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Old 09-14-2007, 03:05 PM   #1881
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I was playing Heavenly Sword...but then I...um...beat it...already. After like...5 hours? Hmm.
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Old 09-14-2007, 03:29 PM   #1882
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I'm still playing Half-Life 2, but the only thing I can think at all while playing is "this is it?"
What in the f*ck was the big deal about this game? Seriously. Why the hell is it so revered? It's so generic that I can't believe people actually think it's the best shooter ever made.
Thank you.
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Old 09-14-2007, 03:44 PM   #1883
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You've never played Half-Life 2. How would you even know if what he's saying has any base behind it?

Half-Life 2 is like every other FPS. It was simply innovative in graphic design. That's about it. With the Source engine, it paved the way for the next-gen graphics we will be seeing in future releases (eg: Crysis). I also believe the fanbase of the original Half-Life, and the building hype became a large factor in the subjective view of the game. They're all basically lying to themselves. Counter-Strike: Source also came from this release, and the whole Counter-Strike community could be heard around the world their cheering. So that was another thing. Other than the points I mentioned, it's just like any other FPS.

I like waffles. Delicious.
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Old 09-14-2007, 04:01 PM   #1884
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You've never played Half-Life 2. How would you even know if what he's saying has any base behind it?
Buuuuuuurrrrrnnnnnnnnnnnn!
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Old 09-14-2007, 04:28 PM   #1885
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Wasn't the big thing about that game the physics?
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Old 09-14-2007, 04:57 PM   #1886
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Half-Life 2 had ragdoll physics, but Peanut pointed out to me that Soldier of Fortune 2 had just about the same ragdoll as Half-Life 2, so that's not anything new. It was mostly the graphics. They were a much improvement from previous games.
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Old 09-14-2007, 05:06 PM   #1887
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Rag doll has been around since way before Half-Life 2, late 90's at the latest. The environmental physics was the thing Half-Life 2 touted. But it's weird...all you really do is like...stack boxes to solve puzzles. If that's so damn amazing, why wasn't Call of Juarez a huge f*cking success, you had to stack boxes all the time in that game!
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Old 09-15-2007, 01:08 PM   #1888
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I just had the great fortune of finding Metroid Fusion dirt cheap, and I can hopefully get Zero Mission (again) next week or sooner.
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Mirage [is]...a comic about life and how life and the people closest to you just absolutely suck sometimes. It's "adult" in a very real sense, in that it deals with heavy themes that resonate more with adults, not that it's full of blood and titties or whatever.
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[TMNT 1990 director Steve] Barron recognized the early Mirage issues as perfect storyboards. It's a shame no other filmmaker has.
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Old 09-16-2007, 09:43 PM   #1889
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Thanks for the information on Heavenly Sword.

I'm still holding on to my money for Halo 3, but a family member gave me some money, so I bought Diddy Kong Racing DS yesterday. It's awesome, just like the Nintendo 64 version(that I never bought, but rented). I have been playing a lot as Pipsy the mouse.
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Old 09-16-2007, 10:08 PM   #1890
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Yes! Diddy Kong Racing is terrific and the DS version is great.
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Old 09-16-2007, 10:19 PM   #1891
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Yes, it sure is. So does Banjo and/or Conker show up? I know Conker probably had his reputation ruined for E rated games, so maybe he wasn't 'allowed' to come back.

I would play on DS Wi-Fi, but the security settings on my router won't allow it (although, I'm planning to try again.). I'm just glad I'm able to get on XBox Live.
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Old 09-16-2007, 10:35 PM   #1892
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No Conker or Banjo, which is really unfortunate, because it does degrade the roster by quite a bit. As they're now both Microsoft franchise characters, I guess the big MS wasn't going to allow them to be involved in a DS game. Which is slightly strange, considering they're letting an entire franchise come to DS in Viva Pinata.

I kinda wish Banjo and Conker were still Nintendo characters, if for no other reason than to be involved in Smash Bros. But I'll deal with that disappointment when the next-gen Banjo comes out for 360. I can only PRAY that a new Conker is in the works.
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Old 09-16-2007, 10:40 PM   #1893
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Conker (and its remake) were sales disasters. They won't (which is unfortunate).
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Old 09-16-2007, 10:40 PM   #1894
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Oh ok. Yeah, I would have liked to see Banjo and Conker in Diddy Kong Racing DS.

So Rare is allowed to make games for handheld Nintendo systmes, but not console systems right? Strange.... It's also even more strange that, like you said, Microsoft is allowing a Viva Pinata for DS.

On a different note, I'm somewhat worried about scratching the touch screen or damaging it. I guess I shouldn't worry about that. *shrugs shoulders.*
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Old 09-16-2007, 11:01 PM   #1895
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Conker (and its remake) were sales disasters. They won't (which is unfortunate).
The 64 version didn't even break 6 digits, but Conker:L&R sold over 150,000+ in the US by the end June of 2005, which is when it was released. That isn't a sales disaster. Do you know how few games even break 100,000, especially on the Xbox? There will be another Conker.
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Old 09-17-2007, 03:15 PM   #1896
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I just bought Jeanne d'Arc. So far it's surprisingly awesome.
It's nice to have a reason to play PSP again. It doesn't feel like as
much of a waste of money...
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Old 09-18-2007, 06:05 AM   #1897
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I bought Super Paper Mario. It was a complete impulse buy and I already regret it. I played it for about an hour and... I don't know, it would be too early to say that it sucks but... yeah.
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Old 09-18-2007, 12:34 PM   #1898
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It doesn't suck. Keep playing.
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Old 09-18-2007, 12:49 PM   #1899
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I bought Super Paper Mario. It was a complete impulse buy and I already regret it. I played it for about an hour and... I don't know, it would be too early to say that it sucks but... yeah.
You know something, YOU suck! It's better than Metal Gear Sh*tty or Final Fagasy or whatever other homo game you're playing! Crawl back under your German bridge, you Nintendo hating troll!
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Old 09-18-2007, 12:52 PM   #1900
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HAHAHAHA, very classy! I love you!
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