The Technodrome Forums

Go Back   The Technodrome Forums > TMNT Merchandise > Video Game Discussion

Notices

Reply
 
Thread Tools Display Modes
Old 03-25-2013, 11:51 AM   #21
Candy Kappa
The Agenda of Existing
 
Candy Kappa's Avatar
 
Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
Quote:
Originally Posted by Peanut View Post
He looks like Jar Jar Binks...
exactly what I thought seeing the Mikey picture.
Candy Kappa is offline   Reply With Quote
Old 03-25-2013, 01:08 PM   #22
Luzmagica
A Magic Light Dudette!
 
Luzmagica's Avatar
 
Join Date: Sep 2009
Location: Spain.
Posts: 3,878
They looks like to me a bit weird...not so bad Michelangelo...I thin Leo is more strange look!!!

Don and Raph the best ones in my opinion!!

Promo:


__________________
Luzmagica is offline   Reply With Quote
Old 03-26-2013, 08:01 AM   #23
the fixer
Hench Mutant
 
the fixer's Avatar
 
Join Date: Mar 2007
Location: BELGIUM
Posts: 395
Quote:
Originally Posted by Luzmagica View Post
I thin Leo is more strange look!!!
Don and Raph the best ones in my opinion!!
Could it be because he's the only one in the promo images that has white eyes?

I guess all Turtles will have 'human' eyes that switch to all white eyes when they enter 'fighting mode', just like the TMNT 2007 movie and the Nick show.
the fixer is offline   Reply With Quote
Old 03-26-2013, 10:11 AM   #24
ryukenden
Hench Mutant
 
ryukenden's Avatar
 
Join Date: Dec 2009
Posts: 383
Like the idea that the Turtles' eyes white out when they are full of adrenaline. Kind of like when Gargoyles' eyes glow. If this is going to be like the Arkham games, I suppose the Turtles will use grappling hooks or leap onto buildings similar to Catwoman. Hopefully there's freeroaming involving jumping from rooftop to rooftop and sewer roaming.
ryukenden is offline   Reply With Quote
Old 03-26-2013, 10:48 AM   #25
The Stryker
Stupid Rich
 
The Stryker's Avatar
 
Join Date: Feb 2003
Location: Room 237
Posts: 11,152
Quote:
Originally Posted by ryukenden View Post
Like the idea that the Turtles' eyes white out when they are full of adrenaline. Kind of like when Gargoyles' eyes glow. If this is going to be like the Arkham games, I suppose the Turtles will use grappling hooks or leap onto buildings similar to Catwoman. Hopefully there's freeroaming involving jumping from rooftop to rooftop and sewer roaming.
There won't be. It's a downloadable title. They aren't going to build a giant free roam world.

Also that idea is so tired and short sighted for a TMNT game.
__________________

@~<3 Mom~@
The Stryker is offline   Reply With Quote
Old 03-26-2013, 12:25 PM   #26
Candy Kappa
The Agenda of Existing
 
Candy Kappa's Avatar
 
Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
you don't need free roaming to have platforming and mazes.

This is TMNT not Skyrim, unlike Batman or the Assassin Creed dudes, the Turtles can't be seen at all by the public. Free roaming is way too unnecessary when you have to avoid 90% of NY City
Candy Kappa is offline   Reply With Quote
Old 03-26-2013, 01:14 PM   #27
BabyTurtles
Foot Elite
 
BabyTurtles's Avatar
 
Join Date: Jan 2013
Posts: 4,177
Quote:
Originally Posted by Candy Kappa View Post
you don't need free roaming to have platforming and mazes.

