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#20 |
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Tea Time!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 8,905
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Round Two: ...FIGHT!
One thing I don't want though in Zelda games is speech....of any kind, whatsoever. I love the fact that character's mouths move, but the dialect is written in text form. Spoken language would ruin the illusion that all the characters speak a foreign/ancient dialect (Hyrulian), it would possibly bring in horribly annoying actors that could tarnish people's opinions of characters they might have otherwise liked, and last but not least, the text gives the game the feeling of reading/viewing an epic interactive novel. Besides, you've got to leave something to the imagination. Since nobody here was all that impressed with Twilight, what do you want in a Zelda game? Personally I'm completely happy, and don't know how they will top this, but I'm sure they will some day.
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