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Old 01-23-2012, 12:00 AM   #1
TMNT-Leonardo
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TMNT: Arcade Card Game

Hey guys, this is an idea I've had for years, and only recently started to work on it again. Basically, it's a card game based on the Ninja Turtles Arcade Game! It's sort of a throw-back to those cards games based on shows we use to get in the 80s (fun or not, they were neat).

Here's a quick run down of the gameplay. Players will select a turtle and have a corresponding character card along with it plus a marker to indicate their health. A row of cards is placed in the table, acting as the amount of enemies in a stage. Enemies are beaten by playing higher cards (range 1-3). If an enemy is not successfully defeated, health is lost by the player equal to the card value.

Players are given "credit makers" to rest their health if depleted to zero. When all enemies are defeated, a boss battle starts (still working that out). Game ends when a player loses all health or all bosses are defeated. The player who defeated the most enemies wins. I'm also implementing items such as Pizza into the game.

Here's a work in progress of the cards.


Let me know what you think
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Old 01-23-2012, 06:06 AM   #2
pannoni1
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Part of this reminds me of the Pizza Power board game system, where Splinter and April can't defeat the Shredder. Maybe do a variation on that game by using these cards when a "fight" space is landed on, or use the battle flipper in this card game. Other values I'd assign in addition to what's presented below:

Good guys:
Michelangelo: 2
Raphael: 3
Leonardo: 3
Splinter: 1
April: 1

Bad Guys:
Mouser: 1
Roadkill Rodney: 1
Those mini-helicopter enemies out of that transport module in the Granitor level: 1
Those enemies that freeze you in the Technodrome: 1
Baxter: 2
Bebop: 2
Rocksteady: 2
Granitor: 2
General Traag: 3
Krang: 3
Shredder: 3

Slice of pizza: Restore one point of health
Full Pizza: Restore full health
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Old 01-23-2012, 11:42 AM   #3
TMNT-Leonardo
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Quote:
Originally Posted by pannoni1 View Post
Part of this reminds me of the Pizza Power board game system, where Splinter and April can't defeat the Shredder. Maybe do a variation on that game by using these cards when a "fight" space is landed on, or use the battle flipper in this card game. Other values I'd assign in addition to what's presented below:

Good guys:
Michelangelo: 2
Raphael: 3
Leonardo: 3
Splinter: 1
April: 1

Bad Guys:
Mouser: 1
Roadkill Rodney: 1
Those mini-helicopter enemies out of that transport module in the Granitor level: 1
Those enemies that freeze you in the Technodrome: 1
Baxter: 2
Bebop: 2
Rocksteady: 2
Granitor: 2
General Traag: 3
Krang: 3
Shredder: 3

Slice of pizza: Restore one point of health
Full Pizza: Restore full health
Since I haven't played that board game or have the rule sheet for it, I can't base anything on it. Since it's a card game, there are not going to be any "spaces" for "fights", it's going to be a straight up fight after fight like the arcade game (higher card wins over other).

There's going to be a few different set of cards, Attack (which is basically the cards with numbers), Special Cards (which has items) and Boss cards. Characters like Shredder are only going to have 1 card because he's considered a boss. Characters like Foot Soilders have more than 1 card and there number value ranges in 1-3.

The Pizza, I already had the idea of restoring health with it (Slice of Pizza, thinking about how I'd go about that since it wasn't in the arcade game, but I might rip some graphics from the gameboy to get it).
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Old 01-26-2012, 02:23 PM   #4
TMNT-Leonardo
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I need some help. Does anybody know a site where I can find the spirite rip for Raphael for the Teenage Mutant Ninja Turtles Arcade Game? Not turtles in time, or the NES verison, the arcade one.

I'm having trouble finding the spirite rip set for and can only find the one standing pose and not the full set with attacks.
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