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Old 02-23-2007, 07:30 PM   #61
Ecto Jedi
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Originally Posted by Quiet_Guy View Post
How big are the levels and is it free-roaming?
I wrote up a tiny review of the demo, complete with screenshots, if you're interested. It's also got a link to IGN's hands-on preview of the game, which can be seen here.
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Old 02-23-2007, 08:45 PM   #62
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I was interested, Ecto_Jedi, and thank you for sharing. I largely disagree with your optimism -- I was playing with a PS2 Dualshock controller (again, try the Device Mapper thing in the Start Menu folder for the demo) and it still didn't control very well for me -- but I definitely enjoyed reading your expanded comments concerning the game.

P.S. If the Device Mapper thing doesn't work for you, you might try downloading JoyToKey from this page. I just snagged it from there for use with TMNT - Ninja Adventures -- and I've gotta say it puts its playability over the actual game demo even more.

And Sanjuro, I'm certainly not saying that they didn't put a lot of effort into the game! I'm just saying that for all of their effort, I don't think that the game is all that enjoyable! And that making a demo filled with semi-frustrating platform jumping and an 8-minute time limit kinda fills me with contempt for the product.
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Old 02-23-2007, 08:54 PM   #63
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Quote:
Originally Posted by Wes View Post
I was interested, Ecto_Jedi, and thank you for sharing. I largely disagree with your optimism -- I was playing with a PS2 Dualshock controller (again, try the Device Mapper thing in the Start Menu folder for the demo) and it still didn't control very well for me -- but I definitely enjoyed reading your expanded comments concerning the game.
Why thank you, Wes. I'm glad you enjoyed my small review -- I had a lot of fun taking screencaps and exploring the demo to its fullest. Anything Turtles always kicks my nostalgia drive into high gear.

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And Sanjuro, I'm certainly not saying that they didn't put a lot of effort into the game! I'm just saying that for all of their effort, I don't think that the game is all that enjoyable! And that making a demo filled with semi-frustrating platform jumping and an 8-minute time limit kinda fills me with contempt for the product.
That's just about the most misplaced smiley I've ever seen.

Last edited by Ecto Jedi; 02-23-2007 at 10:42 PM.
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Old 02-24-2007, 01:52 AM   #64
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I didn't have any problems with the control using a dualshock. Well, there was one part that I found it a bit difficult to do the wall run properly, but otherwise all was good.

How far did everyone else get? I managed to get past the third foot encounter and up to a place where a fan made it difficult to progress.
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Old 02-24-2007, 02:31 AM   #65
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From mine~


















Demo down~:http://games.internode.on.net/fileli...ledetails=5835
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Old 02-24-2007, 03:42 AM   #66
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Quote:
Originally Posted by Ecto Jedi View Post
I wrote up a tiny review of the demo, complete with screenshots, if you're interested. It's also got a link to IGN's hands-on preview of the game, which can be seen here.
-->> gonna post this on Mikey's// give you Cred- ..

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Old 02-24-2007, 07:13 AM   #67
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Originally Posted by Ecto Jedi View Post
Why thank you, Wes. I'm glad you enjoyed my small review -- I had a lot of fun taking screencaps and exploring the demo to its fullest. Anything Turtles always kicks my nostalgia drive into high gear. ... That's just about the most misplaced smiley I've ever seen.
Doing reviews is fun, innit? I plan to do a mini-review of the Ninja Adventures game in an upcoming Scary-Crayon feature about the bonuses that have been included with some of the action figures I've picked up recently. And the smiley was for you guys (particularly Sanjuro, since I wasn't sure how to read his comment) -- I wanted to convey that while I think this demo is pretty rotten, that sentiment does not (necessarily ) extend to the folks praising it.

Quote:
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I didn't have any problems with the control using a dualshock. Well, there was one part that I found it a bit difficult to do the wall run properly, but otherwise all was good.

