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#101 | |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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Quote:
EDIT: It just dawned on me that you may have meant Street Fighter II
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Last edited by Ninjinister; 03-31-2009 at 09:25 AM. |
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#102 |
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Stone Warrior
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Location: Seattle, Washington
Posts: 702
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Yeah I meant the original Street Fighter 2 for SNES. But noone really plays the original and when most refer to Street Fighter, they are usually referring to Street Fighter 2.
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"Look I'm not gonna stop doing what's right just because it's not appreciated." -Leo
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#103 |
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The Long Con
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Location: G'ville, FL (Gator Country), USA
Posts: 3,007
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Diehards don't do that. I actually felt the same way Ninjinister did until he mentioned Street Fighter II. As classic as that game may be, this one is pretty sweet. I can see it being considered a classic decades from now.
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#104 |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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Necropost blah blah but it's relevant.
http://kotaku.com/5369357/are-these-...reens/gallery/ Capcom doin' what Capcom does best. Rumored additional cast list: Returning from SF3: Ibuki, Makoto, and Dudley Returning from SF2: DeeJay and T-Hawk Returning from Alpha: Guy, Cody, and Adon in addition to 2 completely new characters. Two additional characters are said to be evil Taekwondo queen Juri (which has been confirmed, by the screenshots), and Hassan, a Middle Eastern grappler. "This is gonna be one Hell of a match!"
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#105 |
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Allons-y!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Castle Doom
Posts: 4,535
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![]() Hassan CHOP!
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#106 |
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Tea Time!
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Posts: 8,905
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Another grappler? Yuck. But the more women, the merrier. I hope the PC version is updated as well as that's the version I'll be playing from here forward thanks to its ease of skinning.
I hope they give the option for DLC and not just make us rebuy it.
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#107 |
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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I was hopin' Hugo would come back. That way, I can finally see Hugo versus Zangief.
Oh well, at least we'll have Dudley vs. Balrog finally.
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"Travel at the speed of light... then hit the nitro!" |
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#108 |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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Dee Jay confirmed.
I really hope Dudley is actually in it. He was one of my two favorite characters in SF3, and I was kind of sad to not see him (or any of the SF3 saga characters) in 4. I'm not sure if I like Juri as a character, but at least SF finally has a Taekwondo practitioner. SNK's got like, what, 8?
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#109 |
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Allons-y!
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Location: Castle Doom
Posts: 4,535
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Also confirmed is that this is NOT DLC, it is a seperate game that will include (maybe) eight new characters, gameplay and mechanic tweaks, improved online play, and an as yet unannounced bonus for those who have the original disc. While it is certainly disappointing to find out that they're selling a seperate disc, it will not be full price. This also hopefully means that they'll impliment some sort of lobby system for online play.
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#110 |
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Admin and Sega Guru
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Location: Dimension X
Posts: 3,755
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Glad to see that Dee Jay is back. He was always one of my favorite characters to play as in SSF2.
I agree, that would be a great addition. |
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#111 |
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The Long Con
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Location: G'ville, FL (Gator Country), USA
Posts: 3,007
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I'm not completely happy about this. I mean we didn't even get Street Fighter IV that long ago, and Cashcom already has it in them to pull an EA stunt? Ugh. I wouldn't be so bothered if this were $20 DLC. Can't really fight it though. Anyway, here's a quick bulleted rundown I saw.
* The previously leaked characters are all said to be in the game. Dee Jay, T. Hawk, Dudley, Ibuki, Makoto, Adon, Cody and Guy. The new characters are rumored to be: o Hakan - An Arabic grappler obsessed with oil. o Juri - Evil Asian girl fighter working for Seth. * All characters will have two Ultras. They will both be available at one time, not selectable like with Third Strike's Super Arts. The commands to execute your Ultras do not overlap. o It sounds like the characters from Third Strike are set up with their prior Super Arts. They had three in that game, so one will be their Super and the other two their Ultras. o Gen has four Ultras because of his two fighting styles. One of these is said to be an Air Ultra. o All characters still have one Super, except Sakura who apparently has a Shinkuu Hadoken (Super Fireball) as well. * Some characters will have Air Ultras. * The Bonus Stages will be returning. * Arcade location tests will start this weekend in Japan. This will be an exclusive arcade release at least for a few months. * An official announcement is said to be coming at the Tokyo Game Show and on the Japanese Street Fighter 4 blog soon. * Expect the return of the many familiar Supers, and a few new ones like Metsu Shoryuken. You'll see the return of Chun-Li's Kikosho (Super Fireball), Gouken's Denjin, Sagat's Tiger Cannon (Super Fireball). * Ibuki has a run command. * Guile has his Sonic Hurricane move from Marvel vs. Capcom 2. * Dudley has his Chain combos from Third Strike, plus one additional Chain combo. * Cody is the only character with an Alpha Counter and he still has his knife. He supposedly needs his knife to perform one of his Ultras. * Rufus can cancel-break the last hit of his Spectacle Romance, or the launch kick of Space Opera Symphony. * Guy has his Chain combos. * Makoto has her Tanden Renki Super from Third Strike. * Zangief is said to have a 720 degree motion Air Ultra called the Siberian Blizzard. * The game takes place one year after Street Fighter 4. * Dudley was searching for his car in Third Strike, in this game he's searching for a rose. * T. Hawk's storyline involves him protecting Juni or Juli. * Dhalsim's new Ultra is called the Yoga Shangri'la. * There's a new gameplay system called Tadan Saving, the phrase implies a multi-hitting or multiple-level Focus Attack. * The console characters are all said to be added to the upcoming arcade release, with the possible exceptions of Seth and Gouken.
