! What the crap, that game is totally blowful. The Game Boy and SNES graphics are almost identiacl, aside from color....SNES and GameBoy games with the same graphics....WTH!?
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Old 03-17-2009, 01:07 PM   #5
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*looks to see if "Spider-man and the X-men: Arcade's Revenge" made the list*
It didn't!! What the crap, that game is totally blowful. The Game Boy and SNES graphics are almost identiacl, aside from color....SNES and GameBoy games with the same graphics....WTH!?
How was the Genesis version? I've been kinda curious to experience it, even though I thought it's graphics looked dated when the game came out!
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Old 03-17-2009, 01:12 PM   #6
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Hell I agree those games do suck. Luckily Turtles In Time makes most people top SNES, brawler, side scroller, lists.
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Old 03-17-2009, 03:38 PM   #7
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I saw this the other day and thought about mentioning it... but my thought process is retarded and I believe I ended up thinking of bunnies.
best thought process ever.
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Old 03-29-2009, 01:02 PM   #8
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I don't think TMNT for the NES is that bad. It would be a lot better if it wasn't for the dam level, which is frustratingly hard. I would say that the dam level is the only really bad part of the game.

People complain about the tank thing in the beginning of the game, but what are you doing standing in front of a tank anyway? What do you think is going to happen?
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Old 03-29-2009, 04:31 PM   #9
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I don't think TMNT for the NES is that bad. It would be a lot better if it wasn't for the dam level, which is frustratingly hard. I would say that the dam level is the only really bad part of the game.

People complain about the tank thing in the beginning of the game, but what are you doing standing in front of a tank anyway? What do you think is going to happen?
But the dam level isnt that bad their is a trick to get to higher platform just stand under and near the edge of the platforn jump high while coming down press forward near the edge of the platform do this the whole time you magical get on the platform. Some of the bosses are esay like rock steady and the big mouser because you stand under or above while using don. The technodrome jet pack dudes are tuff now they are irritaiting. But a cheat is near the end of the techodrome level a hall way walk near the jet pack dude duck and wait he will exit the screen and disappear. I personally dig this game!
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Old 06-02-2009, 02:50 AM   #10
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I don't think they've played any of the more recent TMNT games because good lord Mutant Melee and TMNT for PSP / DS deserve to be on that list where as Tournament Fighters for Genesis has it's flaws but plays plenty well enough and is a lot of fun.
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Old 06-05-2009, 09:49 PM   #11
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In my humble, humble opinion, I totally disagree with Tmnt Nes being on there due to the fact that it is not a bad game. The controls are very responsive, the music is catchy and the level designs are pretty sweet. It's just super f**king hard. The Dam level is so easy once you know how to pace urself. Now fighting the Technodrome is something that always makes me sweat, as well as getting passed those damn Jetpack guys in the long Hallway before you own Shredder.
To be honest I always hated TF for the Genesis. The computer is super cheap, the desperation moves take an eternity to memorize and the controls are pretty clunky. Many people think TMNT for NES sucks because of it's difficulty, TF for genesis just plain sucks.
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Old 06-06-2009, 01:01 AM   #12
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[COLOR="black"]In my humble, humble opinion, I totally disagree with Tmnt Nes being on there due to the fact that it is not a bad game. The controls are very responsive, the music is catchy and the level designs are pretty sweet. It's just super f**king hard. The Dam level is so easy once you know how to pace urself. Now fighting the Technodrome is something that always makes me sweat, as well as getting passed those damn Jetpack guys in the long Hallway before you own Shredder.
No. There's intentional challenge, and then there's being hard purely by virtue of sh*tty level design. Teenage Mutant Ninja Turtles is the latter. For evidence, I give you a building in level three in which you often climb a ladder only to be instantly, and unavoidably, charbroiled by a robot enemie's flames, knocking you back down to the lower floor. There is absolutely nothing you can do about this except leave and hope it loads a different set of enemies. That just makes me want to cry.

Then there are the flying enemies that come out of nowhere to make you fall to your death mid-jump. Yes, you can destroy them if you've memorized their appearence, but when the only way to avoid an obstacle is by remembering where it killed you the first time, the game isn't doing its job. That's not skill. That's f*cking trial and error.

Or the spot in in level two, where you slog through a room of enemies and are forced to make a precision jump (good luck) to a ladder, and failure to do so sends you back through the entire room of re-spawning enemies. To this day, for every one time I make that jump, I fail five more. It's not difficult, it's just irritating to have to kill those enemies over and over and over...

And defusing the dam bombs... Granted, it's not as hard as people say. There are later levels that put it to shame. And it's actually difficult by design rather than developer carelessness. However, I defy anyone to smoothly and accurately move through the pink seaweed on a regular basis.
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Old 06-06-2009, 01:33 AM   #13
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I'm gonna have to go with Cipher on this one. The level design and enemy respawning of the first TMNT game is terrible.
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Old 06-06-2009, 09:17 AM   #14
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No. There's intentional challenge, and then there's being hard purely by virtue of sh*tty level design. Teenage Mutant Ninja Turtles is the latter. For evidence, I give you a building in level three in which you often climb a ladder only to be instantly, and unavoidably, charbroiled by a robot enemie's flames, knocking you back down to the lower floor. There is absolutely nothing you can do about this except leave and hope it loads a different set of enemies. That just makes me want to cry.
Then take advantage of the respawning. When "how does i respawn pizza?" is answered, the game suddenly stops being as difficult as everyone whines that it is.

