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#341 |
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40 Years of TMNT
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Shell-Ri-La
Posts: 26,956
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With edit and multi quote tabs you guys really need to chill with all the spam.
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#342 |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2013
Location: Slime City
Posts: 458
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Oh God no, you misread my post. I said Attack the Block's FX were on point. But you'll probably argue against that too so I guess it doesn't make much of a difference.
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#343 | |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2013
Location: Slime City
Posts: 458
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Quote:
I thought it worked pretty well, the way their black fur almost absorbed all light to the point where it was just a black void while the teeth glowed without casting any shadows on the body. It just looked off-putting. I know all of the FX will be in CGI, but I hope the turtles have some weight to them visually so it doesn't feel like Who Framed Roger Rabbit. |
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#344 |
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Banned
![]() Join Date: Aug 2013
Posts: 153
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You didn't ask me but I will tell you anyway.... I want the turtles to look exactly like we think they will look. Each turtle having a unique look and I am all for the bamboo armour.
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#345 |
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Banned
![]() Join Date: Sep 2013
Posts: 78
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I personally was hoping for something that any re-invention of a franchise should do. It should be recognizable to the essence of the character, maintain all the necessities but with a fresh spin. Visually being different to what came before, but recognizably the same thing.
I personally wanted more elongated physiques (not height) maintaing less of a muscular appearance, and more of a supremely athletic and wiry strong type build. Much like a basketball player on a smaller scale. They are teenagers after all, and ninjas. That's a lot of fast metabolisms, and cardio doing all that ninja training. That has always been an issue for me with the way the turtles have looked. If the turtles were done practically (my preference) and not CGI, this would've allowed for more freedom of movement from the stunt actors, to give us even better fighting action scenes. I also wanted more Mirage, and frankly realistic turtle like beaks. It would make the edgier looking. More fit for modern audiences. Different cuts to the bandanas would be cool in my book. Attire? Maybe ninja pants. Personalized swag on Mikey and Don. Mikey for pop culture, Don for utilitarian type purposes in the field as medic or scientist. As long as the essence is there, I'm adaptable. In fact I'd prefer it to be fresh. That is hardly my worry for this movie. I'm sure they'll nail the look. The story, and adapting of other characters is what has me worried. The tone of the movie. Is it going to shift constantly like the Transformers films? Is this one more based on the OT and less Mirage? If the story is completely fresh, and it's a total re-invention ... I have to see it before judging. I would be more upset if it was a carbon copy of the '90 film. Maybe new stuff isn't quite so bad. Just don't make Oroku Saki a krang type rip off, please. I always thought this was a solid jumping off point, to be honest:
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#346 | |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2013
Location: Slime City
Posts: 458
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Quote:
The beak look I wouldn't mind either. I thought the images of the turtles from the Out of the Shadows game weren't bad. Lean build, thick wrists and ankles, different heights and shells, some differences between the facial structure, etc. |
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#347 | ||
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Banned
![]() Join Date: Sep 2013
Posts: 78
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Quote:
Quote:
Something the iconic '90 film achieved, Raph with scar ... being slightly taller and more muscular. Mike being the shortest. Leo being almost baby faced as the good guy, the perfect physique as the leader and level headed one. Don, the intelligent one seemingly with the biggest noggin compared to his body. It got worse with each film, even being brothers, individuality was lost. Lazy film makers. Especially the ultra generic 2007 CGI movie. |
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#348 |
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Foot Soldier
![]() ![]() ![]() ![]() Join Date: May 2013
Posts: 149
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I think Spectral Motion would of done some amazing make up and animatronics work on the turtles. They have done alot of the creatures in Gillmero Del Toros movies.
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#349 |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Posts: 486
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3-d always looks like 3-d there is no question that puppets or some actual mock up of a piece of a character in a movie is best for close ups.
I don't see why The Rock the movie os bad or the Rock himself I think some of you people don't know how to enjoy a movie. |
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#350 | |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2013
Location: Slime City
Posts: 458
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Quote:
I thought the CGI in Pacific Rim and what they did for the Hulk in the Avengers was pretty damn good - especially how they rendered the Hulk. It was eerily realistic. Sames goes for the monster in The Host. Weta seems to do a pretty damn fine job. But still, it doesn't hurt to do as many practical shots as possible; as long as it helps tell the story better and meshes well with the rest of the digital effects. And while that weirded out mantis does look photo realistic, it's because it's a still image. Have someone try to render that in full motion on the big screen and it would be a dead giveaway as a digital effect. |
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#351 | |
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Banned
![]() Join Date: Sep 2013
Posts: 78
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Quote:
The pictures you posted of CGI created image are one still, that took a lot of time on. Not 4 or 5 characters in every scene of a movie. That attention to detail cannot be maintained over a whole production, with strict budget and time constraints. There was maybe one or two slip ups, max in the 1990 film when it came to the puppetry and the voice over. Beyond that, everyone I know comments on how they look so real and believable in that movie. The script for the 1990 film was a beautiful thing, but it really was Jim Henson that made the film work. If those turtles didn't look real, and plausible ... the entire film doesn't work. I still firmly believe suits are the way to go. CGI is constantly being improved upon. So much so that if you go with a strictly computer generated image (which always are obviously fake to the human eye), the technology progresses so much year to year. What works in 2012, may look really cartoony and fake in just 3 - 4 years. Look what happened to Raimi's CGI fest Spider-Man films. They look fake as hell. Even the 3rd one which just came out 5 to 6 years ago in 2007. That's why the Webb series went with a practical stunt man as much as they could. There is actual weight and physics there that human eye detects as real. Practicality is the way to go, all the best film makers go the practical route. It creates the best immersion. Or at the very least, a combination of practicality and CGI that blend together. I'm hoping the entire CGI works on this film, but there are even moments in the Transformer films where I feel the weightless / cartoony feel to the image on screen. I bet if you took a poll, most would feel the 1990 costumes will be visually more palatable and plausible than the 2014 CGI turtles. Oh and as for the picture I posted ... that absolutely looks like a turtle. Very realistic looking, and tons of character in the face. As for aesthetically pleasing? That's subjective to begin with. The 1990 turtles weren't "pretty" or aesthetically pleasing. If anything I want them to be gritty, with character and nuance. The turtles don't need to be models, or sexy. |
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#352 |
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Banned
![]() Join Date: Aug 2013
Posts: 153
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I actually hope each turtle will have a different shape of green. I think it will be a very dark green/brown.
