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Tea Time!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 8,905
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Nintendo Wii Remakes versus Portable Remakes
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My point here is not to promote more N64-DS ports, but to cite an example. There was a marked improvement in the presentation....so, what is we could have something better? Would you pay....oh, say $15 for a Virtual Console deluxe rendition of Super Mario 64, with all the new levels of the DS version, but in 480p, hvery high polygon models, widescreen support, fully retextured in high rez, modornized character models, and all kinds of other new goodies? What about Ocarina running with completely remastered visuals? SM64DS gives you a taste of what one of those games could look like with slightly touched up visuals, but what if they could give it a real overhaul for minimal cost on a console many many times more powerful? Would you want that? If so, what games would you want to see them do it to? Frankly, I'd pay good money for an enhanced version of Star Fox. Hell, I'd pay good money just to have it run at 60FPS instead of 17, but let's go all out. New stages, high rez, 60FPS, fully textured, and all pretty like. I'd also like 2 player support for the original F-Zero.
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