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#1 |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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Custom screen-accurate Leatherhead!
Hey guys! I thought I would share with you all my customized screen-accurate Leatherhead figure!
![]() ![]() ![]() After these were taken, I painted his claws and corrected his side spines, as I realized they are suppossed to blend into his skin... ![]()
Last edited by LH; 04-20-2013 at 04:14 PM. |
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#2 |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: Oct 2012
Location: CT
Posts: 182
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Nice work! I'm planning on doing something similar once I get a minute or two to fling paint. You brought out a lot of the details on this figure!
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#3 |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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#4 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2012
Location: Worldwide
Posts: 638
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nice work man might want to grunge up a lil though give him that "sewery" look...
don't overdo the grunge though! dope dope!
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#5 |
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Ninjutsu Master
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2012
Location: Bay Area, CA
Posts: 6,418
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Colors are definitely more accurate.
If I could make one suggestion it would be to add some kind of detailing around the mouth if you can think of a way. so the teeth will stand out some. I'm not a customizer though so I have no tips on how you'd accomplish that. And wow you have two leatherheads i didn't know that Keep up the great work |
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#6 | |||
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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Quote:
Quote:
![]() I would like to grunge him up a little more, particularly on the arms and legs. There is a technique I have seen people use before where they add something called a "wash" that darkens lines and adds a nice shade. If I can figure out how to do that, I will. As for the mouth... yeah, I need something to add a line that is dark, but not too noticable. His teeth aren't very dirty on the show, so I didn't want to really darken them much. (Man did that scar take a while to figure out... )Quote:
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#7 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Location: The Mutant Module
Posts: 908
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I wish I had enough courage to do that. The only gripe I had with the figure (besides the size...blah, blah, blah) was that he didn't have the white paint app on his lower jaw, neck, palms, inner arms.....etc. I'm too scared to try that for fear of messing it all the way up. ....but I like yours though!
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#8 | |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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Quote:
I was kinda nervous about messing up because the paint I use (Tamiya model paint) is really strong and will not come off with water. Luckily, the Tamiya green paint I used matches the plastic perfectly, and so I was able to correct where I missed a few spots.I am afraid of messing my custom up, so I have a second figure I leave unpainted for traveling photos and stuff. |
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#9 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2012
Posts: 1,579
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This is beautiful.
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#10 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,458
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Nice job.
I've been disappointed that Playmates last two attempts at a Leatherhead figure both have his mouth closed. The original 1988 Leatherhead toy wasn't accurate to the show, but his mouth action was pretty awesome. I would have especially loved to see the Nick LH feature something similar so that we could stick poor Donatello into his mouth.
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#11 | |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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Quote:
![]() Yeah, While a moving mouth would have been awesome, it probably would have affected the head sculpt a great deal. So i'm fine with this figure not having it. However, it does give Playmates an excuse to make a larger "deluxe" LH with moving mouth...
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#12 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2013
Location: ...into the night
Posts: 899
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Definite improvement on a lame release (figure not character
). I agree with Zulithe that more detail is needed on the mouth for the teeth to stand out. Maybe a black line/shadow on one side of each tooth? Or slightly yellow them?
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#13 | |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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Quote:
![]() After looking at screenshots of his mouth, I can see that his teeth are extremely similar in shade to his skin... So what i'm thinking I will do, is add a faint pink line on his mouth to show seperation. Last edited by LH; 04-27-2013 at 08:24 AM. |
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#14 |
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Big, Bad & Bold
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Inside the Technodrome; Shredderville; Saskatchewan
Posts: 19,719
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nice work dude, looks way awesome
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#15 |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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#16 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2013
Location: Everywhere
Posts: 1,060
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The eyes are sensational!!! One thing that would be really awesome ( but you couldn't customize in, but it'd be cool for an official figure) is ball jointed eyes that are double sides, one controlled and one rage.
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#17 | |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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Quote:
![]() Yeah! Shifting eyes in a future figure would be wicked sweet!
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#18 |
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Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Illinois
Posts: 2,152
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Looks good, great job!
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#19 |
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Leatherhead
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2012
Posts: 1,705
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#20 |
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Random Punk
![]() ![]() Join Date: Jun 2013
Location: Usagi's House
Posts: 20
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This is amazing work! I'd love to see more. This should be the Leatherhead in stores.
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