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Old 05-25-2016, 04:30 PM   #21
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Teenagers from Dimension X

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Originally Posted by Speedy Cerviche View Post
Man that would have been great.
Little? It's just during season 2 up to the final exisode Shredder has no access to them (but one appears in "Teenagers from Dimension X").
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Old 05-25-2016, 06:39 PM   #22
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Unrelated but in the OT, the last appearance of the foot soldiers as a group were in the season 7 finale, Shredder Triumphant while a lone individual appearee alongside krang in the season 10 episode "a turtle in time". They have appeared in every season of the OT, except for seasons 8 and 9.

The foot soldiers, while having the same colour scheme as earlier seasons, had a noticeably lighter shade of purple and black on their clothes. Also, the lone foot soldier in season 10 showed signs of being aware and having emotion if you closely observe its facial patterns after the past turtles are suddenly transported to the present out of nowhere.
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Old 05-26-2016, 06:48 AM   #23
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Archieverse

And they were grey and purple in the Archieverse
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Old 05-26-2016, 07:57 AM   #24
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I would have dug that, yeah
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Old 05-26-2016, 03:22 PM   #25
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Worth pointing out in the Mega Drive/Genesis game The Hyperstone Heist the original purple foot soldiers are not the default soldiers and only appear further into the game. Strange actually considering how they're presented in the other games.
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Old 05-28-2016, 05:48 PM   #26
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Weaponry

I also never recall the Foot soldier robots carry any boomerangs in the cartoons and comics (maybe axes) and definately not bows and arrows.
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Old 08-25-2016, 03:49 PM   #27
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Quote:
Originally Posted by pferreira View Post
Worth pointing out in the Mega Drive/Genesis game The Hyperstone Heist the original purple foot soldiers are not the default soldiers and only appear further into the game. Strange actually considering how they're presented in the other games.
The reason for this is based on the color palettes usage of Hyperstone Heist. The first palette of 16 colors is a few reds, a few black/grey/white, some yellow, and a couple colors for the player 1 turtle. The reds are used by common things such as explosions, pizzas, oil barrels. The black/grey/white/yello and turtle specific colors are used by the player 1 turtle. The foot soldier sprite data is split up into weaponless common data and sprite data for specific weapons. So if foot soldier sprites are loaded, and having these fixed red colors it made it easier to make the weaponless foot soldier red.

Further information: the second palette is similar but the first few colors can be changed for another foot soldier color and the last few colors are for the second player turtle. The third palette is typically used for enemies and the fourth palette is used for background colors.

This means that there could have been three different foot soldier colors at one time in hyperstone heist but was never utilized from what I can tell. I did do it in my turtles in time hyperstone heist hack (only first level completed).

Even with this design they could have made the weaponless foot soldier purple but I think they choose this scheme for simplicity.
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Old 08-25-2016, 04:04 PM   #28
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I wouldn't have minded, to be sure, but to be quite frank, I don't know what it'd have added. But I wouldn't have complained.
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Old 09-01-2016, 10:37 AM   #29
pferreira
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Quote:
Originally Posted by bgvanbur View Post
The reason for this is based on the color palettes usage of Hyperstone Heist. The first palette of 16 colors is a few reds, a few black/grey/white, some yellow, and a couple colors for the player 1 turtle. The reds are used by common things such as explosions, pizzas, oil barrels. The black/grey/white/yello and turtle specific colors are used by the player 1 turtle. The foot soldier sprite data is split up into weaponless common data and sprite data for specific weapons. So if foot soldier sprites are loaded, and having these fixed red colors it made it easier to make the weaponless foot soldier red.

Further information: the second palette is similar but the first few colors can be changed for another foot soldier color and the last few colors are for the second player turtle. The third palette is typically used for enemies and the fourth palette is used for background colors.

Even with this design they could have made the weaponless foot soldier purple but I think they choose this scheme for simplicity.
So what you mean is that it would have taken up more cartridge space?
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Old 09-06-2016, 11:03 AM   #30
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It wouldn't have taken up more cartridge space, it was just convenience. And that stems from how the Sega Genesis does colors using palettes. Technically, the only thing affected by using purple weaponless foot soldiers would be supporting 3 different foot soldiers at once. This isn't an issue since Hyperstone Heist never seemed to have 3 unique foot soldiers on the screen at once anyways. With red weaponless foot soldiers, you would have to have a red foot soldier, one would have to be a shuriken, nunchuck, or flame and the other would be a katana or armguard. By forcing the weaponless foot soldier to be purple, you would be required to have a purple and a red, and the third foot soldier couldn't overlap the red foot soldier weapons.

When making my big apple hack of hyperstone heist I debated changing the foot soldier colors to the turtles in time colors, but I kind of felt like it left part of the hyperstone heist uniqueness to the level. (http://www.romhacking.net/hacks/3011/).
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Old 09-08-2016, 10:10 AM   #31
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Quote:
Originally Posted by bgvanbur View Post
It wouldn't have taken up more cartridge space, it was just convenience. And that stems from how the Sega Genesis does colors using palettes. Technically, the only thing affected by using purple weaponless foot soldiers would be supporting 3 different foot soldiers at once. This isn't an issue since Hyperstone Heist never seemed to have 3 unique foot soldiers on the screen at once anyways. With red weaponless foot soldiers, you would have to have a red foot soldier, one would have to be a shuriken, nunchuck, or flame and the other would be a katana or armguard. By forcing the weaponless foot soldier to be purple, you would be required to have a purple and a red, and the third foot soldier couldn't overlap the red foot soldier weapons.
Right I see.
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