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Old 02-22-2007, 01:47 PM   #41
Masked Ninja
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About Splinter: I'm about 99% sure that's not Mako. It actually sounds a lot like the 2k3 Splinter, especially the way he says some words. It just sounds a little deeper, while the 'toon Splinter voice was a little bit breathier. At least, that's what my ears tell me.

I've been meaning to get myself a PC controller or two anyway... would sure like to try it that way.
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Old 02-22-2007, 05:31 PM   #42
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I suppose i'm not able to put it on my psp huh.
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Old 02-22-2007, 07:19 PM   #43
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I played the demo and all I have to say is...

it's good. Not awful, and not awesome.
At the most, it's great. But, that's just from what I played.
I'm sure once I get more into it on my 360 I'll be totally into it.
The one thing I'm REALLY disappointed in are the camera controls. They suck...Also, the graphics still somewhat disappoint me. Especially when you compare them to other 360 games.

Also, I hope there are video's in the finished product. Which from what I've heard, there are.
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Old 02-22-2007, 08:19 PM   #44
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I can't get it to play Everytime I click on the demo icon to play it won't play it says it's compatiable.

Last edited by Quiet_Guy; 02-22-2007 at 08:24 PM.
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Old 02-22-2007, 08:42 PM   #45
Masked Ninja
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I'm sold.

May not be the best game ever made, but it's pretty dang good and lots of fun. I hate the way moving cameras mess with the direction you run in, but it's easy enough to get used to. I'll definitely be looking to get the whole game - could be the way it's set up, but I'm way more interested in playing the full version of this than the first 2k3 Konami game, based on their demos alone.
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Old 02-22-2007, 08:47 PM   #46
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Can anyone help me to get it playing?
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Old 02-22-2007, 10:10 PM   #47
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this already looks craploads better than the crap we had from the other game company...whatever their name was...

oh why does raph hafta be last to earn...*goes back to play more and get red boy to play....* stupid timed game thingys....
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Old 02-22-2007, 10:12 PM   #48
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What can I do to update my grahpics card etc.. to make this work? I really wanna play and need help.
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Old 02-22-2007, 11:34 PM   #49
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For those who've played the game, how big are the levels? Is it free-roaming?
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Old 02-22-2007, 11:36 PM   #50
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that is my only complaint is the camera. it is a little awkward when trying to go backwards in a level. it is fine when progressing like you should but if you turn around and try to work backwards you have to move much slower so the camera can catch up. though the camera isn't a hinderance so that is good as that is what ruins most games.
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Old 02-23-2007, 12:03 AM   #51
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Quote:
Originally Posted by Masked Ninja View Post
About Splinter: I'm about 99% sure that's not Mako. It actually sounds a lot like the 2k3 Splinter, especially the way he says some words. It just sounds a little deeper, while the 'toon Splinter voice was a little bit breathier. At least, that's what my ears tell me.
Actually, I'm pretty sure it is Mako.
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Old 02-23-2007, 04:09 AM   #52
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Quote:
Originally Posted by Ecto Jedi View Post
and the fighting is pretty damn intuitive considering there's only one attack button.
Sure theres only one attack button? cause i was using Shift and Ctrl for attacks. Shift was my main weapons attack and Ctrl was doing a "Hurricane" like attack. Also, remember it is a demo, so we may not have all the button-usage in it. Cause otherwise, im only seeing the directional buttons, jump, attack, switch/double team attack, "Hurricane" kick. So then what about the shoulder buttons? So im willing to bet as you progress in "ninja tag" you pick up the 2nd attack button or something. Cause like in PoP you had to wait a lil while before being able to pick up the 2nd weapon for double attacks(if i remember correctly).

I think its a good game. And i agree aswell, it'll be better to get it onto consoles. And while i like this way above all the Konami games, Mutant Nightmare is still one of my favorites cause to me it plays like X-men Legends. But i can tell this will easily become my favorite as im a fan on Ubi's PoP series.
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Old 02-23-2007, 08:08 AM   #53
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How big are the levels and is it free-roaming?
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Old 02-23-2007, 12:58 PM   #54
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Quote:
Originally Posted by Quiet_Guy View Post
How big are the levels and is it free-roaming?

Levels resemble those in Prince of Persia.
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Old 02-23-2007, 12:58 PM   #55
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Quote:
Originally Posted by Quiet_Guy View Post
How big are the levels and is it free-roaming?
Uhh, well at this point we only have one level, a sort of training exercise designed to teach you the basics of gameplay one step at a time. And no, it isn't free-roaming like Grand Theft Auto, if that's what you mean. The level in the demo is quite structured: you follow a determined path across the rooftops, jump from building to building, and then fight some Foot soldiers.

