The Technodrome Forums

Go Back   The Technodrome Forums > TMNT Merchandise > Video Game Discussion

Notices

Reply
 
Thread Tools Display Modes
Old 01-25-2016, 08:56 PM   #361
sdp
Detoxed Member
 
sdp's Avatar
 
Join Date: Feb 2005
Location: Tokio, Italy
Posts: 11,221
-Summer release as expected and I guess a bunch of posters need to eat crow now.

-I still don't like the art style

-I thought PC had been confirmed?

-Is this in continuity with IDW or just using the character designs?
sdp is offline   Reply With Quote
Old 01-25-2016, 09:09 PM   #362
TigerClaw
Mutant Tiger
 
TigerClaw's Avatar
 
Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 14,165
Here's Bebop with the chainsaw



If you guys can, try to post other animated GIFs from the trailer.
__________________

Follow me on my Tiktok
https://www.tiktok.com/@tygerclaw305
TigerClaw is offline   Reply With Quote
Old 01-25-2016, 09:20 PM   #363
MrTrikey
Thug
 
MrTrikey's Avatar
 
Join Date: Sep 2015
Location: Columbia,MD
Posts: 79


Good quality trailer uploaded.

And for you Steam-heads, PC is confirmed!
__________________
Proud Member Of the Triceraton Republic
MrTrikey is offline   Reply With Quote
Old 01-25-2016, 09:26 PM   #364
TigerClaw
Mutant Tiger
 
TigerClaw's Avatar
 
Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 14,165
Quote:
Originally Posted by MrTrikey View Post


Good quality trailer uploaded.

And for you Steam-heads, PC is confirmed!
Here, fixed the embed for you.
__________________

Follow me on my Tiktok
https://www.tiktok.com/@tygerclaw305
TigerClaw is offline   Reply With Quote
Old 01-25-2016, 09:27 PM   #365
MikeandRaph87
Jedi Master
 
MikeandRaph87's Avatar
 
Join Date: Dec 2011
Location: JLA Satellite Headquarters
Posts: 11,189
Was that Armaggon? If so we can add him to Bebop, Rocksteady, Slash, and Wingnut. I am stoked!
__________________
Michelangelo: This looks like a job for the Teenage Mutant Ninja Turtles!
Raphael: Sheesh, Mikey this ain't a cartoon!
MikeandRaph87 is offline   Reply With Quote
Old 01-25-2016, 09:41 PM   #366
MrTrikey
Thug
 
MrTrikey's Avatar
 
Join Date: Sep 2015
Location: Columbia,MD
Posts: 79
Quote:
Originally Posted by TigerClaw View Post
Here, fixed the embed for you.
What a team~!
__________________
Proud Member Of the Triceraton Republic
MrTrikey is offline   Reply With Quote
Old 01-25-2016, 09:44 PM   #367
CyberCubed
Overlord
 
CyberCubed's Avatar
 
Join Date: Dec 2004
Posts: 43,880
Quote:
Originally Posted by sdp View Post

-Is this in continuity with IDW or just using the character designs?
Its written by Tom Waltz and using the IDW designs, but the actual story isn't canon with the comics I don't think. Just loosely based on it.

Characters like Armaggon and Wingnut have never appeared in the IDW comic, yet it seems they're in this game.
CyberCubed is offline   Reply With Quote
Old 01-25-2016, 09:45 PM   #368
slingtheory
Stone Warrior
 
slingtheory's Avatar
 
Join Date: Jul 2013
Location: Texas
Posts: 580
Aww man summer can't come fast enough now. The hype is real. I just hope platinum reveals more about the game's mechanics tomorrow.
slingtheory is offline   Reply With Quote
Old 01-25-2016, 09:49 PM   #369
Powder
40 Years of TMNT
 
Powder's Avatar
 
Join Date: Mar 2009
Location: Shell-Ri-La
Posts: 26,956
Armaggon! & yay, Steam, I can resume my excitement!
Powder is offline   Reply With Quote
Old 01-25-2016, 09:49 PM   #370
sdp
Detoxed Member
 
sdp's Avatar
 
Join Date: Feb 2005
Location: Tokio, Italy
Posts: 11,221
Ok good, I just think that by not being bound by continuity they can have an awesome story with awesome villains that wouldn't make sense in the real IDW universe but because this is a one shot thing it doesn't matter. I think that's the reason the old games had an advantage over say the 2k3 or Nick games, they weren't bound to what the tv show was doing and just put all the fan favorite characters there for no reason whatsoever.
sdp is offline   Reply With Quote
Old 01-25-2016, 09:52 PM   #371
CyberCubed
Overlord
 
