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#1 | |
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Banned
![]() Join Date: Sep 2002
Posts: 3,851
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#2 | |
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Hybrid Theorist
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Location: Alamo City
Posts: 8,185
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That's my Turtle, Benvenuto. How you like him?
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"Travel at the speed of light... then hit the nitro!" |
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#3 |
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Second Gear
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: The New World
Posts: 15,422
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They're like air pumps or something. At least that's what my parents told me. I was only a little kid when I played so I couldn't tell you.
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#4 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Posts: 1,073
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dude ben is the coolest one on there.
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#5 |
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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Let me tell you a little history on how I made him.
Back in 97, when NT:TNM was on, I got really hooked on the Turtles for good. Don't be surprised, I took anything that had TMNT. Anyway, I decided what would it be like if there were 5 Turtles instead of 4. At first, since I was so young, and had no history on Renaissance artist, I named my Turtle at first "Romeo." Plus, since I was only 13 and still had a high voice, I made my Turtle 13 years old instead of fifteen. But I found out that would really ruin the origin of the Turtles, especially in the cartoon. But besides that, "Romeo" blended right in with the Turtles. So every time I would watch a cartoon episode, I would study the script and then edit it to make my Turtle say it instead of another Turtle who originally said that line. I also made up the profile. "Romeo" would be the best unknown videogamer in the city, if not the country. He would have a piece of every other Turtles' personality rolled into one. He would be the best friend of Mike and Raph. But the thing was, he was TOO young, so I had to make him the same age as the other Turtles, for sake of the plot and origin. Also, I just realized "Romeo" wasn't really a Renaissance name, so I had to do some research. It took me a few years to get a computer, since I had no books on Renaissance artists. After I got one with the Internet, I quickly looked them up, and found one name that would suit my Turtle: Benvenuto Cellini. Since "all the good ones end in O" Now, there was just two more problems: A weapon and a color. Since the Turtles' bandanna colors are representations of their lives, I chose White over Black, since White is the nuetral color and the basis of all colors, just like Ben's personality. The weapon was a toughy. First, I tried tonfas. A little to small. Then I tried a mace. A little more dangerous than a nunchaku, and they banned that weapon in Europe. So, I mixed, Leo's katana blade and Don's Bo staff to create, the Naginata staff, which is a real oriental weapon. I just edited it to my liking. And finally, after 6 years, Benvenuto, the unofficial 5th Teenage Mutant Ninja Turtle, was born. The End
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"Travel at the speed of light... then hit the nitro!" |
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#6 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Posts: 1,073
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im glad that you didnt make him black because Slash is black and another name you could have gave him was joseph, I think there was a renaissance artist named joe he might not have been renaissance but he was an artist.
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#7 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Washington
Posts: 1,451
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You mean Benvenuto was a real artist? I thought you just made that up. You really did do your home work. I'm impressed!
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It's weird to be normal, and it's normal to be weird. |
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#8 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Posts: 1,073
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actually he was a sculptor, but same difference.
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#9 | |
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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Quote:
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"Travel at the speed of light... then hit the nitro!" |
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#10 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Posts: 1,073
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hey guys, if ben were an official turtle that first game would have been alot easier.
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#11 | |
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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Quote:
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"Travel at the speed of light... then hit the nitro!" |
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#12 |
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Allons-y!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Castle Doom
Posts: 4,535
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Anything past the underwater stuff in that game is completely foreign to me. I triede playing a rom of that game recently, DAMN is it hard.
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#13 | |
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Mad Scientist
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Location: Washington
Posts: 1,451
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Quote:
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It's weird to be normal, and it's normal to be weird. |
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#15 | |
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Inactive Moderator
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Location: Authority On All Things Don
Posts: 5,190
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Quote:
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#16 |
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Hybrid Theorist
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Location: Alamo City
Posts: 8,185
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Thanks, JD.
Don't worry, it's not so hard after you know the pattern of enemy attacks, especially on the last 2 levels. Oh, Ninja Scrolls is a BIG plus!
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"Travel at the speed of light... then hit the nitro!" |
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#17 |
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Mouser
![]() Join Date: Mar 2003
Location: Öjebyn, Sweden
Posts: 9
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What you say!!
OK now, I'm not going to slag any of you people's gaming skills, but.. I mean, COME ON, it isn't THAT HARD!
I... remember it well! Some year ago, I sat down with this.. err.. seemingly incendiary piece of art for the first time in what seemed like centuries.. on an actual NES that is, prior to that I had only played it via an emulator of sorts... anyway.. I played.. and played... and got exactly to the point as described by Deathknight, the passage leading directly to the final boss, Shredder, before killing of each of my 4 beloved turtles... hands down, without a sufficient amount of scrolls, that particular 'doorway' can be EXTREMELY tough, I'll give you that. But, as I see and SAW it, that was the ONLY TRULY challenging element featured in the game. The game isn't/wasn't EASY per se, but you guys, along with several other odd bunches, are putting it on such a high pedestal, I just HAVE TO make a dissentient appearance. Seeing as I hadn't TOUCHED the game in an actual NES-friendly environment since I was.. what, 8-9, just adds more fuel to the fire. The point being established here isn't that I de facto didn't actually BEAT the game there, but rather that any game that allows a person to breeze through 98 % of its content without getting severely stunged in the process, can hardly be classified as 'one of the hardest game for the NES'. Try Dragon's Lair, you'll know what I mean... almost impossible to beat without save state-functions, and a horrible game to boot! Anyway, to go on a tangent... I have really hard time with people refuting the first TMNT as the worst in the entire series... all it takes is a glance at the Gamefaqs-entry in the 'reviews'-category. There ain't many favourable opinions being expressed there... I can't fathom how they can actually BELIEVE that the second and third game 'improved on the TMNT-concept in every conceivable way', as they weren't even HALF as original as their predecessor, not to mention incredibly easy in comparison... I for one hold the first installment in the highest regard, probably my favorite of them all. Quite original, had some great music, and a well-balanced challenge; not too easy, not TOO hard. Yeah! /Matte
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Hilarity never stops being hilarious. |
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#18 |
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Oregonian in heart & soul
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Location: Portland, Oregon
Posts: 3,731
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Hats off to you Ben.....I have never beaten TMNT 1. I did not have the time or the patience. It is a tough game. As for the other TMNT games on NES and SNES, I have beat TMNT 2, 3, 4. And 1 and 2 for Gameboy.
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![]() Formally known as Scientific freak |
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