How far did everyone else get? I managed to get past the third foot encounter and up to a place where a fan made it difficult to progress.
I got past the third Foot encounter -- I think I might've heard that fan thrumming nearby, but I never actually saw it. And it's crap like that wall running part that I'm talking about... and I think it's super awesome that they would put it right after a pointless and lengthy run up a fire escape -- with the checkpoint at the bottom -- in a timed demo. Meh.
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Old 02-24-2007, 09:27 AM   #68
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I'm a little unsure of Leo and Splinters voices, the other guy's sound good but Leo sounds dare I say it, like a bit of an arrogant snob with a rich father.
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Old 02-24-2007, 01:12 PM   #69
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I picked up the spoiled rich kid vibe too.
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Old 02-24-2007, 01:48 PM   #70
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My computer sucks so much it can't support the demo.
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Old 02-24-2007, 01:49 PM   #71
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Originally Posted by StealthNinjaScyther View Post
I didn't have any problems with the control using a dualshock. Well, there was one part that I found it a bit difficult to do the wall run properly, but otherwise all was good.

How far did everyone else get? I managed to get past the third foot encounter and up to a place where a fan made it difficult to progress.
Third Foot encounter?! Wow. I must've not gotten very far at all!
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Old 02-24-2007, 02:20 PM   #72
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I've gotten to the third Foot fight, but not past it... yet.
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Old 02-24-2007, 04:35 PM   #73
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Originally Posted by tOkKa View Post
-->> gonna post this on Mikey's// give you Cred- ..

>v<
Thanks for linking to my review, tokka! I really appreciate it.
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Old 02-24-2007, 04:45 PM   #74
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Question Anyone Found A Faq Walkthrough Yet?

Has anyone found a FAQ walkthrough for this demo level yet? I'm kind of stuck. After I jump over the metal grill with the steam coming out from the sides, I walk through a rip in a metal fence then jump over to the right where there are 3-5 vents with steam. I jump over those and run to the left corner where I find a coin but I can't find anywhere to go from there.

Please help!!

Thanks,
raphdude
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Old 02-24-2007, 05:04 PM   #75
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Has anyone found a FAQ walkthrough for this demo level yet? I'm kind of stuck. After I jump over the metal grill with the steam coming out from the sides, I walk through a rip in a metal fence then jump over to the right where there are 3-5 vents with steam. I jump over those and run to the left corner where I find a coin but I can't find anywhere to go from there.

Please help!!

Thanks,
raphdude
You have to go to where you found that coin, jump towards the left side of the wall, then the right, then the left and the right once more, ultimately ending up on the top of the left side of the building.
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Old 02-24-2007, 05:12 PM   #76
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Smile Thanks!!!!

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Originally Posted by JohnnyFoxDarko View Post
You have to go to where you found that coin, jump towards the left side of the wall, then the right, then the left and the right once more, ultimately ending up on the top of the left side of the building.
Thanks so much!! I'm not used to playing games on a keyboard very well.
My XBOX and PSP spoil me!

Raphdude

P.S. Off the subject, but I just started a poll about Mutant Nightmare for the PSP, if anyone's interested!

http://forums.thetechnodrome.com/showthread.php?t=18512
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Old 02-24-2007, 05:45 PM   #77
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Okay, I got to a point past the fan -- which, again, is a ridiculous thing to put in a timed demo -- where there is more shimmying on walls and blasts of steam that make you fall to your death. Woo.
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Old 02-24-2007, 06:40 PM   #78
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I cracked and played it. Pretty cool. Although I think I'll like it better on PS2 the controls.
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Old 02-24-2007, 10:09 PM   #79
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Third Foot encounter?! Wow. I must've not gotten very far at all!

i havent either. Farthest i've gotten is the 'trap' area. Where theres all the red boxes that throw stuff at you. Also, can anyone tell me where to go after those traps? i try jumping across to the next building, but right when i call in someone to help 'slingshot' me across we both fall.
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Old 02-24-2007, 10:29 PM   #80
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i havent either. Farthest i've gotten is the 'trap' area. Where theres all the red boxes that throw stuff at you. Also, can anyone tell me where to go after those traps? i try jumping across to the next building, but right when i call in someone to help 'slingshot' me across we both fall.
After the traps, you have to jump onto the wall and shimmy around while avoiding the blasts of steam... or do you mean before the checkpoint? Try double-jumping and calling in a bro during the second jump.
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