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#1 |
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Overlord
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Location: Sweden
Posts: 10,478
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40th Anniversary of the Legend of Zelda
Last Saturday markeed the 40th anniversary of the release of Legend of Zelda. The video game was first released for the Nintendo Famicom Disc System in Japan on Friday, 21 February 1986. It was later released for the NES in North America in August 1987 and in the PAL Region in November that year. It was also released ofr the Nintendo Famicom in Japan in February 1994.
The game was also released for the Game Boy Advance in Japan in February 2004, in North America on 2 June that year and in the PAL Region on 9 July the same year. |
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#2 | |
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Weed Whacker
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Location: Auburn, WA
Posts: 34,273
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Still no Ocarina of Time HD on Switch (no, the Gamecube version playable on there does NOT count), still no Wind Waker HD on Switch, still no Twilight Princess HD on Switch. No real whisperings of anything new with Zelda going on, to speak of. Just the movie. Still surprised they haven't announced a Link to the Past remake for Switch since they already built the damn engine for it between the Link's Awakening remake and Echoes of Wisdom -- that would be a license to print money, as far as I'm concerned. Especially if they added some extra story content or dungeons. Last edited by Andrew NDB; 02-24-2026 at 01:14 PM. |
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#3 |
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Detoxed Member
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Location: Tokio, Italy
Posts: 11,137
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Nintendo wants to promote the new Mario movie so they're busy extending the Mario anniversary for that. I don't expect much Zelda talk until Fall at the earliest but we'll have some games and tie-in materials whether a remake or new game to go along the hype of the Zelda movie next year for sure.
My first Zelda game as in the summer of 1998 but it was Zelda II for the NES. I was hyped for OOT coming out later in the year so I bought it from a comic book store for like $1.99, and played hours of it. I was a bit too young to get too far, never beat it but loved it. Then a couple of months later when I played through OOT I was amazed the towns from Zelda II were actual people in the game, that's when I became obsessed with the timeline since my reasoning was "oh these sages eventually become town names in the "future" game Zelda 2. |
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#4 |
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Overlord
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Location: Sweden
Posts: 10,478
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#5 | |
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Emperor
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Location: Portugal
Posts: 9,940
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I started with the original Zelda on my brother's NES when I was a little kid in the 90s. Never managed to beat it. Very hard game. The cryptic nature of it is no longer a problem in 2026 where you can quickly look up a walkthrough of it, but only the gamer himself can improve his skills.
My 2nd Zelda was Ocarina. It blew my mind when I was 8-9 years old. First time I played a game with such an epic adventure and where the NPCs had fleshed out personalities and backstories to the point of me developing an emotional connection with them. The best classic 2D Zelda nowadays is A Link to the Past. Th best 3D Zelda is hard to say. I'd say BOTW/TOTK but many Zelda fans will disagree for changing the formula entirely. Quote:
WWHD and TPHD are stuck in the Wii U, a console no one bought, sadly. A Link to the Past does not need a remake. The OG has aged marvelously, unlike Link's Awakening which is a pain to play on the Game Boy nowadays with just two buttons. Plus, graphics in the style of LA remake and Echoes of Wisdom for ALttP? No thanks. |
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#6 |
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Stone Warrior
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Location: St. Louis, Missouri
Posts: 672
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I usually play at least 2 Zelda games per year. Ocarina of Time is my 2nd favorite game of all time and I know where every heart piece is. The only Zelda game that I don't like is Zelda 2. That game is way too brutal and the one time that I did play through, I used a save state every 2 minutes. I am also not too fond of Majora's Mask, but I do like the atmosphere and many other things about it.
