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Old 09-06-2007, 08:15 PM   #1
Peanut
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Join Date: Nov 2001
Location: The New World
Posts: 15,422
Most Hated Game Clichés!

They're in every game; no matter how original or how innovative it is - clichés. Some of them might not be all that bad, but there are a good deal out there that I'm sure we could do without. So, what are your most hated game clichés, and which games do you think are the worst offenders?

My personal most hated cliché is probably one of the big ones for anyone who's ever played any Western developed RPG's, the Undead. I cannot stand the Undead in an action RPG. Whether that be in Baulder's Gate, Oblivion, or the game that made me think this whole thing up, Dark Messiah of Might & Magic.

There are just so many horrible problems that stem from battling reanimated corpses.
1) They have zero AI. Fighting them is always made more of a chore, just because they have one move, slapping. The furious girly smacks of the Undead are easily one of the most annoying attacks a foe can hurl at you. Not only is it completely emasculating, but it also looks incredibly stupid. They also never do anything accept run headlong into your weapon, which wouldn't be so awful if...

2) They weren't so f*cking impossible to kill! The Undead in games like Dead Rising or Resident Evil aren't so hard to handle. A couple well placed shots or a bowling ball to the head is enough to take one down. Total time: 1-10 seconds. However, get into an RPG and the Undead are usually damage sponges. You'll swipe away and swipe away, but somehow this squishy festering pile of half decayed flesh and organs will soak it all up! Top that with the fact that once they do go down, there's a good chance they'll get up for another round. Fighting hard to kill enemies isn't THAT bad, but when they take such a long time to kill, it's a complete bummer, a fact made even more tedious and frustrating when they also...

3) POISON YOU! If there's one thing I hate almost as much as the Undead, it's being poisoned; and when you mix the two together it pretty much ruins what little fun you could be having. The Undead never seem to have the same effect on you as they apparently had on the other 8 billion people who seemingly lived in this four house village; who's basement you're searching when you stumble across them. Instead of turning into a zombie, joining and growing their nefarious ranks, you and/or your health bar will turn that sickly green colour and you'll rapidly loose health. If taking forever to kill a boring, constantly reanimating and poison inducing opponent wasn't bad enough, there's also the best thing about those Undead bastards...

4) They never...ever...ever seem to stop coming! You'll be lucky to face fewer than three at a time, but three-four is usually the lucky number when it comes to Undead encounters. Of course, this can also reach ridiculous numbers like seven or eight, and sometimes even more. Being surrounded by a bunch of them is frustrating to be sure, but not as horribly frustrating as fighting your way out of that pack of Undead, taking ten steps and then running into even more! Over...and over..and over, until seemingly you've spent three hours clearing out a room that you could traverse completely in 15 seconds. God forbid you've entered the stereotypical "crypt" area of the game with more than five seperate rooms. You may as well set up a f*cking tent in the living room, because you're going to be there all night.

Worst Offenders
: Baulder's Gate, The Elder Scrolls IV: Oblivion, Icewind Dale, Dark Messiah of Might & Magic.

So, yeah. Those are my very valid reasons for hating and wishing (another) death upon the Undead.

Come on, people. Let's hear those thing that piss you off about games.
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