CyberCubed's Avatar
 
Join Date: Dec 2004
Posts: 43,880
Quote:
Originally Posted by sdp View Post
Ok good, I just think that by not being bound by continuity they can have an awesome story with awesome villains that wouldn't make sense in the real IDW universe but because this is a one shot thing it doesn't matter. I think that's the reason the old games had an advantage over say the 2k3 or Nick games, they weren't bound to what the tv show was doing and just put all the fan favorite characters there for no reason whatsoever.
TMNT videogames only need a simple plot anyway, they're just beat 'em ups. This isn't Metal Gear Solid or The Witcher.
CyberCubed is offline   Reply With Quote
Old 01-25-2016, 09:55 PM   #372
Ectomane
Random Punk
 
Ectomane's Avatar
 
Join Date: Feb 2014
Location: Texas
Posts: 31
PC confirmed? Take my money!
__________________

Ectomane is offline   Reply With Quote
Old 01-25-2016, 09:57 PM   #373
TurtleTitan97
Space Cowboy
 
TurtleTitan97's Avatar
 
Join Date: Dec 2011
Location: Speed Force
Posts: 7,043
This looks pretty sweet!
__________________



TurtleTitan97 is offline   Reply With Quote
Old 01-25-2016, 10:31 PM   #374
sluggedup226
Hench Mutant
 
sluggedup226's Avatar
 
Join Date: Apr 2013
Posts: 250
Looks like the director is Eiro Shirahama, who directed Korra.

Quote:
For years, hardcore fans have been asking for a TMNT game that lets players team up for a little co-op action, and Teenage Mutant Ninja Turtles: Mutants in Manhattan is exactly what they’ve been looking for. And if online co-op isn’t your cup of tea, you can always complete the campaign individually and dynamically switch between Turtles in the heat of battle.

Long-time fans will undoubtedly recognize the art. The developers took a lot of inspiration from IDW’s Teenage Mutant Ninja Turtles comic book series, blending it with their own distinctive visuals and animation. And lets not forget about the combat. PlatinumGames’ mastery of fast-paced, silky smooth combat is on full display, but referring to this game as an “Action Brawler” doesn’t really do it justice. Director Eiro Shirahama explains it this way:

"We’ve put a lot more into this game than just combat: you can climb walls, glide along wires, and there’s a lot of freedom of movement that ties into the action. With this game, players will be able to feel like they’re the Turtles themselves, running, grinding, and gliding around NYC to prevent crimes."

Each Turtle has a unique stable of maneuvers that bolsters the team’s offensive potential. And when the battle gets really tough, they can combine their strength for an enemy-obliterating team attack. But I should probably warn you; the Foot Clan won’t be easily defeated, even if your teammates are.
https://blog.activision.com/communit...s-in-manhattan

Last edited by sluggedup226; 01-25-2016 at 10:42 PM.
sluggedup226 is offline   Reply With Quote
Old 01-25-2016, 10:37 PM   #375
Leo656
Banned
 
Leo656's Avatar
 
Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
That looks like the single best TMNT anything in a very long time.

Very sweet. Can't wait.
Leo656 is offline   Reply With Quote
Old 01-25-2016, 10:48 PM   #376
turtlefanforever
Foot Elite
 
Join Date: Jan 2014
Posts: 3,098
awesome

Waiting on pre orders
turtlefanforever is offline   Reply With Quote
Old 01-25-2016, 10:49 PM   #377
Zulithe
Ninjutsu Master
 
Zulithe's Avatar
 
Join Date: Jul 2012
Location: Bay Area, CA
Posts: 6,418
Finally a TMNT game to get excited about

Steam with my shiny new XBox One Elite Controller for me.
Zulithe is offline   Reply With Quote
Old 01-25-2016, 11:06 PM   #378
CyberCubed
Overlord
 
CyberCubed's Avatar
 
Join Date: Dec 2004
Posts: 43,880
I'm just so glad they based this on the IDW Turtles instead of making it a movie tie-in game since it comes out in the summer at the same time as the 2016 movie.

They could have based this on the movie, thank god they did not.
CyberCubed is offline   Reply With Quote
Old 01-25-2016, 11:08 PM   #379
Leo656
Banned
 
Leo656's Avatar
 
Join Date: Mar 2003
Location: nWo Country
Posts: 27,703
Amen, brother.
Leo656 is offline   Reply With Quote
Old 01-25-2016, 11:27 PM   #380
Redeemer
Technodrome Technician
 
Redeemer's Avatar
 
Join Date: Sep 2009
Location: third earth
Posts: 4,737
Quote:
Originally Posted by CyberCubed View Post
I'm just so glad they based this on the IDW Turtles instead of making it a movie tie-in game since it comes out in the summer at the same time as the 2016 movie.

They could have based this on the movie, thank god they did not.
Completely agree.
I am hoping this will bring more readers to the comic.

Also Armaggon!!!!!
__________________
GT:Reedeamer
THE TECHNODROME REDESIGN 2015
http://forums.thetechnodrome.com/showthread.php?t=51594
Redeemer is offline   Reply With Quote
Reply

Tags
dudesbros, frugalcubed, inb4whiningaboutcasuals, platinum games


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:40 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.