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Old 05-06-2014, 11:25 AM   #1
samxsteal
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Alan Ritchson Defend MOVIE



Defend it towards the end
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Old 05-06-2014, 11:34 AM   #2
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Ok...fair enough but they could have scaled it down a little.
But even if we let the faces pass, did we seriously need all that additional accessories
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Old 05-06-2014, 11:39 AM   #3
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I'm calling bullsh*t on his "defense". If you can lip sync a creature, let's use a recent example; Smaug, then you can lip sync a more classic Looking Ninja Turtle quite fine, it's not hard to translate a mouth movement over to a creature.
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Old 05-06-2014, 11:41 AM   #4
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Originally Posted by Candy Kappa View Post
I'm calling bullsh*t on his "defense". If you can lip sync a creature, let's use a recent example; Smaug, then you can lip sync a more classic Looking Ninja Turtle quite fine, it's not hard to translate a mouth movement over to a creature.
It's not? Um yeah it's actually a lot more difficult than you think to do that stuff.
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Old 05-06-2014, 11:44 AM   #5
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i wouldn't call this a defense really, just talking about it, not once does he give any "Defense" for anything, turtles design or movement wise he just says they wanted to capture the Human element..which in a way is really concerning

and it isn't that hard to voice over, most of the time these creatures are voice recorded before they are animated, with call backs for ADR after

also Alan is very misinformed,

Davy Jones,Gollum and Avengers Hulk, are all on Set recent motion capture creatures..so this isn't something "New"...new to the turtles sure but not new to the screen

and thats just 3

Ironman and Warmachine
smaug
Chitauri
other LOTR chars
all 3 hulks
Caesar
so many others are all Mocap
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Old 05-06-2014, 11:44 AM   #6
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It's not? Um yeah it's actually a lot more difficult than you think to do that stuff.
Yeah sure. Record the movements, and the export them onto the CG model and the polish the animation. I know how to use Mo-Cap animation and how to lip sync. It's not hard, just tedious.
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Old 05-06-2014, 11:48 AM   #7
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Do you have a link to some of your work? I'd like to check it out. Maybe you can get a job at my company since it's so easy for you.
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Old 05-06-2014, 11:49 AM   #8
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Can't wait for this movie!!! So tired of talking about it. But Alan seems like a cool guy. Really hope this movie does good.

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Do you have a link to some of your work? I'd like to check it out. Maybe you can get a job at my company since it's so easy for you.
LOL!!!!!

Last edited by Jester; 05-06-2014 at 02:49 PM. Reason: 2x posts
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Old 05-06-2014, 11:56 AM   #9
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You know what I got out of this is that it's really quite cool how much Raphael looks like Ritchson (I would post pictures, but im not at my computer) but I noticed mostly in the mouth. I think thats something cool and worthwhile.
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Old 05-06-2014, 12:00 PM   #10
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Quote:
Originally Posted by The Boston Ninja Turtle View Post
i wouldn't call this a defense really, just talking about it, not once does he give any "Defense" for anything, turtles design or movement wise he just says they wanted to capture the Human element..which in a way is really concerning

and it isn't that hard to voice over, most of the time these creatures are voice recorded before they are animated, with call backs for ADR after

also Alan is very misinformed,

Davy Jones,Gollum and Avengers Hulk, are all on Set recent motion capture creatures..so this isn't something "New"...new to the turtles sure but not new to the screen

and thats just 3

Ironman and Warmachine
smaug
Chitauri
other LOTR chars
all 3 hulks
Caesar
so many others are all Mocap
Let's not forget Avatar, The movie that put the motion capture technology to the forefront.
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Old 05-06-2014, 12:02 PM   #11
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Let's not forget Avatar, The movie that put the motion capture technology to the forefront.
so true, while i personally haven't seen it,which is why i always forget about it

it def pushed and showed the bar of motion capture
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Old 05-06-2014, 12:02 PM   #12
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The only thing I know this guy from is Smallville. I really wasn't impressed with his acting ability on that show. Justin Hartley definitely made a better Aquaman (IMO).
But to be fair I haven't seen him in anything else (that I can remember). Maybe he'll nail the part of Raph.
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Old 05-06-2014, 12:04 PM   #13
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Originally Posted by sethmartin View Post
Do you have a link to some of your work? I'd like to check it out. Maybe you can get a job at my company since it's so easy for you.
I don't have a current portfolio, but if you work with animation you should know that a professional animator working in a company, that does the animation for the PD TMNT shouldn't be hindered by importing a lip-sync animation onto a creature model that doesn't have puffer lips.

If Alan's defense have some actual merit to it, well. I'd expect more from Legacy Effects, heck. I'd expect more from any company doing effects for a Hollywood blockbuster movie.
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Old 05-06-2014, 12:06 PM   #14
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How about getting someone who would ask him some actual REAL questions about the film or at least about his character, the personality he will give to the character of Raph, how the family unit/The Turtles in the film bond with one another (or do they have any rapport with each other, what Raph thinks about his other brothers, etc...you know, actually about the Character), or questions that even people on here could/would ask him...

