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Old 12-16-2008, 10:25 AM   #1
Patraw
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Original Gameboy TMNT trilogy bosses

There's been some interest in the bosses, in other threads, so I put these together yesterday, from my screenshot archives, so that everybody can see 'em all and compare.


TMNT: Fall of The Foot Clan



TMNT II: Back From The Sewers



TMNT III: Radical Rescue

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Last edited by Patraw; 12-16-2008 at 10:28 AM. Reason: fixed image URLs
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Old 12-17-2008, 12:15 AM   #2
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Haha cool to see a Cyber Shredder, cause now in the new cartoon we really have a Cyber Shredder! And did you noticed that Bebop doesn't have his Nose ring in the second game!
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Old 12-17-2008, 08:41 PM   #3
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did not know scale tail was a game boss what type of attacks did he have
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Old 12-17-2008, 09:21 PM   #4
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Scale tail uses his tail like a whip and spits out this pellet that creates a spike of fire on the ground and depending on where you are he either tries to suck you into the spike or just whips you with his tail. pretty easy once you know his pattern.
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Old 12-17-2008, 09:34 PM   #5
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Am I alone in thinking that Fall of the Foot Clan had the best game sprites of the three?
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Old 12-17-2008, 10:56 PM   #6
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Graphically, I disagree. The latter two games made better and better use of what they had to work with. Artistically, I like the Fall of the Foot Clan sprites the best, though.
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Old 12-18-2008, 01:56 AM   #7
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Bebop looks funny in the Back to the Sewers game. Everytime you fought him, he would laugh.

And it was Rex-01, I knew it. thanks for the screen caps. they helped.
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Old 12-19-2008, 10:01 AM   #8
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I think Back From The Sewers has the best sprites/artwork, but then it should, due to it having twice the memory (2 megabits) of Fall of The Foot Clan and Radical Rescue (1 megabit each).
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Old 12-19-2008, 06:24 PM   #9
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How dar e they portray Rex-1 as a bad guy...HOW DARE THEEEEEEY!
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Old 12-19-2008, 06:29 PM   #10
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I never knew Rex-1 was in the game..how do you get to him?
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Old 12-19-2008, 06:36 PM   #11
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I remember I could never beat that Rescue Stage in the Fall of the Foot....
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Old 12-19-2008, 07:47 PM   #12
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I was never any good at games, and still haven't beet all the TMNT games but I have almost all of them. All but the Radical Rescue, and Tournament Fighter for Sega or old school NES.... oh and I guess the PC game, but I heard that one wasn't that good.

SWEET screencaps though!! how do you get them off of gameboy?
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Old 12-19-2008, 08:41 PM   #13
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I really like the boss sprites from Fall of the Foot Clan. They are very detailed and toon accurate. Even better than the first two NES games, IMO!
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Old 12-20-2008, 09:49 PM   #14
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oooh, I had all three of these games. I only have the last two still. Though I have the first one as a ROM.

I have to say that the sprites of the third game was the superior one. Also, the way the characters moved and attacked looked massively better than the predecessors.

I also want to add that the third game (Radical Rescue) is one of the most original TMNT games ever.
It was non-linier, unlike most TMNT games.
It didn't even follow the series. It was like it's own seperate universe. And the TMNT had a more Mirage-esque appearance rather than the classic look from the show.
Each turtle had their own special skill that allowed them to help you progress through the game. Mikey can glide through the air. Leo can bust through floors. Raph can go into his shell and fit through narrow passage ways. And Don can climb walls.

I think the most interesting aspect is that you only play as Michelangelo in the start of the game. The rest of the gang (including Splinter and April) all got captured by Shredder while Mikey was out at a pizza joint. So it's up to Mikey to save them all, one by one, with each turtle skill helping you advance further.

The game even had passwords so you can continue at your last point. No other classic TMNT game had that.

Last edited by Ryona; 12-20-2008 at 09:55 PM.
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Old 12-22-2008, 10:15 AM   #15
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MrPliggins: If you never see Rex-1 in Back From The Sewers, that's actually a good thing--it means you haven't lost any of your turtles. You'll only fight him if you've lost one, or more, of your green teens, in which case you fight Rex-1 to release one of them from prison at the end of each act (level). If you beat him, one turtle goes free, if you lose, you get nada (the fight is timed). If you have all of your turtles, you instead get a bonus pizza-collecting stage at the end of each act (which refills some, or all, of your life meter, depending on how well you perform). An example of how it might work:

Act 1: You don't lose any turtles.
Bonus Stage: Pizza collection
Act 2: You lose Raphael while fighting Bebop.
Bonus Stage: Rex-1 battle--you lose, Raphael stays in prison.
Act 3: You lose Michelangelo to a swarm of Mousers.
Bonus Stage: Rex-1 battle--you win and get to release either Raphael or Michelangelo from prison, but not both.


BoggleKng: There are no rescue stages in Fall of The Foot Clan, if you lose a turtle, he's gone for the duration of the game. There are secret bonus games (number guessing with Splinter, shuriken picking with Krang, and skeet shooting), but no way to get your turtles back. The bonus games do refill your life meter though.



Canadian Turtle: I got the screencaps a long time ago using the Game Boy emulator VirtualBoy. I've got screencaps of all the bosses and enemies to use as reference material in the event I want to sculpt any of them--for example, I used my screenshots of Scratch to make my Scratch mini figure for the last TMNT custom contest here.


Ryona: I agree that Radical Rescue is something special and agree with your comments. I like that they did something different, rather than churning out another cookie-cutter, Final Fight-esque, Foot Soldier whack-a-thon. It's almost like a stripped-down Super Metroid or Castlevania: Symphony of The Night. I didn't like that they stuck Leonardo on the cover of the game though--Michelangelo is the star, and has to save everyone else, he should have got the cover. And I'm not even a Mikey fan or anything, I just think he didn't get his due in that regard.
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Old 12-22-2008, 11:22 PM   #16
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Thanks for the description..I think I did get to the Rex-1 stage before, but I didn't realize it was him. I just thought it was a random robot. Hard to remember, it's been so long since I've played it!
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Old 12-22-2008, 11:48 PM   #17
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IMO The classic game boy needed a Final-Fight-ish Foot Soldier whack-a-thon, and all 3 games failed to deliver. I mean, we needed a cool game like the GBA TMNT game, not ones where you take damage just cause the enemies touch you and everyone dies in one hit. It was almost like Mario Bros with weapons...
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Old 12-23-2008, 12:19 AM   #18
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Quote:
Originally Posted by Archon_Turtle View Post
How dar e they portray Rex-1 as a bad guy...HOW DARE THEEEEEEY!

Don't you remember in "New York Shiniest," Shredder got an idea to get to the turtles by using clones of Rex-01? And Rex-01 did the job of an officer, but I do see your point.
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Old 12-23-2008, 01:02 PM   #19
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I had the first two, whichever one started with Baxter was the easier one.
I loved those two, thanks for bringing up some lost memories.
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Old 12-23-2008, 02:36 PM   #20
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Did Scale Tail appear anywhere else or was he just an action figure?
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