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#981 |
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Thug
![]() ![]() ![]() Join Date: Mar 2009
Posts: 50
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Head count!!
Go to the TMNT official website and check under the character section. There are 7 characters left to be revealed. That's a total of 20 characters total. I knew it-- I'm also sure that it'll be 10 heroes and 10 villains..
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#982 |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: central city
Posts: 228
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every fighting game has secret chrecters dude. dosent anybody play video games here?????
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#983 |
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Detoxed Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Tokio, Italy
Posts: 11,229
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If they colunt the rabbids as characters then theres only 5....
http://tmntgame.us.ubi.com/ what a bunch of crap to waste a spot on Nightwatcher if the roster was so small. I'm guessing Rat King, Baxter, Triceraton, leatherhead, (all 2k3 style) maybe an OT character like Slash. Heres hoping for skins. You can also see all the stages now (apparently), not too bad counting you don't have a lot of choices with TMNT but they could have done better I mean the cruise ship and western ones are definitely WTF, we could have had more foot related stages, battle nexus or something. Well I guess this game was doomed to be a quick cash-in when they decided to make it a PS2 game. Developers always say the right words when hyping up a game but I fell for it this time since they chose them very well. I'm sure it'll be a decent game and I'll probably get it, but man I feel let down after the interviews made it seem like this could have been more than just a decent licensed game. Last edited by sdp; 07-24-2009 at 06:14 PM. |
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#984 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Posts: 1,031
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20 characters is not a small roster, especially considering how much they're trying to avoid clones. We still don't know if the 20 includes the rabbids, and there could always be other secret characters that they don't want to show on the site yet. My guess on the next five characters that they'll show are: Leatherhead, Bebop, Rocksteady, Hun, and either Baxter or a Triceraton.
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#985 |
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The Agenda of Existing
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
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meh, the foot and nightwatcher was waste of space. the foot could rather be a npc unit in challenges and nightwatcher could be a alt costume for Raph or a Zelda/sheik thing, since so many points out raph don't uses his sai as the masked repto-rider. And the rabbids are pure waste...
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#986 |
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Detoxed Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Tokio, Italy
Posts: 11,229
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People already mentioned all four turtles play almost the same with small differences, aka clones.
I don't think the Rabbids will count for those 20 but they'll be unlockables. 20 is a small roster especially for this type of game. Had they said this was a game based on the new movie with some small influences of the other universes I wouldn't be so angry. Thats what it basically is. Ultrominator, Fugitoid, shredder are all from the 2k3 universe the only non-movie characters... |
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#987 | |
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Col. Stinkmeaner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Posts: 19,398
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Quote:
And that Ubi web-site says that Raph and NW do the same stuff. |
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#988 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Posts: 1,221
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That's an obvious error. The videos and just looking at him tell ya he ain't using Sais.
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#990 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: In west philadelphia born and raised...
Posts: 814
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I could be wrong here, but maybe they're just putting all of the 2007 characters and random characters to piss us off, then when it come out then people would be like, "Oh, hey, it has these characters in it, and these levels!" and s**t like that. Because if you think about they offered the pre-order of the game with four extra skin. They could be for anybody, but the four main characters are our four favorite heroes.
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#991 | |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Posts: 1,221
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Quote:
Btw, I love chain weapons so I'm actually looking forward to playing Nightwatcher. Last edited by Blade Raider; 07-24-2009 at 07:42 PM. |
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#992 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Posts: 15,727
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Finally the site updates.... Hmm 7 slots left eh? Well.... if the damn Rabbids don't count and just either a real crappy rumor or unlockables... Maybe we'll luck out with...
Leatherhead Bebop Rocksteady Slash Rat King Baxter Stockman Hun |
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#993 |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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There's footage of the Rabbids, so it's not a rumor.
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#994 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Gotham City
Posts: 701
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So any news from the comic con?
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#995 |
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Col. Stinkmeaner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Posts: 19,398
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#996 |
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The Long Con
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: G'ville, FL (Gator Country), USA
Posts: 3,007
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I know that this game is going to utilize all TMNT universes, but it looks like the Turtles, Splinter, April and Casey [as well as Karai] are being influenced by the CGI movie in design, and that's just leaving a sour taste in my mouth for some reason. Hell, we even have Nightwatcher in this motherf***er. And the Rabbids being put in this game isn't making me like this any more.
The action looks fun, and I liked what I saw from the Developers' Diary video on IGN, but meh. Perhaps if they can make alternate designs for characters, like instead of alternate costumes, they make alternate designs for the characters that fit the other TMNT universes, that would be pretty sweet.
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#997 |
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Random Punk
![]() ![]() Join Date: Feb 2009
Posts: 23
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http://www.gametrailers.com/video/sd...smash-up/53018
Laird and Lawson are doing black and white animated cutscenes for the arcade mode. I was hoping for a more comic oriented theme for the actual in-game models. But it could still be alright. At least they didn't go with the CGI design for Shredder with the obnoxiously gigantic spikes. I wish I could have had a sleek and fast comic Shredder, but...what can you do? |
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#998 |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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Anybody else unable to access the official site? I was able to one time yesterday, but since then, the Flash on the site refuses to load. I've tried two different locations in three different browsers.
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#999 |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Texas
Posts: 393
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It's not an uncommon issue, I haven't been able to access their site today either.
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#1000 |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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Bugga. I wonder what the problem is....
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