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Old 01-16-2016, 06:20 PM   #281
sdp
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Well the noses look ridiculous.

Why do the turtles always have to be re-imagined?
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Old 01-16-2016, 06:59 PM   #282
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Turtle+PlatinumGames=Instant buy
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Old 01-17-2016, 01:07 AM   #283
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I do hope it'll be a physical release!
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Old 01-17-2016, 10:48 PM   #284
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The pics look good... but still not fallin' for it. Still gonna wait for the game to be actually released before getting my hopes up that it won't suck major balls.
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Old 01-18-2016, 03:17 AM   #285
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Well Platinum has a pretty good track record, but then again Activision is forcing them to pump this game out with only 1 year of development time so who knows.
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Old 01-18-2016, 10:08 AM   #286
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Nobody's suggesting to buy it "blind" or anything. Wait for reviews and hands-on impressions, see what the word of mouth is from the people who do buy and play it right away.

But there are some reasons to be optimistic. The art direction looks nice, it's based on the IDW comic, and the developer has a mostly-good track record. Fingers crossed, but I'll wait to see before I buy it.
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Old 01-19-2016, 07:47 PM   #287
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Quote:
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Well the noses look ridiculous.

Why do the turtles always have to be re-imagined?
While I don't care as much about the noses as some people do I kinda don't see WHY they had to draw them with weird different looking noses than they had in the comic if it's based on the comic and were drawn by the same guy that drew them in that comic. I know they had little noses in the IDW arc drawn by that same artist, but they weren't drawn exactly like that. It's like... the art is 95.9% just like the comic, except for whatever reason they decided to change the noses slightly for Idon'tknowwhy. Or it's been a while and he forgot how he drew them exactly the same ala Lawson?

It does kinda stick out like a sore thumb, especially since other than that they look exactly like they did during that story arc.

Like for example... what if the art for say... Shredder was spot on like the IDW comics but for whatever random reason they have him 2 long retractable hooked claws instead of his regular ones? Or different looking boots? or the helmet in odd color not seen in the comic. One would be wondering why the Shredder was drawn near perfect like the comic, by the same guy that drew him in the comic, but decided last minute to change a detail or two. It's odd.
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Old 01-19-2016, 07:54 PM   #288
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Things look different when they go from 2D to 3D...
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Old 01-20-2016, 02:58 PM   #289
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I'm really not a fan of the current trend of giving the Turtles noses, or whatever they're supposed to be, but the game does look promising. I think they've nailed the IDW style and I do like the cell-shaded graphics, but I want to see some real gameplay before I decide whether it's worth a buy.
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Old 01-20-2016, 07:51 PM   #290
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Why are so many people hung up on some tiny, barely noticeable (if at all! I still don't see a difference from the original art.) detail that you're not going to see in the game itself anyway!? Holy crap the nonsense actually HURTS
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Old 01-20-2016, 08:05 PM   #291
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it's an eye sore

I hate it but i don't really care cause i'm never really gonna see their faces in game, that said it is a ludicrous statement to say it's "barely noticeable"
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Old 01-20-2016, 08:58 PM   #292
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glad its coming out for 360 this looks interesting.
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Old 01-21-2016, 09:08 AM   #293
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They're really not that noticeable. It's just got a few "ink" lines for definition, and that's because it's based on Mateus Santolouco's current art style on the comic.

The "nose" part of their faces has had a little definition in most versions of the characters, including the originals. The original Mirage designs had a pretty pronounced "beak", the original cartoon gave them a kinda-bulbous nose area, etc. I don't see what's particularly upsetting about this version.

Seriously, take out the ink lines and you can see the shape is a pretty standard "classic TMNT" head:

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Old 01-21-2016, 11:12 AM   #294
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so

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Originally Posted by Bry View Post
They're really not that noticeable. It's just got a few "ink" lines for definition, and that's because it's based on Mateus Santolouco's current art style on the comic.

The "nose" part of their faces has had a little definition in most versions of the characters, including the originals. The original Mirage designs had a pretty pronounced "beak", the original cartoon gave them a kinda-bulbous nose area, etc. I don't see what's particularly upsetting about this version.

Seriously, take out the ink lines and you can see the shape is a pretty standard "classic TMNT" head:

http://s13.postimg.org/jyar5wtc7/tmnt_mim.jpg
You're suggesting that everyone who gets the game to hack into it somehow and take out the "ink lines"?
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Old 01-21-2016, 11:30 AM   #295
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Originally Posted by turtlefanforever View Post
You're suggesting that everyone who gets the game to hack into it somehow and take out the "ink lines"?
I'm pretty sure he meant just get over it.
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Old 01-21-2016, 11:32 AM   #296
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I'm pretty sure he meant just get over it.
Bingo.

What I'm saying is that they don't have any more of a "nose" here than they ever had before. The ink lines are just stylistic definition, but the overall look and shape of the heads is Classic TMNT. It's really not a big deal at all. I know lots of us are picky nerds (myself included in a lot of ways), but c'mon, this is so minor.
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Old 01-21-2016, 02:27 PM   #297
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Quote:
Originally Posted by Bry View Post
Bingo.

What I'm saying is that they don't have any more of a "nose" here than they ever had before. The ink lines are just stylistic definition, but the overall look and shape of the heads is Classic TMNT. It's really not a big deal at all. I know lots of us are picky nerds (myself included in a lot of ways), but c'mon, this is so minor.
Amen.

In a time where we have the abominations running around in the Bay movies, people are zeroing in on a choice of shading
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Old 01-22-2016, 08:10 AM   #298
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no

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I'm pretty sure he meant just get over it.
i fully understand what he meant, but saying "if you did this" "if you did that" is fools talk. It's nonsense, because you can't do those things. And you can't tell people how they can or should feel. I've been on record as saying it isn't that big of a deal to me because i will never really see if during game play but it is a complete eyesore and it is an issue. And going out of your way to make ridiculous arguments isn't going to change that and isn't going to make you any better than people that dislike the nose.
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Old 01-22-2016, 08:58 AM   #299
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Originally Posted by turtlefanforever View Post
i fully understand what he meant,
Actually...

Quote:
Originally Posted by turtlefanforever View Post
You're suggesting that everyone who gets the game to hack into it somehow and take out the "ink lines"?
...no, you did not.

Quote:
Originally Posted by turtlefanforever View Post
but saying "if you did this" "if you did that" is fools talk. It's nonsense, because you can't do those things.
And you still show you don't understand here. Now, see if you can get out of your little la-la land and actually listen for once in the time you've been on these forums. What Bry is saying is that if you did remove those lines, you have a normal-looking Turtle head. Meaning that, unlike the Dunes movie where their noses seem to always be sticking out (and, imo, disturbing), you and other people are literally complaining about two small, pointless, straight lines.

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Originally Posted by turtlefanforever View Post
And going out of your way to make ridiculous arguments isn't going to change that.
That's a hypocritical statement if I ever saw one.
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Old 01-22-2016, 09:13 AM   #300
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Actually...



...no, you did not.

.
i did though, i just made a statement to let him know how ridiculous he is being reaching with that. i don't expect someone like you to understand though so i forgive you for being so naive. The other stuff i won't justify with a respone.
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