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Random Punk
![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 19
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TMNT NES underwater dam level in Mario Maker
Anyone here have or play Mario Maker on the Wii U yet?
It's a fun little time waster of a game that I can say has consumed quite a few hours of my life already. Case in point: Exhibit A) is what I would like to share with you guys today. I re-created the original NES underwater dam stage from the first game. If anyone has the game, or know anybody that does and wants to take a stab at it, here is the course ID - E5B2-0000-006E-E641 |
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#2 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,501
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Wow, I really want to play this!
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![]() Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
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#3 | |
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Mutant Tiger
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 14,165
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#4 |
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Mutant Tiger
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 14,165
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I beat the level! it took many tries, but finally did it.
I was streaming on twitch and managed to highlight and export it to youtube. Highlight of me beating it. Last edited by TigerClaw; 09-26-2015 at 06:39 PM. |
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#5 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,501
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I really like it! Creative use of the bob-ombs in the blocks to simulate the bombs.
Two things I'd recommend, if you're looking for constructive criticism: 1. I didn't like the various sound effects/special effects with the Bowser face constantly interrupting the flow of the level. 2. That last subarea that comes after you successfully reach the pipe just seems out of place for a TMNT tribute. The jump is a little harder than it should be after coming through all of that mess and reaching the end. I'd recommend streamlining the level experience a little. Have you seen that one guy who has reconstructed all the levels from Mega Man 2? That kind of attention to detail out to be the gold standard for old game tribute levels!
__________________
![]() Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
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#6 |
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Random Punk
![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 19
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TigerClaw - Thanks for capturing that and uploading it to YouTube, saves me the hassle of trying to do that, haha!
Always enjoy watching other people play my levels, that was fun. I think that's the only thing missing from Mario Maker is an option to watch people's attempts at your level. oldmanwinters - Thanks for the suggestions. I actually know how to fix the music/bowser face thing now, but the problem is, I found out how to do that AFTER the level had been uploaded, and I don't want to pull it down now. I was trying to get it so that boss music would play throughout the whole level, and I attached it to every enemy and obstacle on the screen hoping it would stay on. It wasn't intended to go on and off... Just couldn't figure out how to get it to play through the whole stage. Now I know if you attach the music to Mario is will play for the whole stage. As for the final jump, I wanted to give the player one final obstacle to overcome before the goal. I even considered shaving off 10-20 seconds off the timer to really get people to really speed up, but then I realized the level was had enough as it was for the average person. Each run I successfully completed it, I usually had about 30-35 sec left on the clock, that's why I thought I could shave some time off. But that wasn't taking into consideration stopping to get the other mushroom in the event you got hit, so I left it. What I originally had done, was I re-created the whole "warehouse / inside the building" of the dam part of the level as well. That was the first area, and then the subarea was going to be the water part. I then decided that would be WAY too much to put the player through in 1 go. If someone died in the water part, in the last area, it would make them play the whole inside the building part again, So I scrapped the first part and decided the water part was more iconic and to just start the level there. |
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#7 | |||
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,501
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The quote at the beginning was hilarious. "You have my support!" haha
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__________________
![]() Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
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#8 |
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Detoxed Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Tokio, Italy
Posts: 11,221
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That's really cool, you should also share it in the general section of the VG forum in the Mario Maker thread, I'm sure a few who don't post here will appreciate it.
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#9 |
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無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,348
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#10 |
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Foot Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2010
Posts: 3,045
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"The nightmare is back from the sewers!"
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#11 |
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Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 15,501
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Found another Dam Level homage on 100-Mario Challenge!
"Teenage Mutant Ninja Plumbers" by Noisetank 943D-0000-0077-4FC8 It actually incorporates the platforming element and relegates the water level to sub-stage status. I don't think it makes as creative use with the bombs as ManBurning and it is also much easier to avoid the hazzards. Still, I think it's lots of fun to see there are at least two different homages to the old TMNT classics.
__________________
![]() Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
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#12 | |
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Second City Shinobi
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Chi-town
Posts: 4,182
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Some things are better left unsaid. This isn't one of them |
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