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Old 08-23-2005, 04:26 PM   #41
Anarchistguy
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Is it just me or are the combos faster in this game?
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Old 08-24-2005, 03:49 PM   #42
NeoBix
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Quote:
Originally Posted by Anarchistguy
Is it just me or are the combos faster in this game?
yeah they are... and thank God
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Old 08-24-2005, 08:01 PM   #43
Anarchistguy
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Indeed. They remind me of the ones in "Mutant Melee"
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Old 09-03-2005, 07:24 PM   #44
Gary
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Maybe it's just me, but this game looks a lot better than the previous two.
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Old 09-03-2005, 11:08 PM   #45
Zog
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I think what would make the game really good is that, you should be able to switch to the other turtles during the gamplay, make it like X-Men Legends. Then TMNT would blow out.
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Old 09-04-2005, 08:42 PM   #46
R-iZZy
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Hell yeah! I just got X-Men: Legends a few weeks ago (yeah, I'm late)... and I'm addicted to the game. The thing is that the TMNT franchise is only known for beat-'em-ups... and I doubt Konami would put in the effort to raise the quality and put it in RPG form. They figure it's simply just kids who'll drag their parents to any gamestore to get it, no matter what, so forget the effort.

At least they ARE making improvements. No more shared health meter. *phew*
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Old 09-09-2005, 03:27 AM   #47
cosmos
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when will this game be published? in this October?
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