This is TMNT not Skyrim, unlike Batman or the Assassin Creed dudes, the Turtles can't be seen at all by the public. Free roaming is way too unnecessary when you have to avoid 90% of NY City
Batman can't be seen either...especially in Arkham city (everyone is a bad guy) XD.........at least if the turtles get seen, people won't shoot them right away XD........(they's probably just run screaming) lol
__________________
BabyTurtles is offline   Reply With Quote
Old 03-26-2013, 01:26 PM   #28
Andrew NDB
Weed Whacker
 
Andrew NDB's Avatar
 
Join Date: Apr 2007
Location: Auburn, WA
Posts: 34,551
I really dig the designs and the textures. Bravo.
Andrew NDB is offline   Reply With Quote
Old 03-26-2013, 01:34 PM   #29
Candy Kappa
The Agenda of Existing
 
Candy Kappa's Avatar
 
Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
Quote:
Originally Posted by BabyTurtles View Post
Batman can't be seen either...especially in Arkham city (everyone is a bad guy) XD.........at least if the turtles get seen, people won't shoot them right away XD........(they's probably just run screaming) lol
it was more of a comparison to the actual character and the idea of free roaming. Arkham Asylum is not free roaming.

The people know Batman exists, he is a well known Superhero. The turtles are hiding from the public, not to be seen.
Candy Kappa is offline   Reply With Quote
Old 03-26-2013, 01:56 PM   #30
BabyTurtles
Foot Elite
 
BabyTurtles's Avatar
 
Join Date: Jan 2013
Posts: 4,177
Quote:
Originally Posted by Candy Kappa View Post
it was more of a comparison to the actual character and the idea of free roaming. Arkham Asylum is not free roaming.

The people know Batman exists, he is a well known Superhero. The turtles are hiding from the public, not to be seen.
true but in Akrham city (the second game,which is free roaming) the city is filled with only bad guys and helicopters that wanna shoot you down! so you can't be seen by anyone ....

if Batman can make it in a city full of villains, I'm sure the turtles can make it in New York without being seen

they seem to do a good job in the show at least
__________________
BabyTurtles is offline   Reply With Quote
Old 03-26-2013, 02:12 PM   #31
chrisdude
Foot Elite
 
chrisdude's Avatar
 
Join Date: Aug 2012
Location: North Carolina
Posts: 2,708
This isn't such a hard thing to resolve. Just set it up so if you're spotted by people, you have to get out of sight quickly, or you lose.

Plus, I didn't play it, but I've seen a bit. Wasn't it magically night time all the time in Arkham City?
__________________
PSN/Miiverse: MikeFarber
chrisdude is offline   Reply With Quote
Old 03-26-2013, 02:14 PM   #32
BabyTurtles
Foot Elite
 
BabyTurtles's Avatar
 
Join Date: Jan 2013
Posts: 4,177
Quote:
Originally Posted by chrisdude View Post
This isn't such a hard thing to resolve. Just set it up so if you're spotted by people, you have to get out of sight quickly, or you lose.

Plus, I didn't play it, but I've seen a bit. Wasn't it magically night time all the time in Arkham City?
yup XD......I guess it was a looong night for Batman.
__________________
BabyTurtles is offline   Reply With Quote
Old 03-26-2013, 05:37 PM   #33
Candy Kappa
The Agenda of Existing
 
Candy Kappa's Avatar
 
Join Date: Dec 2008
Location: Vikingland
Posts: 14,596
This thread pretty sums up the whole "TMNT need to be like Arkham/free-roaming" shebang
http://forums.thetechnodrome.com/sho...ghlight=arkham

and, if there is gonna be free roaming, ala Spider-Man 2 the movie the game, then why even bother to be on the streets. Humans are there, stay on roof tops, and bing! majority of the game is a huge waste.
Candy Kappa is offline   Reply With Quote
Old 03-26-2013, 09:14 PM   #34
Kendamu
Sewerhead
 
