Quote:
Originally Posted by FredWolfLeonardo
The old Pokemon games (especially pre Gen 3) have aged terribly with the enemy AI.
The actual world-building and monster collecting is awesome, but the enemy AI is awful and makes me cringe because it makes the games far too easy. In the past, kids wouldn't have noticed as much as they were still figuring out the game mechanics.
As a competitive Pokemon player, the old games feel unplayable to the point where I've only been able to play them by doing ridiculous challenges like "can you beat Pokemon Red with a Magikarp".
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They're all like that though, if you're talking about the random trainers you fight on routes through the game. They all usually just have 2-3 pokemon and weak attacks, or the same pokemon over and over (like two Zubats or something on the same team, lol), they really only exist to give your team exp. to be strong enough to face the Gym leaders and Elite 4. Even the modern games like Scarlet/Violet are like that. Nobody expects to lose against the random Bug catcher boy or the swimsuit girl on a surfing route.