Quote:
Originally Posted by raphaelprime View Post
I think its a good game. And i agree aswell, it'll be better to get it onto consoles. And while i like this way above all the Konami games, Mutant Nightmare is still one of my favorites cause to me it plays like X-men Legends. But i can tell this will easily become my favorite as im a fan on Ubi's PoP series.
I really enjoyed Mutant Nightmare, too! Even though it was seemingly universally maligned, I thought it was just as good as any other 3D brawler out there. The graphics were great, the combo system was pretty neat, the "scroll" upgrade system was quite effective, and teaming up with friends was a real hoot.
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Old 02-23-2007, 01:22 PM   #56
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I kinda hate this demo, guys! It looks good, but aside from the graphics and the added dimension, it's pretty much that Flash game they're packaging with the new movie toys -- except I actually like playing the Flash game better because it controls much better even from the keyboard. These platforming sequences are seriously pissing me off, I can't reliably get the characters to run on walls (they just kind of do it whenever they feel like it), and the stupid time limit and fact that the game automatically exits prevents one from taking the time to figure out anything in the game and really get a chance to love it. Plus there's some weird bug with it on my system where it automatically starts up Media Center when it exits. I don't like that.

You can play with a joystick though (which in my case actually made the platforming parts harder, to the point where I had to switch off the analog controls to not fall off roofs a bajillion times). In the Start Menu, go to the game's folder at select Device Mapper, pick a profile (it didn't have my joypad -- I use a PS2 controller hooked up via a Radio Shack dealie -- so I picked one of the Logitech rumblepads), and calibrate your joystick. Then you should be able to use it in the game. Good luck!

Maybe if someone releases a patch/crack to remove the time limit (and/or get rid of this stupid bug with Media Center) I will warm to the game a bit more. But until then, I'll be playing freaking TMNT Ninja Adventures and even the old TMNT 2k3 PC demo (which apparently I never uninstalled!) more than this.
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Old 02-23-2007, 01:40 PM   #57
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Originally Posted by Wes View Post
I kinda hate this demo, guys! It looks good, but aside from the graphics and the added dimension, it's pretty much that Flash game they're packaging with the new movie toys -- except I actually like playing the Flash game better because it controls much better even from the keyboard. These platforming sequences are seriously pissing me off, I can't reliably get the characters to run on walls (they just kind of do it whenever they feel like it), and the stupid time limit and fact that the game automatically exits prevents one from taking the time to figure out anything in the game and really get a chance to love it. Plus there's some weird bug with it on my system where it automatically starts up Media Center when it exits. I don't like that.

You can play with a joystick though (which in my case actually made the platforming parts harder, to the point where I had to switch off the analog controls to not fall off roofs a bajillion times). In the Start Menu, go to the game's folder at select Device Mapper, pick a profile (it didn't have my joypad -- I use a PS2 controller hooked up via a Radio Shack dealie -- so I picked one of the Logitech rumblepads), and calibrate your joystick. Then you should be able to use it in the game. Good luck!

Maybe if someone releases a patch/crack to remove the time limit (and/or get rid of this stupid bug with Media Center) I will warm to the game a bit more. But until then, I'll be playing freaking TMNT Ninja Adventures and even the old TMNT 2k3 PC demo (which apparently I never uninstalled!) more than this.
I finally was able to play it the other day. Running in the lowest resolution possible. I thought for a licensed / budget title the game plays fantastic. Even with the keyboard at no point did I feel like "they just kind of do it whenever they feel like it". Do you seriously believe the effort put into this game is less than "Eat Feet! Let's play stickball, I'll be the stick you'll be the ball! Slice'n Dice!" game. Also I won't be looking to find a crack for a demo, I would gladly put down the money to purchase the game.
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Old 02-23-2007, 01:56 PM   #58
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Old 02-23-2007, 02:57 PM   #59
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Quote:
Originally Posted by Ecto Jedi View Post
I really enjoyed Mutant Nightmare, too! Even though it was seemingly universally maligned, I thought it was just as good as any other 3D brawler out there. The graphics were great, the combo system was pretty neat, the "scroll" upgrade system was quite effective, and teaming up with friends was a real hoot.
I agree, I think its also cause im partial to RPG's and Mutant Nightmare has that added RPG feel to it.


BTW, i found and easier way than the keyboard, you can use your mouse to. I found it much easier to jump that way(left click jump, right click attack with weapons) still have to hit Ctrl for the "Hurricane" kick.
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Old 02-23-2007, 05:00 PM   #60
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This game is so good it killed my video card lol. I'm now having to use my old computer.
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