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#7 | |||
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Weed Whacker
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Location: Auburn, WA
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#8 | |
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Emperor
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I'm with you. They should just port those HD remasters to the Switch 2. Most 1st party Wii U games got Switch ports, so why not port those two as well? I'm fine with cartoony and childish graphics if it's something like WW, PH or ST which are all original games in an art style that fits them. But remaking previous Zelda titles with completely different art style?! Don't do that. |
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#9 | ||
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Weed Whacker
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Here's DQ IX emulated in 4k: Quote:
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#10 | |
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Emperor
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#11 | ||||
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Detoxed Member
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The only thing that truly triggers my autism is Link not wearing green or his hat in BOTW/TOTK. Drives me insane
I know he can wear the original outfits in the game but that's not the point. In canon Link wore the blue outfit and it's the one shown in promotional art. Quote:
Zelda 1 was fun but confusing, I did enjoy more Zelda II. Link's Awakening never clicked for me, I know it's one of the most loved Zelda's but whatever. OOT Was the first in the series I beat. Quote:
Personally I didn't like the HD remasters too much, Wind Waker stopped looking like a cartoon and looked more like a play doh so I kind of prefer the upscaled NSO Classics one. And Twilight Princess had some characters look absolutely awful. Quote:
I actually don't mind the art style for Echoes of Wisdom since I don't have that preconceived notion. I heard that game ran badly on Switch 1 but on Switch 2 it runs really well. Quote:
I don't feel it needs a remake because in a way it's already been remade. Four Swords Adventures basically has the same map even if the game is different and it looks beautiful. Then with A Link Between Worlds it's basically also another ALTTP reimagining with the map feeling very much the same. |
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#12 | |||||
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Weed Whacker
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What can I say? It was OK. I don't think I enjoyed it as much as ALTTP. I tried to get into Majora's Mask but I couldn't. Too weird and the ticking clock was offputting. Quote:
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Timeline-wise I guess we're suppose to pretend that the Link in "A Link Between Worlds" is actually NOT the same Link from ALTTP or LA, but from hundreds of years later? That seems... needless. Last edited by Andrew NDB; 02-25-2026 at 04:13 PM. |
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#13 | |
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Stone Warrior
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Location: St. Louis, Missouri
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#14 |
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Detoxed Member
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Yeah they retconned A link between worlds to take place much later with a different Link. We lived in a better world before Nintendo published an official Timeline since it doesn't make a lot of sense. Fans who spent countless hours checking the most minute easter eggs Nintendo loves putting in the games was far more fun to follow than now having to explain inconsistencies in the official one.
The problem is they kept making sequels or prequels to OOT & ALTTP which now makes all. I'm not a fan of the official timeline, The oracle games should not be the same Link from ALTTP/LA. And the defeated timeline was just a lazy way to make the 3 sequels to OOT work. |
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#15 |
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Weed Whacker
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And then after Nintendo goes to all that trouble of doing the official timeline through Skyward Sword and a bit beyond, even publishing the compendium/encyclopedia with all of that, they release Breath of the Wild. So naturally, everyone is wondering where that will fit on the official timeline now that there is one, and specifically which branch.
Nintendo's answer to that: "Hahahah... NONE of them!" What? |
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#16 | |
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Stone Warrior
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Location: St. Louis, Missouri
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#17 |
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Emperor
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The Zelda timeline has always been a fan theory kind of discussion. Nintendo making it official was unneeded and they mostly confirmed things most fans had already figured out, anyway. Namely the order in which game takes place in time.
Besides, it doesn't change the fact that most Zelda games are pretty much self-contained. Sure, they will have nods and mentions to something from a previous title, but it's not like you need to play Ocarina of Time in order to enjoy and understand Wind Waker. So what if the Hero of Time is mentioned in the prologue? Hell, you don't even need to play OOT in order to enjoy and understand Majora's Mask. And MM is a direct sequel to it. Video games aren't movies or tv series, and therefore developers should make each installment easy enough for new players to the series to understand things, even if there's mentions and callbacks to previous titles. Especially in an old series like Zelda that has lots of games at this point in time. It would be an unfair and daunting task for a new player to be "forced" to play the series all the way from the OG NES game up until TOTK in order to understand the series. Ocarina of Time... I can understand those who played it many years after it came out not "getting it", but it really was a cutting edge game back in 1998 for the action/adventure genre. A Link to the Past, though? It still hold up. That's peak 16-bit era retrogaming there. A Link Between Worlds is similar to ALTTP for the reasons mentioned but yet, not a remake. The experience ends up being different. I liked it and all, but it took me a week at best to beat it and I don't have much desire to replay it again, quite frankly. I no longer remember a lot of it that well, in fact. My problem with LA's remake is that the graphics and music don't hit as hard as they did on the DX version. The coloured version of the game on the GBC. Which even included an extra dungeon, that had a new version of NES Zelda dungeon theme. Gameplay wise though, LA's remake was great and added much needed QOL features to the game. But it doesn't have the same charm of the original art and music wise, IMO. |
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| Tags |
| 1986, nintendo, zelda |
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