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Old 08-11-2010, 01:26 PM   #4961
愛
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What the hell are those?
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Old 08-11-2010, 04:19 PM   #4962
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Hacked ROMs written onto cartridges and sold through Latin American markets.
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Old 08-11-2010, 04:20 PM   #4963
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Pokemon Rom hacks. I can't believe people actually buy that sh*t.
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Old 08-11-2010, 05:44 PM   #4964
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Seems really dumb to buy those.
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Old 08-12-2010, 08:18 AM   #4965
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Shinygold version? WTF
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Old 08-12-2010, 11:12 AM   #4966
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They're entirely for aesthetic and convenience purposes, like the pirated ROMs in NES carts I got a while a back at gamereproductions.com . Sure, I could get the tools necessary to slap these onto flash carts, but I like the labeling, the box, the manual, et cetera that are produced in a way much more satisfying than I ever could.
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Old 08-12-2010, 11:49 AM   #4967
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I understand wanting to have hilariously hacked NES carts, etc. Weird hacked GBA Pokemon carts just comes off as weird to me. Now, if it was some kind of hacked NES Pokemon cart...sign me the hell up.
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Old 08-12-2010, 12:21 PM   #4968
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Now, if it was some kind of hacked NES Pokemon cart...sign me the hell up.
Unfortunately, I've only been able to find that in Chinese. If someone had an English translation of that (it was Gold, to be specific), I'd be all over it.
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Old 08-12-2010, 05:36 PM   #4969
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I finally finished Splinter Cell Chaos Theory!!! Hell yeah! Now I'm stuck with working on Tomb Raider Underworld some more. Haven't been playing video games much lately. Probably because I've been playing a lot of the same games in a row (Splinter Cell/Tomb Raider games) and I want to play something different.
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Old 08-12-2010, 11:12 PM   #4970
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The only rom I ever paid to get burned was Star Fox 2 for the SNES, and that's only because the game glitches like mad on emulators, yet runs perfectly on hardware.
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Old 08-13-2010, 04:21 PM   #4971
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Yeesh. So it sounds like something that I'd stay far away from.
well for my brief little review, or long one

compared to the first one, the rehaul on the burst system is good, because you don't lose your barrier guard anymore, and you don't get penalized by increased damage--meaning tager won't be eating grounded attacks simply because he had to emergency burst. also, now you can carry over bursts from one round to the next as long as you don't use it, for a total of two bursts maximum, and now you can do astrals on the 2nd round at the cost of one burst, 100% heat, and opponent must be at 35% or less life instead of the previous 20% or less in bbct

the game's overall speed may seem a little bit slower than the first game (my perspective anyway), but still a bit faster than something like ssf4. also, it seems to be hinging on being a little too combo-oriented this time around, and nearly everyone aside from rachel has some kind of really high damaging combo of some sort, usually from a fatal counter, but still...yeah, the game could use quite a bit of proration in that department. also, if you hated watching litchi combos while eating popcorn back then, you'll REALLY hate her extensively long combos now

in a sense, they did flipflop the cast in terms of tiers, but that's only really evident with bang and rachel who somewhat switched places. my character (litchi) went from mid-carder to high (arguably top) tier, though i've switched my main character to hazama with possible tsubaki as sub since then. tager's still around the bottom, only hovering above a meek rachel this time, who probably needs a hug to console her seemingly crippled state, but not from that creepy uncle guy.

with the startup cast of 15 (only three new from the last time, hazama, tsubaki and mu-12), one might probably be turned off from the small amount of additions to the roster in comparison to ssf4's addition of 10 characters (2 new), especially when three more characters are/will be paid dlc for about 8 dollars each (makoto, valkenheyn, platinum the trinity, makoto being the only one currently available), but if you are really familiar with arcsys, updates to their series are no small thing compared to the miniscule changes in already present characters/engine of series such as street fighter

speaking of dlc, a lot of people argue that the total price for all dlc is around the price of a full game (60 dollars), but there's no requirement to buy any of it to play against other people, and for the three extra characters, that's 24 dollars total. unlimited versions of characters can be unlocked by beating score attack with each character save for the dlc characters who come with unlimited version already unlocked, and mu-12 is unlockable through completion of the true end part of story mode so you'd only have to pay to use unlimited characters if you suck.