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#112 |
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Tea Time!
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Posts: 8,905
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Separate release, eh? I'd complain, but its Street Fighter. We were conditioned for this two decades ago, so whatever. I'm just glad to see more content coming because it sounds freaking awesome. There's enough tweaks, additions, characters, and stuff to warrant the upgrade.
I hope the music is better this time around.
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#113 |
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Draconian leftist ruler
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Location: Germany
Posts: 6,762
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"Cashcom"? Seriously?!
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Make ****, not kill! |
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#114 | |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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Quote:
lol
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#115 |
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Y'all need Jesus
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Location: New Jersey
Posts: 8,938
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I'm pretty sure Capcom has been doing this for a long time.
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#116 |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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Quoting to back this statement up with a timeline:
1987 - Street Fighter 1991 - Street Fighter II: The World Warrior 1992 - Street Fighter II: Champion Edition 1992 - Street Fighter II Turbo: Hyper Fighting 1993 - Street Fighter II: Special Champion Edition 1993 - Super Street Fighter II: The New Challengers 1994 - Super Street Fighter II Turbo 1995 - Street Fighter Alpha: Warriors' Dreams 1996 - Street Fighter Alpha 2 1996 - Street Fighter Alpha 2 Gold 1997 - Street Fighter III: New Generation 1998 - Street Fighter Alpha 3 1998 - Street Fighter III: 2nd Impact - Giant Attack 1999 - Street Fighter III: 3rd Strike - Fight for the Future 1999 - Street Fighter Zero 3 Upper 2000 - Super Street Fighter II X: Grandmaster Challenge for Matching Service 2001 - Super Street Fighter II: Turbo Revival 2002 - Street Fighter Alpha 3 Upper (GBA) 2003 - Hyper Street Fighter II: The Anniversary Edition 2006 - Street Fighter Alpha 3 MAX 2008 - Super Street Fighter II Turbo HD Remix 2008 - Street Fighter IV 2010 - Super Street Fighter IV This isn't counting things like the EX series, Vs. entries, and the like. So yeah... just on Street Fighter alone, Capcom's been notorious for this for circa 20 years.
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#117 |
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Gorgeous and modest too
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Location: The Netherlands
Posts: 3,699
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That was before DLC was an option, though.
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#118 |
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The Long Con
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Location: G'ville, FL (Gator Country), USA
Posts: 3,007
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My bad, must've been a typo.
Yeah, that was when DLC wasn't exactly an optional way of releasing add-ons for an already released game. All I'm saying is we haven't even gone 365 days past the release of Street Fighter IV, and already we're having to look forward to buying expansions from retailers. Were these extra features they're now adding to the game not something that could've been thought of from the get-go, especially considering the newer features are actually features we've had from previous games? I just feel like this is a rip-off. Lord forgive me for not bowing down to the almighty Capcom's decision here.
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#119 |
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Second Gear
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: The New World
Posts: 15,422
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1) I prefer Crapcom over Cashcom.
2) I agree with R-iZZy. The game hasn't even been out for a f*cking year. 3) You guys are out of your tree if you think Capcom isn't going to release this as a full retail product. |
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#120 | |
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無問題
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Location: Moesko Island, WA
Posts: 14,348
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Quote:
2) Never stopped 'em before. SFII: CE and SFII: Turbo were released during the same calendar year. Super SF IV is being listed as coming out Spring 2010, so that puts it just on the other side of one year of the console release of SF IV. 3) I always thought that was a given.
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