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Old 03-24-2005, 02:08 AM   #981
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Quote:
Originally Posted by Barkworm
BTW, did anyone else read about Soul Calibur III being PS2 exclusive? I've heard this from several sources now.
I heard that it was an early April Fools joke too. Why would they waste III on the gen when it will be about dead by then, and why would they do it when the Gamecube version sold the most copies. If for PS3.....I could almost believe it, but there is no way in hell that is true. It's just crazy.
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Old 03-24-2005, 02:08 AM   #982
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That'll be some BS right there... SC3 being PS2 exclusive, seeing as the GCN version matched the Xbox and PS2 versions combined in sales, and then some.

I keep ranting to people about PSP, and how it's not going to bring anything new to gameplay. Hell, all the launch titles are just reworked PS2 games. I saw them in the cases. And 50 bucks for a portable Spider-man 2 game? That's some BS right there too.

You know what though? I've got my DS, and as long as I get my Revolution that's all I'll ever need for gaming.

In the DS's defense, PSP has a LOT of ground to cover in the US. And with its games priced so high, I bet DS game sales are going to be higher, with GBA sales even higher then that.
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Old 03-24-2005, 02:12 AM   #983
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One can hope. I'll never loose hope.
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Old 03-24-2005, 03:14 AM   #984
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I saw the PSP discs on Tuesday.The Walmart where I live already had them in the display case on tuesday.

They had the PSP also in the display case to.
Most of the games are remakes of old PS2 games.
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Old 03-24-2005, 12:20 PM   #985
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Funny thing? I STILL haven't seen a demo unit anywhere. Anyway, guys... back to Nintendo.

Where's the Revolution specs? We know who's making the chipsets, we know their code names, and we know developers have kits already... so why haven't stats been leaked?

I'm with Iwata when he says they arn't going to be an important feature in next gen hardware, but I wanna start getting an idea of how much it's gonna cost.

I'm guessing IBM's going to use their Power PC core, more then likely a variant of the G5, and they'll pry have 2 processors in it. Ninty seems to be fond of 2 processors after all, with the N64, DS, and GBA carrying a dual set up.

As far as ATI's chip... I'm really out of touch with their new cards. Guess I'll have to start digging.

A little over a month till E3 guys .

Edit: Turns out SC3 really is PS2 exclusive. Namco just pulled a SEGA. Basicly, I'm getting the feeling that no matter HOW well a game sells on a Nintendo system, developers are always gonna give us the shaft.

Last edited by Kid Icarus; 03-24-2005 at 12:43 PM. Reason: Update
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Old 03-24-2005, 01:04 PM   #986
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Quote:
Originally Posted by ThirdMarioBro
I heard that it was an early April Fools joke too. Why would they waste III on the gen when it will be about dead by then, and why would they do it when the Gamecube version sold the most copies. If for PS3.....I could almost believe it, but there is no way in hell that is true. It's just crazy.
It's not an April Fool's joke. Check out IGN, they already have videos for it.
EDIT: Ooops, didn't see Gwg's response.
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Old 03-24-2005, 01:38 PM   #987
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God dammit I quit. It sells the best and they put it on the system where it sold the least. Just forget it I quit. To hell with Namco, to hell with the console war, to hell with third parties.

We sell the most and we get f*cked over. Sony probobly paid them to do this. Farewell Soul Caliber. You were fun while you lasted. Now you're on a sh*tty platform with texturing worse than the Dreamcast.

Shows just how much support we're gonna get next gen when Namco won't even put their fu*king fighting game on the platform where it sold most. I'm through with their sh*t forever.

Soul Caliber was the only tournament fighter I had since Street Fighter died. Now i have nothing. All the tournaments will switch over to SCIII and I'll have nothing whatsoever. Now what? To hell with you Namco.
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Old 03-24-2005, 02:51 PM   #988
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Find a ROM for that Street Fighter collection?

Or we start up a HUGE group of gamers that want SC3 multiplatform. I know there's some Xbox gamers, and PS2 owners, that are pissed at this. If we can turn this into a videogame thing, and not just a Nintendo thing, it'd work a lot better.

And again, total crap.
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Old 03-24-2005, 02:52 PM   #989
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Wow. That is a really stupid move on Namco's part. Really stupid.
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Old 03-24-2005, 03:17 PM   #990
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GWG and ThirdMarioBro: Why don't you both get Nintendo tattooed to your asses and then you can kiss each others.
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Old 03-24-2005, 04:51 PM   #991
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GWG and ThirdMarioBro: Why don't you both get Nintendo tattooed to your asses and then you can kiss each others.
Okay, now that was totally uncalled for.
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Old 03-24-2005, 05:00 PM   #992
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Let's be nice, people.
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Old 03-24-2005, 05:01 PM   #993
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Back on topic, Namco is stupid. What a horrible move on their part. I think it's funny that Xbox fans get a double shaft on the whole Soul Caliber thing though. First they get stuck with Spawn as their extra character, and now they don't even get the new one. Priceless!
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Old 03-24-2005, 06:03 PM   #994
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True, they got it worse than NIntendo fans did. This is total bullsh*t. The fact that Namco would even put a game like that on any current generation console is the stupidest part,especially when they're all going to be on their last breath by that time. If it was on PS3 cell processor, then I'd partially get it, but choosing to put it on current gen consoles, and then the one of the three where it sold least is just absurd. Sony probobly offered a cash incentive for them to waste this on this generations last breath.

Hopefully they'll learn their lesson when Xbox 2's launch completely smothers any hype SCIII would have had.