I honestly think he turtles will look amazing. |
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#353 |
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Rat-faced Dude-guy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Arkansas
Posts: 26,301
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That's CG? Doesn't look it...at all.
__________________
![]() "Clearly, you're Ninja Turtling incorrectly." - Leo656 |
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#354 | |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2012
Posts: 415
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As for the anatomical accuracy of the "latex abomination", I'd say it's just as accurate as the heads from the original movies in its own way. |
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#355 | |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2013
Location: Slime City
Posts: 458
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Quote:
You don't have to be so defensive about ConsecoBat's post. He's merely arguing his point; I didn't see him post anything remotely "nasty" in his reply other than the fact that he disagreed with you. And why did you post a still again as an example of CGI being realistic? That's another still image, not a fully animated digital effect. And of course you can call me Slime. I actually think it has a rather nice ring to it. PS Troll 2 > Avatar (at least Troll 2 was entertaining, albeit in an unintentional way) |
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#356 |
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The Agenda of Existing
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Location: Vikingland
Posts: 14,596
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The best cgi, photo realistic cgi is nothing without great animation.
Just watch Final Fantasy spirits within. The first photo realistic cgi movie and how badly it looks with poor animation. |
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#357 |
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Rat-faced Dude-guy
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Location: Arkansas
Posts: 26,301
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I'll agree with this. A still of photo realistic CG is one thing. but once it starts moving, that's when "Uncanny Valley" kicks in.
__________________
![]() "Clearly, you're Ninja Turtling incorrectly." - Leo656 Last edited by Jester; 10-10-2013 at 05:01 PM. |
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#358 | |
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Hench Mutant
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2013
Location: Slime City
Posts: 458
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Quote:
I don't think anyone is outright dismissing digital effects completely. They have a place for sure and can be used in a practical manner, ie what's done with Boardwalk Empire and a lot of scenes in Fincher's Zodiac. Seamless CGI done with subtlety (which is key) in order to add to what is taking place in-camera. For subject matter that involves more of the fantastical, again, The Host is a solid example of well done CGI done with restraint. That's fine. When it de-evolves into a bunch of actors pretending to run away from air in front of a green screen, that's when people should take issue because it's absurd and takes the viewer out of the world being presented and ruins the overall mis-en-scene (if there is one at all to begin with) of the movie. I don't want to see a bunch of CGI turtles running through a CGI cityscape being chased by some CGI mutant with a CGI Shredder flipping around like Sonic the Hedgehog just because the director thinks he can getaway with it due to his dependence on digital effects. It's the cheap (not literal) way out to trying to structure, execute, and present a thought out scene that involves a combination of multiple elements in order to create a believable illusion. And granted, Bay isn't directing, but if he's producing, I don't want the guy who literally took a scene from another movie he made and slipping it into his next movie and covering it up with CGI to be anywhere near a movie that's supposed to be adapting something I'm actually invested in. That, to me, is far more demeaning. And by the way, I'm referring to a scene from one of the Transformers (does it really matter which) that lifted an entire chases scene from The Island shot-for-shot and shoved some CGI robots into it. But yeah, did you see the Troll 2 documentary? Last edited by Slime State Alumni; 10-11-2013 at 12:41 AM. |
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#359 |
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Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: The Internet
Posts: 830
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The problem people tend to have with CG is not usually the problem they think they have with it. CG is the modern version of stop motion animation, and if you ask me, it only looks slightly more convincing than any other effects employed. (Though, The subtle stuff you'll never realize was CG ..... and sometimes, miniature shots are confused with CG, i.e. the Star Wars prequels, which still had a lot of miniature shots.) A full on CG character, just like the ED 209 from Robocop, will look like an effect, and that's no necessarily a bad thing. Looking more real and being convincing aren't exactly one and the same. (For example, that picture above, looks real, but if it were in motion, it might not be as convincing, as that's where "weight" and "dimension" tend to dissipate -- one specific tell is that the image is glossy and the eyebrows look artificial.) Unless they're born yesterday (or the early 1900s) people generally know that when they're watching either the ED-209 stomping around or Spiderman swinging from building to building, that they're seeing an effect. Whether or not it's CG is irrelevant.
No, the problem truly is with how the CG is handled. A lot of filmmakers just go crazy, and devise sequences that break EVERY single law of physics. An average member of the audience may or may not know which laws are being broken, but they tend to know something's wrong. Plus, you have people like George Lucas, who push the technology forward, only to create CG characters that do Ren & Stimpy impressions in the background. So while CG will most likely be a major criticism/praise as to why the upcoming film is good or bad, it's really what the filmmakers have planned for the CG. Last edited by sgtfbomb; 10-13-2013 at 11:12 AM. |
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#360 |
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Banned
![]() Join Date: Aug 2013
Posts: 153
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I think it's time we get a sneak peak of the turtles. Its time....
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