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#22 | |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: Feb 2015
Location: Toronto, Canada
Posts: 122
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Quote:
Not sure what the hold up was with the PS3 version? They kept addressing that they wanted to fix the game and make if the best version possible...I personally can't tell the difference between the 2 console versions. They seem equally flawed.
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#23 |
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Banned
![]() Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
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What bothers me is how random and inconsistent those glitches are. Some people had a smooth experience, others could barely play the game.
My own experience was 99% smooth and I'm really sorry more people weren't so lucky. Last edited by Leo656; 04-13-2015 at 10:42 PM. |
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#24 |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: Feb 2015
Location: Toronto, Canada
Posts: 122
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Its true. I know people who never even finished the game due to game breaking glitches or just getting irritated by random hick ups. I guess I will count myself amongst the lucky ones...or patient ones in some cases.
I've run into several minor problems like random floating AI team mates, but usually a quick swap to that character fixed the problem. Also I was at my buddies a few weeks back playing local co-op and seriously attempted that mouser chase section 20+ times and we would constantly die even while on a flawless run...I swear when we actually passed the stage It was on a sloppy run we had no business getting to the tunnel on. My biggest piss off was joining games online, I don't think I ever joined a random game that wasn't infested with 7 year olds constantly screaming into their head sets and just completely sucking at the game. |
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#25 |
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The Agenda of Existing
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
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I had a Mouser run on the PC where I fell through the floor, somehow got back up. And then the Mouser horde had passed me, and was waiting for me at the finish line to kill me
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#26 |
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Banned
![]() Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
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I often wonder if playing online was a contributing factor to the glitches. because I never played online or co-op or anything, and it seems a lot of people saw most of their problems while playing online.
Which sucks, but at least if that's a factor, it's a problem I'll never have to deal with. Still sucks though. |
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#27 |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: Feb 2015
Location: Toronto, Canada
Posts: 122
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@Candy Kappa - that is probably the most random and fascinating glitch I've heard about in awhile. Would be sweet if you had video of that.
![]() @Leo656 - I didn't play much online at all. Most of my play through was done single player, I did run into quite a few displeasing glitches but nothing game breaking. I never had any major problems the few times I did play online...outside of never joining a match where my team mates probably didn't wet their beds twice a week. Would have loved to play with some people who had mastered the combat system instead of carrying the load myself, and watching my "brothers" die all around me on the regular. |
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#28 | |
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Emperor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Portugal
Posts: 9,999
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Quote:
The first NES TMNT game was kind of a blockbuster. Sure it was crappy, but it sold 4M units all over the world. 6th highest selling NES game right after the Marios and Zeldas. Pretty much everyone who had an NES has suffered through that game at some point. |
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#29 | |
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Second City Shinobi
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Chi-town
Posts: 4,182
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Quote:
__________________
Some things are better left unsaid. This isn't one of them |
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#30 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2014
Location: Stockholm
Posts: 11,087
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Nah, but Lab Zero would be nice.
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#31 |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2013
Location: Ohio
Posts: 254
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I would love for them to do one but if they can't id love to see a 3D fighter with a variety of the TMNT characters that we have had over the years.
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#32 | |
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Emperor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Portugal
Posts: 9,999
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Quote:
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#33 |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2013
Posts: 3,117
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What are the chances of Viacom making a deal with WB Games (the owner of Rocksteady) to develop a TMNT game?
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