Not some seemingly Brain Dead girl who seems like a reject from Clueless. It's sad that people actually get PAID for that.
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Old 05-06-2014, 12:10 PM   #15
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Quote:
Originally Posted by The Boston Ninja Turtle View Post
i wouldn't call this a defense really, just talking about it, not once does he give any "Defense" for anything, turtles design or movement wise he just says they wanted to capture the Human element..which in a way is really concerning

and it isn't that hard to voice over, most of the time these creatures are voice recorded before they are animated, with call backs for ADR after

also Alan is very misinformed,

Davy Jones,Gollum and Avengers Hulk, are all on Set recent motion capture creatures..so this isn't something "New"...new to the turtles sure but not new to the screen

and thats just 3

Ironman and Warmachine
smaug
Chitauri
other LOTR chars
all 3 hulks
Caesar
so many others are all Mocap
Quote:
Originally Posted by TigerClaw View Post
Let's not forget Avatar, The movie that put the motion capture technology to the forefront.
Quote:
Originally Posted by The Boston Ninja Turtle View Post
so true, while i personally haven't seen it,which is why i always forget about it

it def pushed and showed the bar of motion capture
Pretty sure he was talking specifically about a turtles movie using this new tech and since they never have used this kind of tech in a turtle movie it is new

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Originally Posted by Ramboraph4life aka Matt View Post
How about getting someone who would ask him some actual REAL questions about the film or at least about his character, the personality he will give to the character of Raph, how the family unit/The Turtles in the film bond with one another (or do they have any rapport with each other, what Raph thinks about his other brothers, etc...you know, actually about the Character), or questions that even people on here could/would ask him...

Not some seemingly Brain Dead girl who seems like a reject from Clueless. It's sad that people actually get PAID for that.
could you be any ruder seriously.

They're not allowed to talk heavily to press even with what he says, he has to asks himself whether or not he can say anything. NDA's and all.

These questions will be ask and they will be "answered" But not this early yet.

AT least she asked something about turtles most people wouldn't
Shes not just some brain dead bimbo. Control you rage dude seriously
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Last edited by Jester; 05-06-2014 at 02:50 PM. Reason: 2x posts
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Old 05-06-2014, 12:35 PM   #16
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Guys please calm down we don't need any more threads locked thank you
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Old 05-06-2014, 12:36 PM   #17
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It's not? Um yeah it's actually a lot more difficult than you think to do that stuff.
Nobody's arguing that it's not difficult. But it's possible, and it's frustrating that they're not going that extra mile to bring those beloved, classic designs to life in a way they haven't been yet, and instead going the easier route of just mimicking a human mouth on the Turtles' faces. There's a reason people are reacting so poorly to those designs, and there's a reason the actors are being questioned about it in otherwise-softball entertainment interviews.

It's a pretty poor defense, IMO - who's really interested in a "human" performance from the Turtles? They're not human. It just makes it sound like the people making this movie entirely missed the point

It's like if they just stuck Bradley Cooper and Vin Diesel's mouths on top of Rocket and Groot in the Guardians of the Galaxy movie. But instead they put in the effort to do it right - they animated them to look great, look "realistic", and also capture the essence of those designs.
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Old 05-06-2014, 12:48 PM   #18
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He said it's what he's heard, and that he's guessing. I don't find it hard to believe he'd be under that impression.

Regardless of whether it's possible to transfer his facial performance onto a traditionally-shaped ninja turtle mouth, you don't need to be a mocap expert to know that his facial performance would absolutely translate better onto a face that's shaped more like his own. The less it's changed, the more of the actor's performance will show though, no question. So if that's what they were going for, the reasoning is sound.
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Old 05-06-2014, 12:51 PM   #19
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It's like if they just stuck Bradley Cooper and Vin Diesel's mouths on top of Rocket and Groot in the Guardians of the Galaxy movie. But instead they put in the effort to do it right - they animated them to look great, look "realistic", and also capture the essence of those designs.
Rocket is probably the strongest example available right now. Realistic looking among human live action actors, no human element to his facial design, yet they'll still have to match him up.

Groot was motion captured as well. Definitely inhuman face, but they'll still have to get it all lined up and looking right. I'd say he has a chance for more human-esque expressions, more than Rocket.
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Old 05-06-2014, 12:54 PM   #20
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Regardless of whether it's possible to transfer his facial performance onto a traditionally-shaped ninja turtle mouth, you don't need to be a mocap expert to know that his facial performance would absolutely translate better onto a face that's shaped more like his own. The less it's changed, the more of the actors performance will show though, no question. So if that's what they were going for, the reasoning is sound.
I don't doubt that it's easier, or even that the technology will be effective at doing what they're doing. I just disagree with the entire idea and think it's faulty reasoning from the get-go. Making the Turtles more "human" is a stupid idea. Making any inhuman character more "human" takes away from what makes them special or memorable, design-wise. It makes the whole thing worse on a conceptual level.
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