teach me litchi is back, and also includes all the old episodes from the previous game in case you missed them, along with a new skit unlockable through playing story mode called "help me professor kokonoe" if you happen to run into the alternate end of each character.

if you like going online, ranked mode no longer features custom/list search, and you can no longer decline matches--meaning, if you get a person with a bad connection or is a ragequitter like Ai, you can't turn him down. it's a good and bad thing because it prevents stalking, but also forces you to play people who are troublemakers. people i know tell me that it seems to take longer to get a ranked match assigned, too.

however, player match room is a godsend! this is where i usually play online. now, unlike the first game, you can join in a room mid-match, the netcode seems a little bit improved over the original which was already a lot better than ssf4/tekken/kof12 to begin with, and the host can do training mode while he waits for people to join.

d-cards no longer keep track of win-ratio in player rooms, but you can still grind for leveling points oddly. replacing the win-ratio of ranked matches is a PSR (personal skill rating) which fluctuates depending on your overall performance in ranked matches and who you win/lose against, so it's SORT OF like the system that sf4 has. the d-card also now keeps track of how many times you've used a character both in ranked and player and are viewable from rankings charts, or from player rooms via r1 like last time

for those who just like playing story mode, you no longer are required to lose almost every match to complete at 100%, though getting 100% for each character simply unlocks a special secret voice track anyway which is in japanese

overall, bbcs is a lot of fun, but some people who used rachel might find it frustrating considering her nerfs; yet, some people i know are diligently sticking by her and constantly trying to find some new tactics with her to employ. on the other hand, arcsys has promised a re-balance patch down the road so rachel might get her second/third wind (no silpheed pun intended). the animation gonzo provides is generally subpar so i won't even bother extrapolating on it. it offers a tutorial mode and challenge mode for those just getting into the game, and for people wanting to get away from the overly familiar street fighter series, this game offers a slight gateway into the guilty-gear-ish style of mechanics and is friendly enough for casuals to understand without it letting them be too dominant with even things like "beginner mode"

if you want a 2d change from sf series, i do recommend picking this title up for a refreshing taste

Last edited by hadoolket; 08-13-2010 at 04:45 PM. Reason: fixing some grammar/context
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Old 08-13-2010, 04:26 PM   #4972
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if you want a 2d change from sf series, i do recommend picking this title up for a refreshing taste
Yeah, I think I'll pass, at least until it drops to like $10. It doesn't seem too much different from BB1 and I hated that game so much.
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Old 08-13-2010, 04:41 PM   #4973
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Yeah, I think I'll pass, at least until it drops to like $10. It doesn't seem too much different from BB1 and I hated that game so much.
If you hated the game with such bold font, I highly doubt you will enjoy a game that simply adds some characters and makes a few adjustments to the overall system.
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Old 08-15-2010, 11:59 AM   #4974
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I played through the Scott Pilgrim game the other day. Really fun! It's a shame it doesn't have online.
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Old 08-15-2010, 12:28 PM   #4975
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I'll probably be playing it tonight.
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Old 08-15-2010, 12:34 PM   #4976
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Comiket ended in Japan, so I'm picking up a bunch of Doujin games. A new Touhou game (Fairy Wars) came out, so I've been playing that.
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Old 08-15-2010, 12:36 PM   #4977
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I finished Alan Wake...What the hell was that all about.
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Old 08-15-2010, 04:15 PM   #4978
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I brake for garage sales...

Great find. Too bad it's missing the protective cover though.

I'm currently playing that game right now. Just trying to psych myself up for the release of Metroid: Other M.

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Haha. Sweet score. Nothing like a boxed Super Nintendo game. Got this some time ago at a garage sell. Finally got it working and playable.


How much did you pay for THAT thing?

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The only rom I ever paid to get burned was Star Fox 2 for the SNES, and that's only because the game glitches like mad on emulators, yet runs perfectly on hardware.
I was very disappointed when they canceled that release for the SNES. I guess Star Fox 64 made up for it a little, yet I'm still hoping we get to see Miyu Lynx and Fay Dog in a future installment some time in the future.
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Old 08-17-2010, 09:02 PM   #4979
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"Winners Don't Eat Meat."

Seriously, the Scott Pilgrim game may be the best downloadable title ever. It's like every single Konami brawler crammed into one epic of epicness.
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Old 08-17-2010, 09:20 PM   #4980
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Too bad it has no online for some God awful reason.
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