09-07-2022, 10:51 AM | #501 |
Overlord
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The Gameboy games are fun even if the first two are simplistic. It's not really a big deal when the games are 20-30 minutes long as opposed to modern games which can take 15-30 hours to finish. You can literally play through every game in this collection in a single day if you wanted to.
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09-07-2022, 11:05 AM | #502 |
Overlord
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But maybe the toy inside is amazing?
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09-07-2022, 11:10 AM | #503 |
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I mean that would have convinced me, as a young child. If beating the Gameboy games unlocked something, maybe I'd be for it.
Not that I mean to be too harsh on the Gameboy games - that's just the example I chose, because I don't really enjoy them. The point is, if something isn't actively appealing, I can't imagine pushing myself through it just because it's quick and free, but whatever floats your boat. |
09-07-2022, 11:37 AM | #504 |
Weed Whacker
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I think the only Gameboy game I was ever able to sit down and play from beginning to end (I mean as a kid on the Gameboy itself, not like later on in an emulator or something) without losing interest was Link's Awakening. Nothing else. Certainly not any TMNT games.
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09-07-2022, 03:06 PM | #505 |
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TMNT: Fall of the Foot Clan is my favorite of the gameboy games. Its 20 minutes long, really easy, but for to play. Rocksteady, Bebop, Baxter, Shredder and Krang are the bosses. Really funny how Krang is the final boss of the game and not Shredder.
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09-07-2022, 11:38 PM | #506 | |
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09-08-2022, 03:10 AM | #507 |
The Franchise
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I mean, as far as consensus is concerned, most people only give the arcade version of Turtles In Time the edge insofar as music and graphics. The SNES version having extra levels, Bosses, and Slash instead of some random concrete monster or whatever is enough to put it over in most people's minds.
I know you asked Cubed but he's not on right now and I assume his answer would be pretty much the same.
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09-08-2022, 05:27 AM | #508 | |
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SNES version has a full new stage (Technodrome), multiple new bosses like Rat King, Slash over Cement Man, Shredder in the big robot machine you have to throw Foot Soldiers into at the screen, Bebop/Rocksteady in the Pirate Ship (Bebop/Rocksteady aren't in the Arcade version at all), and Super Shredder over regular Shredder. There are 5 new bosses in the SNES version as a whole, Rat King, Slash, Bebop/Rocksteady, Shredder in the robot in the Technodrome stage, and Super Shredder. And there's no Technodrome stage in the Arcade version. How on earth do you not consider the SNES version an improvement? The SNES version has been considered the definitive version for years. You want a version WITHOUT Slash, Bebop and Rocksteady, Rat King, Shredder and Super Shredder and a new Technodrome stage??? The Arcade version is missing so much. |
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09-08-2022, 06:05 AM | #509 |
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What is it I like so much about the original Arcade game? Most people seem to prefer Turtles in Time, in terms of beat-em-ups, but I’ve always liked the Arcade game more.
Is it the level design? Nostalgia? Rose colored glasses? Or maybe just the interstitial screen caps that advance the story. Idk. |
09-08-2022, 06:08 AM | #510 | ||
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09-08-2022, 08:05 AM | #511 |
Foot Elite
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My goodness, the online for the Switch version is extremely laggy! It's absolutely horrendous! One group I joined ended up quitting.
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09-08-2022, 08:08 AM | #512 | |
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09-08-2022, 02:37 PM | #513 | |
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I'd say, if Hyperstone Heist was completely realized, instead of a rushjob it was (if there ever was a plan to make it a bigger game), it would have been a superior experience to both arcade games, but, alas. |
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09-08-2022, 03:14 PM | #514 |
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I think the problem is how many unique levels can a TMNT game have?
- Streets of Manhattan - Sewer level - April's apartment - Channel 6 (surprised they didn't do this till Shredder's Revenge) - Fighting Dojo's - Technodrome level - Dimension X/outer space level And anything else has been done already, like a highway (TMNT 2), a construction area (TMNT 2, Gameboy games), a beach (TMNT III), an alien spaceship (TMNT III and Turtles in Time), so the time travel levels did open a change of pace. |
09-08-2022, 11:32 PM | #515 |
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NES version of Arcade game and Manhattan Project pulled it nicely, without problems, so I don't see a reason why there is a need to resort to time travel and whatnot.
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09-09-2022, 11:41 AM | #516 |
Overlord
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It's a nice change of scenery. There's not many other locations on Earth to use. The Tournament Fighters games had some unique ideas for stages even if they don't really make sense for the characters. Like Chrome Dome battling in a museum or Wingnut on a rocker stage.
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09-09-2022, 03:57 PM | #517 | |
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09-09-2022, 04:45 PM | #518 |
Overlord
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Armaggon's stage being a smashed pirate ship, I like to believe it was the same one from Hyperstone Heist (which is the same one from Turtles IV just ruined 100's of years later).
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09-09-2022, 04:59 PM | #519 |
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The 1987 Trutles are very versatile, they were essentially superheroes, with plots that took them many places and all around the world. So yeah, an underground level, an atlantis level, a level in the moon, on a space ship, a level in a restaurant, a supermarket, a Mall, in the middle of the woods. All you need is imagination. Of course fans will always demand a sewer, technodrome, NY streets level but you can get creative with the rest.
I would've loved a Game Boy version of Tournament Fighters. Also a shame that there was never an early 3D PS1 or N64 TMNT Next Mutation game. I can imagine it being a crappy 3D beat em up with some charm that would've made a good AVGN episode and a fun addition to this collection. |
09-09-2022, 05:51 PM | #520 |
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Well, Mutant Melee always looked 32bit quality to me, haha.
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