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#21 |
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Super Moderator
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I thought everything about Twilight was good except for the wolf parts. That made the gameplay come to a SCREECHING halt for me.
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#22 |
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Hybrid Theorist
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Yeah. It's just that I've played that game so many times that I've gotten accustomed to it.
But I agree that Wind Waker was much more fun. That and the music was ten times better.
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#23 |
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Second Gear
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Pretty much everything. It should be noted that I played it on the Wii, so the sh*t sword swinging controls were a huge factor. Other than that, everything you do with the wolf is terrible. Collecting the stupid tears or whatever the hell they were was awful. The overworld was also completely devoid of life. Once I got the different warps, I rarely rode Epona anywhere at all. There was seriously nothing to do ANYWHERE. I just didn't enjoy myself for the majority of the game, especially considering how much I loved tWW.
However, the final battle with Ganondorf was fantastic. Even better than the battle in tWW. Also, the credits music was great. |
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#24 | |
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Hybrid Theorist
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Quote:
It's funny how the game is so devoid of life, given the amount of VAST TEXT in the friggin' game. But yeah, the Ganondorf battle definitely was awesome. And the way he died was GANGSTA.
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#25 | |
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Y'all need Jesus
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Quote:
But yeah, Majora's Mask was weird and I hated the lack of dungeons, but I still really liked it. I should pick it up. Although Wind Waker had like one more dungeon and it was, like Peanut said, infinitely better. |
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#26 |
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Hybrid Theorist
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My personal top 2 favorite boss battles in Twilight Princess were against Stallord and Argorok.
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#27 | |
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Foot Elite
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I'll answer for him.
No character depth. Bland scenery. A vast but empty overworld (as opposed to the ocean in Wind Waker, which houses tons and tons of secrets). Largely useless items. Absurdly easy combat. Ridiculously, mind-blowingly easy bosses. Time-padding. Those doggy-tear-fetch-quests. Forgetable music. No side-quests. As a symptom of its problems, you can never tell when a chest will contain an orange Rupee or a Heart Piece, and that's something which should never happen in a Zelda game. The last half-hour of that game was alright, and Malo was cool, but ugh. Ocarina of Time, Majora's Mask and The Wind Waker are games I have beaten multiple times and continue to replay. I struggled to force myself to finish Twilight Princess once, and I can't see myself coming back to it in the near future. --EDIT Didn't see the second page here. Well, he actually did answer with a nearly idential response. Yeah, TP was a decent video-game, but a crap Zelda game and about eight steps backward from WW. I also think I might have enjoyed it more without the Wii controls though. Quote:
I just can't get into boss battles where I have no chance of dying. Even by the end of the game, I don't think Ganon was taking off full hearts, and every single fight revolved around "dodge attack, use new item." That's typical of Zelda, but it was at its worst here. Majora's Mask really put the final word on Zelda bosses for me. The battle/race against Goht is one of the most fun boss-fights I've ever done. At the same time, bosses like Gyorg and Majora's Mask (without the Fierce Diety Mask) can rip you apart in seconds. Last edited by Cipher; 05-19-2009 at 08:33 PM. |
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#28 |
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Second Gear
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^^ I like you.
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#29 |
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Foot Elite
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#30 | |
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Hybrid Theorist
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Well, the farthest I ever got in MM was to Goht, so I wouldn't know the later boss experiences.
Definitely agree about the Boss Battles in Twilight being easy as hell. But when you like to show off to other people (like myself), the last thing you wanna do is get your ass beat. At this rate, I'd probably wouldn't even make it to Majora's Mask, though. EDIT: Just saw Cipher's quote. Quote:
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#31 |
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Y'all need Jesus
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I don't really care if they were easy, they were just really fun. Even the sub bosses were fun.
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#32 |
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Super Moderator
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I don't feel like that's the reason why people like it. If someone thinks it's fun, then that's really all the reason you need to like it. At least that's how it was for me.
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#33 |
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Foot Elite
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#34 |
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Hybrid Theorist
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![]() "If no one... mentions the awesomeness... that is... Majora's Mask... I... I shall consume. Consume... Consume everything.
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#35 |
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Mad Scientist
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![]() When you are the moon, there is a person people say is the sun. I saw the sun once... and he came past me really fast. And it was an...it was called...the...an eclipse. And he came fast! But as he came past, I...I licked his back. And he doesn't know I licked his back! All in his yellow suit! ...I'm the moon. |
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#36 | |
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Foot Elite
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Quote:
The finale on the moon is one of the best final acts in any game I've played. Mask children? Awesome. Mazes? Awesome. Majora's Mask f*cking moon-walking over you while laughing like a baby? Awesomely disturbing. The only thing about that part that isn't awesome is the Goron maze. The first time I played the game I had to fight Majora without the Fierce Diety Mask (which is nearly impossible). I actually had every mask but couldn't beat that stupid Goron track. |
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#37 |
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Hybrid Theorist
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I wonder how the plot would be if they made a sequel.
Majora's Fanny Pack?
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#38 | |
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Handsomest Boy in School
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Quote:
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I AM FOR ACTUAL! . . . and the White Savior. . . and the Right Hand of God. . .
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#39 |
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Hybrid Theorist
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It might be just me, but the Hidden Skills Link learns in Twilight Princess, Link in Wind Waker already can do with the A button counterattacks.
Talk about a bitch slap.
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#40 |
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Stone Warrior
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My favorite of the series was the SNES Link to the Past. While I enjoyed TP and Oot, I have to agree with many here and say they looked pretty but left me wanting more in challenge and innovation. I also want more of a sandbox feel to the Zelda series, a free roamer. The current TP feeling is that of a bottleneck map series. I think the technology is there to do better, why stick in the last era of gaming. Let me walk throught the woods instead of making them the invisible boundary.
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