Kendamu's Avatar
 
Join Date: Apr 2006
Location: Canada
Posts: 2,890
Free roaming sounds cool, but I don't think it's necessary. Now, a later installment of this series that includes some sort of linear stealth elements between the brawling segments (like Arkham Asylum or Sleeping Dogs' indoor stages) that turn into brawling segments if discovered (like Metal Gear Rising: Revengeance) would be extremely cool. Not necessary, but cool.
Kendamu is offline   Reply With Quote
Old 03-27-2013, 09:48 PM   #35
dudeabides
Foot Soldier
 
dudeabides's Avatar
 
Join Date: Feb 2013
Posts: 105
This game sounds really hard dudes. Age 30 and above and needing to learn 70 moves per character? I can't wait!
dudeabides is offline   Reply With Quote
Old 03-28-2013, 04:46 AM   #36
Kendamu
Sewerhead
 
Kendamu's Avatar
 
Join Date: Apr 2006
Location: Canada
Posts: 2,890
Quote:
Originally Posted by dudeabides View Post
This game sounds really hard dudes. Age 30 and above and needing to learn 70 moves per character? I can't wait!
No worries, dudeabides! It's actually not gonna be all that hard. I made this video for you, using one of the inspirations for the new TMNT game, to explain how a character can have 70 different moves but it not be that hard to pick up and play. You only need to watch the first few minutes, but if you sit through the whole thing you'll see how the basic skills translate with playing as another character.

Kendamu is offline   Reply With Quote
Old 04-02-2013, 02:51 PM   #37
Konchadunga
Stone Warrior
 
Konchadunga's Avatar
 
Join Date: Dec 2011
Location: Southern California
Posts: 912
I do not see a free-roaming model of gameplay working for the TMNT. They're disciplined ninjas who move in the Shadows or get sliced up by stronger enemies and don't attack those who don't pose any threat to them; the "go wild goofing around and causing havoc" philosophy would be contrary to that more.

I also can't conceal my general annoyance at this sort of game design and its typical weak points that hardly ever get fixed just because it's the stylish thing to emulate. Making an urban environment wider, in every game that does it, also makes it shallower. Having very few buildings you can actually enter is bad enough, but in DC Universe Online, they actually thought it was acceptable to give us maps of Gotham and Metropolis that barely had any population. I think if people can't absolutely nail the expansive world thing, they shouldn't bother. Give me tightly-designed little dungeons that keep me on my toes; I'd much rather be the little guy who has to fight for his life against a big orc than the guy who can shoot a hooker with his AK-47 with no retribution to offer challenge.
__________________
Konchadunga is offline   Reply With Quote
Old 04-02-2013, 03:54 PM   #38
shuriken
Second City Shinobi
 
shuriken's Avatar
 
Join Date: Jul 2005
Location: Chi-town
Posts: 4,182
I like em. Glad they look like Turtles and not lizards like in TMNT 2k7
__________________
Some things are better left unsaid. This isn't one of them
shuriken is offline   Reply With Quote
Old 04-02-2013, 04:45 PM   #39
Shreddhead
Mad Scientist
 
Shreddhead's Avatar
 
Join Date: Jun 2011
Location: Pittsburgh
Posts: 1,470
Ok, the only reason I'm posting this here is because we don't need another "Out of the Shadows" thread, so don't rip me a new one....

But it looks like there will be another game with the same name. The previously titled "Thi4f" has now been renamed "Thief-Out of the Shadows".



So i guess Thi4f was too hard to pronounce so they just stole another game's title.
__________________

Shreddhead is offline   Reply With Quote
Old 04-03-2013, 07:40 AM   #40
Tazi
Mad Scientist
 
Join Date: Jul 2009
Location: Budapest, Hungary
Posts: 1,088
Quote:
Originally Posted by Shreddhead View Post
But it looks like there will be another game with the same name. The previously titled "Thi4f" has now been renamed "Thief-Out of the Shadows".

So i guess Thi4f was too hard to pronounce so they just stole another game's title.
uh, what? it's named Thief everywhere, in this video you posted, in the official website, it's just "Thief".

by the way: http://en.wikipedia.org/wiki/Out_of_...s_(video_game)
Tazi is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:21 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.