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Then there are the flying enemies that come out of nowhere to make you fall to your death mid-jump. Yes, you can destroy them if you've memorized their appearence, but when the only way to avoid an obstacle is by remembering where it killed you the first time, the game isn't doing its job. That's not skill. That's f*cking trial and error.
That stuff is one of the biggest staples of the original Ninja Gaiden trilogy and it's put on a pedestal as a great series. Why is TMNT horrible for doing the same?

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Or the spot in in level two, where you slog through a room of enemies and are forced to make a precision jump (good luck) to a ladder, and failure to do so sends you back through the entire room of re-spawning enemies. To this day, for every one time I make that jump, I fail five more. It's not difficult, it's just irritating to have to kill those enemies over and over and over...
Try the platforming stages in Double Dragon 2. While considered a great game, it's platforming has a lot more precision jumps in the latter portion that have much more dire consequences for messing up.

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And defusing the dam bombs... Granted, it's not as hard as people say. There are later levels that put it to shame. And it's actually difficult by design rather than developer carelessness. However, I defy anyone to smoothly and accurately move through the pink seaweed on a regular basis.
Can't do that. I just make sure everyone's healthy before I jump into the river and leave either Leonardo or Donatello still healthy by the end of the level so I can grab some pizza in the building with the missiles in the next stage.

TMNT is a game that requires a strategic thought process. While not as fun as the arcade beat-em-up games, it's not the horrible piece of crap everyone decided it was as soon as the AVGN did satire on the things we all complain about from time to time.
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Old 06-06-2009, 11:00 AM   #15
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TMNT is a game that requires a strategic thought process. While not as fun as the arcade beat-em-up games, it's not the horrible piece of crap everyone decided it was as soon as the AVGN did satire on the things we all complain about from time to time.
Amen! Everyone seems to believe that a game must be bad just because the AVGN gets mad! I know he is just a character but he really did a poor job of playing it in that video.
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Old 06-06-2009, 12:57 PM   #16
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AVGN has nothing to do with it. The first TMNT IS an awful game.
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Old 06-06-2009, 01:40 PM   #17
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AVGN has nothing to do with it. The first TMNT IS an awful game.
Bull. The amount of hate for that game skyrocketed as soon as AVGN said something about it.

Yeesh. It's like being conservative only because Stephen Colbert acts conservative on TV.
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Old 06-06-2009, 02:11 PM   #18
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I've always hated the first TMNT game and I don't even know what avgn is.
Is it that hard to believe that people can have their own opinions?
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Old 06-06-2009, 03:17 PM   #19
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Bull. The amount of hate for that game skyrocketed as soon as AVGN said something about it.
Agreed. Every time the AVGN rants on something, you'll immediately have a couple thousand little kids (and probably the same amount of adults) who've never played the game in question automatically trashing it. Not to say his stuff isn't thoroughly entertaining for those of us who've actually played the games, but it's an unfortunate side-effect that whatever he reviews is automatically thought to be one of the worst games of all-time.

I'm not going to disagree with the fact that the NES TMNT game has some serious serious problems, most of them stemming for poor level design and cheap enemy placement, and while I'd never call it a "good" or even a "decent" game, I'm also not going to say it was "WHOMG TERRIBLE!" either, certainly not to the extent people make it out to be at this point.

As was already stated, it shares a few similarities with Ninja Gaiden, but I think people take those similarities a little too far. The controls are nowhere near as responsive in TMNT as they are in NG, and the enemy placement is seemingly random in TMNT. The last few levels of Ninja Gaiden also get a lot of sh*t from knowledgeable players, too. So saying it gets away with stuff TMNT doesn't is a bit short-sighted.
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Old 06-06-2009, 07:08 PM   #20
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Agreed. Every time the AVGN rants on something, you'll immediately have a couple thousand little kids (and probably the same amount of adults) who've never played the game in question automatically trashing it.
Equally unfortunately, those who have played the game and legitimately think it's of poor quality (it is) are no longer free to criticise it without immediately having "You just hate it because of AVGN!" thrown at them. That is just as irritating, if not more.

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I'm not going to disagree with the fact that the NES TMNT game has some serious serious problems, most of them stemming for poor level design and cheap enemy placement, and while I'd never call it a "good" or even a "decent" game, I'm also not going to say it was "WHOMG TERRIBLE!" either, certainly not to the extent people make it out to be at this point.
I haven't seen anyone, in this thread at least, call it the worst game ever or anything. Most people simply say it's bad, for all the reasons you just listed.

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As was already stated, it shares a few similarities with Ninja Gaiden, but I think people take those similarities a little too far.
The key difference being that while Ninja Gaiden is balls-to-the-wall hard, it's competently designed. When you get killed in that game, you say, "Jeeze, didn't see that coming. That was a really sneaky enemy to put there."

When you get killed in TMNT you say, "Why the hell did a fire-breathing robot randomly have to spawn right at the top of the freaking ladder and make things impossible?"
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