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#1 |
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Banned
![]() Join Date: Feb 2002
Posts: 6,089
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For your viewing pleasure..
![]() ![]() Jacket back needs more work, so do the boots and hair.....Bust looks OK in the front shot, but too large in the profile shot. |
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#2 |
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WingsOfDarkness! Perkele!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: In 7803...
Posts: 4,366
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Um...i hope you're okay with a little constructive criticism...her torso should be a little longer (her legs look too long cause of the short torso) and her boobs are on her stomach...they should be up a little higher...if she had boobs that big, she'd have a heavy duty bra that would hold them up higher
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#3 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,485
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Nice work, Vegita-San! Good to see those OScharacter sheets came in handy after all:
http://forums.thetechnodrome.com/showthread.php?t=16655 I definitly like what you've done so far with April. The hair has good detail and the boots are close to par. The mid section and torso do need some proportional work, but don't adjust the torso too much because the long legs were a part of the character design. Are you going to try any other characters? What are you planing for these 3D designs? I once saw a fan's animated adaptation of the episode "The Big Ripp Off"; it was a well done clip. |
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#4 |
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Doodles TMNT for fun
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Location: sploshin' through some sewer...
Posts: 2,137
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I agree... move that bust up a bit; she's sagging like whoa. X)
But other than that, looking pretty good. Some not-quite-so-shiny shaders might be in order when you're finished, but I wouldn't worry about that yet. What are you planning on using this for, out of curiosity? |
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#5 | |
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Banned
![]() Join Date: Feb 2002
Posts: 6,089
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Quote:
I'm just doing some basic animations with them just to get the feel of it with this thing. And BusLady, yep, I did mention the bust needed resizing in the first post |
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#6 |
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Hench Mutant
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Location: Midwest
Posts: 328
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Yea, the thing is that the model sheet you're modeling from doesn't have her standing up straight. I would recommend applying the sheet as a texture to a plane behind the modle, and rotating it as you go. Really nice work so far.
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#7 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,485
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Vegita-San said: "If it was a 2 minute clip, that would be mine
I'm just doing some basic animations with them just to get the feel of it with this thing." Cool! Are you the same artist who was responsible for the models on ninjaturtlesnetwork? I really liked that clip, by the way. Is it up for download or viewing anywhere these days? |
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