I'm going to go stir up some crap on Xbox and Nintendo message boards and see if we can't get some kind of gamer revolt going like Gwg said. Soul Caliber is a multiplatform game, and it should stay that way.

*edit*

More bad news
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The new action/platformer game will feature a new lead character with a dark story.
SEGA of America, along with SEGA Europe Limited, today made the official announcement of a new spin-off from the Sonic the Hedgehog series, Shadow the Hedgehog. The game, which is being developed at SEGA Studio USA under the direction of Takashi Iizuka, will allow players to collect weapons, vehicles, and objects to play through over 50 missions.

Shadow the Hedgehog, first introduced in Sonic Adventure 2, is a character tormented by a dark past, struggling to discover his true identity. In the game, Shadow, caught in a complex battle between aliens, the G.U.N. army, and Dr. Eggman, discovers that he may be the very element that will tip the scales between good and evil forever. "Is he an android created by Dr. Eggman? Is he the original Shadow simply suffering from amnesia? Or is there an even more sinister explanation?" asked SEGA in a news release.

"Since we first introduced him in Sonic Adventure 2, we have wanted to feature Shadow in his own game. We maintained Shadow as a mysterious character and now fans can control his destiny by engaging in a unique gameplay experience that offers a multitude of possibilities!" said Shadow the Hedgehog Director Takashi Iizuka.

"The Sonic franchise has sold more than 38-million units worldwide and SEGA plans to support this new brand with a complimentary lineup of new Sonic products across all platforms in 2005. We expect Shadow The Hedgehog to be a cornerstone title in this strategy as well as a new and dynamic brand for SEGA," said Scott Steinberg, SEGA of America's Vice President of Marketing.

Shadow the Hedgehog is set for a Winter 2005 release on all current-generation platforms.

source: SEGA of America - Press Release

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Well that seals it. Sonic Team isn't even making the game which assures it will be garbage. Sega of America hasn't produced anything of much relivance in years, so I don't have high hopes for this. Weapon collecting? Give me a break.
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Old 03-25-2005, 04:46 PM   #995
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I feel the need to play Super Mario RPG, but sadly I don't own it. So does anyone know a good site for Super Nintendo and Nintendo Roms that might include this game.
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Old 03-25-2005, 08:41 PM   #996
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I'll PM you if/when I find something.
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Old 03-25-2005, 08:43 PM   #997
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Super Mario RPG has this special chip inside that emulators can't emulate for some reason. They did find a way to do it, but with only the Japanese version.
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Old 03-25-2005, 08:46 PM   #998
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??? I never had a problem with it for some reason. Maybe it was a patched version.
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Old 03-25-2005, 08:57 PM   #999
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I own the game but i've also played it on an emulator and it worked fine.
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Old 03-25-2005, 09:09 PM   #1000
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I own the game too, but the battery died, so I went to the Rom to finsh.

Now, I've been poking around the web and I'm finding some interesting stuff. Here are some quotes from other message boards. I did not write them, and they express some opinions from various people from various parts of the country.
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"This is not anti-PSP. This is not pro-DS. This will end up turning into a flame war and for that I apologize, however I can't help but post my observation.

Maybe the PSP isn't selling as well as EB and Gamestop would have you think. Sure, PSPs are sold out or low stock at GAME stores. Where gamers who want systems would think to go first. But everywhere else?

I can't speak for everywhere, but the Meijers that is right next to me on a BUSY intersection, across from an EBGames, is STOCKED with PSPs. Like when I went tonight, I seriously saw a pile of no less than 20 units behind the display case. It appeared as if only about 8 or 9 had been sold. So unless they restocked like a mofo, Meijer didn't sell very many.

This is one store, and I realize this, but I'm curious if anyone else has looked at their local wal-mart/target/meijer. EBGames is like a minute away from EBGames, so if anyone went to EB and found them sold out, I'd assume they would go to Meijer. If this is the case, not very many people were looking for PSPs.

Only time will tell, but just an observation. Try not to begin flaming too fast, Nintendo fanboys. And try not to get too defensive too fast, PSP fanboys.

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interesting.......here's more
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I was at Wal-Mart early today and they didn't appear to be selling well at all. There was a glass case packed with about twenty and it looked like only 3 were missing (bought). PSP is an awesome system, but it just won't be able to stand up to the DS in sales figures. DS has a 4 month head start, a cheaper price, and, though we hate to say it, more kid friendly, and that's where most of the handheld market is.
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Ah ha, so now people are starting to realize what the difference is
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Well I'm just south of you there in Louisville and the stores around here are chock full of them and games with few takers. The 'game chain' stores in town are sold out due to rampant pre-ordering for months, but everyone else can't seem to part with much at all. I was out today getting a game and that's why I knew this.

I mentioned it in another thread too about this but figured since you brought it up. Also I notice Sony fans trying to say there are twice as many units right off, but really that's still no excuse. DS itself started with 500k and had another 100k or so a week through Christmas to be over 1mil and beyond. Pre-orders yah they were booked through Christmas, but also these stores now flooded with the PSPs...NONE had a DS anywhere I went until like mid-January going into February. So I don't think a matter of 500k extra day one really had much to do with it, and neither does the good quality of the unit, or whatever else... it's the price, it's too high and people in this day and age are attracted to the prettier deal.

DS=$150+game is $30(for most)
PSP=$250 and game is 40 or 50.

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Sooo, maybe things aren't going half as well as Sony thought. It's early, but by this time DS had completely been wiped out in preorders alone, and it stayed wiped out all through late Janurary. Still early, byt a damn good sign.
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