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#1 |
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Wacky Action
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: on Earth
Posts: 12,784
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Out Of The Shadows help thread [spoilers!]
Ok, I'll start this off. I've hit a dead end in Chapter 2. I've been stuck in the room after the luge, in the room with the two hackable panels for a few days now. I found an online guide that was obviously written for the PC version. I'd think that would be good enough, but it isn't. It says to go through the hole in the wall, and take a right to the room with the lone Mouser-man, climb the latter and pull the lever at the top. Problem is that there is no lever in the Xbox version.
So, what the heck do I do here?? O_o
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Live and let live... or go to hell.
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#2 |
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New Recruit
Join Date: Nov 2012
Posts: 1
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Are you sure that there's no lever? It should be between the two control panels beneath the window that overlooks the big room.
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#3 |
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Second Gear
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: The New World
Posts: 15,422
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Yes, there's a lever. You're missing it.
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#4 | |
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Hench Mutant
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Location: portsmouth, virginia
Posts: 307
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Quote:
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"We must learn to live together as brothers, or perish together as fools" - martin luther king jr "Never consider someone your priority, when they only consider you an option." |
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#5 |
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Wacky Action
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: on Earth
Posts: 12,784
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Found it! What a glitchy POS... >_< The lever actually wasn't there the first play-through of that room, and I spent at least an hour up there looking for it. When I tried again last night, it wouldn't let me up the ladder because my character kept pressing an imaginary elevator button instead.
After I restarted from the last checkpoint, it started working right.
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#6 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2013
Location: Arizona
Posts: 1,229
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the only problem I have faced in running through the environment are vaulting and climbing when sometimes these intractables are glowing yellow and others times they are not.
I have not faced that problem myself, Gobo. The worst I had was fighting Cerberus Mouser in round 2 and ending up with a Turtle (temporarily) stuck in the area of the stage that we used to get to the battlefield. But I just switched to another turtle and kept on until I noticed all 4 were fighting together again.
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#7 |
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Foot Elite
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Location: UK
Posts: 2,892
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Guys me and my bro are stuck fighting Karia in the construction building, it is so hard, and we are some what pro gamers. Any tips?
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#8 |
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Mad Scientist
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Location: Arizona
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It took me two attempts.
I just tried to get myself higher in the scaffolding, avoid the bombs, and aim your specials and TPKOs at her. You can counter her fairly easily too if you pay attention to her disappearing. As soon as her puff of smoke returns, hit block and you'll either block her red move or counter her green move. I have tangled her up in a 2-way counter, and I have slammed the **** out of her with TPKO Combos using the other brothers. She's really not too hard, just know she does a lot of dodging and blocking and she throws a lot of bombs. EDIT: Also, dont be afraid to switch Turtles. I think this helped me out a bit, switching Turtles also forces you to switch tactics, plus they all have different moves and stats.
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#9 | |
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Foot Elite
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Location: UK
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Quote:
Ok man, Ill take those tips to mind, when I meet up with my bro, we try this later today. Thanks again
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#10 |
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Banned
![]() Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
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Yeah, you almost have to predict her attack and hit Block before you even see her, as a lot of times she materializes already in attack mode. Whenever I can't see her, I just alternate A button (counter) and B button (block) until she reappears, hopping over attacking enemies and blocking any attacks from her or anyone else. To start out I always ignore her and focus on taking out the Foot; letting them take the hit from her grenades can take a few out fast. And always do like FMZP said and head for higher ground, it seems like there's more room to fight on the upper levels. Also, when you do see Karai, grenade and shuriken her ass from a distance, that cuts the fight way down quick, and getting hit by shuriken seems to make her less able to block or counter.
Early on, it's almost impossible to hit her consistently; you have to swing a few times to get a combo going, B block an attack and then hit her a couple times, but it's still tough. If she's too fast and it's not working, get out of range and just chuck grenades and shuriken, it won't take as much as you think to take a good chunk off. You'll know she's getting weaker because she won't block or dodge your attacks as much, and you'll be able to hit her with combos rather easily. A few well-timed Turtle Power KOs and she's done. If you run out of projectiles, Leo's R+360 Blade Staff Boomerang does lots of damage from a fairly safe distance. You'll get it. Best of luck! |
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#11 |
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Mad Scientist
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Location: Arizona
Posts: 1,229
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That's something I did with the Shredder fight also after noticing how it worked with Karai, shuriken's seem to stun them enough to land your attacks on them.
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#12 |
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Banned
![]() Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
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Hell yeah they do! Both Shredder and Karai were only hard for me the first time; re-playing it with Leveled-Up Turtles, they got nothin'. It looks so bad-ass just manhandling Shredder with TPKOs and Tag Team moves.
Did you get the Achievement for doing a TPKO with all four Turtles? I got it last night by complete accident, I doubt I could do it on purpose. But it looked awesome. |
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#13 | |
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Mad Scientist
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Location: Arizona
Posts: 1,229
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Quote:
And no, still no achievement. I have gotten 3 of the Turtles to "wishbone" an enemy but the 4th is usually fighting someone else or is just standing there. That achievement is totally by luck, unless you're in an online 4P game and can coordinate the attack.
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#14 |
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Banned
![]() Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
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I read in a thread on the GameFaqs board yesterday that there is a place to do it where all four guys are kind of bunched together, making it easy to nail the move with all 4. If I come across it again I'll let you know, I forget where they said the best place to do it was.
But yeah mine just happened randomly. |
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#15 |
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Mad Scientist
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Location: Arizona
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haha I should still have an account on GameFAQs!
Ya post it somewhere when you do find out. Maybe I'll have gotten it by then but that's awesome
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#16 | |
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Mad Scientist
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Location: st. clair MI
Posts: 2,242
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#17 |
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Mad Scientist
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Location: England
Posts: 2,151
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Only thing I can think would be to practise a bunch to get better at evading and countering (or in general, really), or grinding in the challenge mode to earn some extra xp and level up your other turtles.
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#18 |
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The Catalina Wine Mixer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2012
Posts: 1,865
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Just finished the game and wow so many glitches. I had the same lever problem gobo. The worst glitch for me was when fighting the manters in front of the warehouse near the end of chapter 2, the camera got all wavy like an old fashioned tv turning on and wouldn't stop. It made it impossible and I had to restart the entire chapter.
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#19 | |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: England
Posts: 2,151
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