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Old 02-09-2009, 04:48 PM   #301
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Wow... How could any of you have a problem with the movie look of the TMNT? Seriously.
The way they look in the new movie is perhaps the closest interpretation of the Mirage TMNT look that I've seen in a long time.
With a game that has zero ties to any one form of turtles they have freedom to do it in any style they want. Why everyone's pissed is they fail to see why they would use the movie designs over a mirage comic style when the option is there. This is the first console turtles game in history that has that kind of freedom and isn't tied down to "Cartoon" or "movie". The only reason they picked the movie style was because the team working on saw the new movie and were impressed with it.

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Have any of you seen what the TMNT looked like in the mid 80s? Pretty much like the 2007 movie turtles (minus pupils and color-coded masks).
I can't agree with you there. The movie turtles look more like lizards then turtles and I know that's a lot of people's problems with them. I personally don't mind them being skinny and agile but their face is what bugs me.
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Old 02-10-2009, 08:25 AM   #302
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Like I said, people like the Turtles, Casey, Karai and such might be like the movie, but the other non-movie characters might have either Mirage or 2K3 designs.
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Old 02-11-2009, 12:49 PM   #303
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Y'know, I've realized something interesting... stupid, but interesting.

I recall prior to the 2007 film's release, I recall reading comments on various sites about how people who were fond of the previous three movies (or any combination thereof) refused to see the new one because Bebop, Rocksteady, and/or Krang were not in it. Because, y'know, obviously those three characters were the highlights of the previous movies... oh wait.

Now, I'm seeing the same thing with this game. Comments indicating fondness for Tournament Fighters are saying they will only play Smash-Up if Bebop, Rocksteady, and/or Krang are in it - despite neither Bebop nor Rocksteady being playable in the three Tournament Fighters games, and Krang only being an unplayable boss in the Genesis version.

As much as I'd like to see any of these three characters in Smash-Up, I don't think it should be a reason to play the game whether they are included or not.
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Old 02-11-2009, 02:33 PM   #304
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Has anyone been saying that here? I should hope our fellow members are more intelligent than that.
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Old 02-11-2009, 02:37 PM   #305
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I don't think so. These are like, general gaming sites and soforth.
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Old 02-13-2009, 06:50 AM   #306
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So, this is just opening animation, right? I can tell that this is the part based on the Rough House Fight Test you've all been talking about. I'd kinda hate to think that the action will regularly be interupted by these on-screen onomatopoeia as if this was a '60s Batman episode.
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Old 02-14-2009, 03:20 PM   #307
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So, this is just opening animation, right? I can tell that this is the part based on the Rough House Fight Test you've all been talking about. I'd kinda hate to think that the action will regularly be interupted by these on-screen onomatopoeia as if this was a '60s Batman episode.
It's just a teaser trailer. That's not actual gameplay and, well, pretty much that whole fight between Raph and Leo in the trailer was largely based on the second half of the Rough House Fight Test. Check out the video below. The trailer and the test will really start to resemble each other about 56 seconds into the test.

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Old 02-15-2009, 06:34 PM   #308
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Man I would love to play this. I realy would. But I don't own or plan to own a Wii. So my PS3 and I seem to be coupletly screwed. Thanks Ubi.
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Old 02-17-2009, 11:45 AM   #309
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my adrenaline ses verytime i think bout playing this game i cant wait
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Old 02-26-2009, 01:24 PM   #310
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I'm a pretty massive fan of the Smash Bros franchise and I dig Brawl quite a bit, so I am really looking forward to this one.

It is a little disapointing to see the movie designs at the front, not that I have any problems with them, I think the turtles look fine and that the movie design is Splinter's best look and most fitting for a fighting game. But I worry for Shredder because I think the movie design they used for him(the one shown in the toys) looks mediocre and I'd really love to have a comics style Shredder, sleek and sharp, rather then a Ninja Porcupine with massive spikes on his shoulders. I pictured him looking like Sheik in terms of movement, but Shreddered up.

Not really interested in the items, I turn them off. I'm hoping the stage interactivity is limited or there are at least one/two stages without goofy stuff like Alligators leaping from the ground and eating you.

Curious to see the level design too. The Sewer level looks like there isn't going to be any way to KO off the stage like in Smash. I know the default option was having a health meter. I wonder what playing with a Smash-esque game thats built to utilize a healthbar will be like.

As for as the roster, I'm already satisfied. Call me boring and old fashioned, but Shredder + 4 turtles + Splinter is all I need. However that certainly won't be it. Casey is likely a shoe-in, perhaps Movie-Style April and Karai? Perhaps without the giant heads from the movie. I'd much rather Leatherhead over anyone else as far as big characters go. Slash would make sense because having a villain opposite to the turtles would be cool. Mutant Raph from volume 4 might be neat, maybe as a power up from an item or something.

This game reignited my passion for turtles, which was huge when I was a kid and came back a little during the last movies release. Since I read about it at NYCC I've now read volumes 1,2,4 of the Mirage comic and some of Tales of the TMNT and bought the Neca set. I'm massively pumped for this and having 2 of my best friends be both people I play Brawl with AND people who dig TMNT, there will be a lot of Ninja Brawls come September.
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Old 02-26-2009, 01:33 PM   #311
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I'm just wondering why we haven't been given any confirmed characters past the original five at this point....?
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Old 02-26-2009, 07:45 PM   #312
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I'm just wondering why we haven't been given any confirmed characters past the original five at this point....?
Well, the tentative date isn't til September and in the interviews they've all but said we will have Shredder. Probably a marketing ploy to snag some pre-orders or what-have you before revealing the full direction of the came and its cast.

This game is likely an automatic buy for me, so I'm not that concerned with the roster. Shredder is enough to placate me, everything else is gravy.
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Old 02-27-2009, 06:48 AM   #313
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Curious to see the level design too. The Sewer level looks like there isn't going to be any way to KO off the stage like in Smash. I know the default option was having a health meter. I wonder what playing with a Smash-esque game thats built to utilize a healthbar will be like.
It'll be like playing Jump Superstars on the DS. It's a really fun game that kind of combines Shonen Jump characters and Super Smash Bros. gameplay, but there is a "lifebar" of sorts. The more damage you take, the less colorful you are. You get KO'ed when you're fully B&W.

I highly recommend it or the sequel Jump Ultimate Stars (which has online multiplayer). You'll need to find a guide on IGN or GameFAQs or something if you can't read Japanese, though.

Jump Superstars: http://www.youtube.com/watch?v=hxNX8dYHg3E

Jump Ultimate Stars: http://www.youtube.com/watch?v=6flRdu-AJm4
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Old 02-27-2009, 10:32 AM   #314
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It'll be like playing Jump Superstars on the DS. It's a really fun game that kind of combines Shonen Jump characters and Super Smash Bros. gameplay, but there is a "lifebar" of sorts. The more damage you take, the less colorful you are. You get KO'ed when you're fully B&W.

I highly recommend it or the sequel Jump Ultimate Stars (which has online multiplayer). You'll need to find a guide on IGN or GameFAQs or something if you can't read Japanese, though.

Jump Superstars: http://www.youtube.com/watch?v=hxNX8dYHg3E

Jump Ultimate Stars: http://www.youtube.com/watch?v=6flRdu-AJm4
I'm at work at the moment, but I will give those a watch and I will totally give the game a try. Those are both on the DS? If so I'll give them a play this weekend.
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Old 02-27-2009, 12:10 PM   #315
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I'm at work at the moment, but I will give those a watch and I will totally give the game a try. Those are both on the DS? If so I'll give them a play this weekend.
I found Jump Superstars at Best Buy alongside a few other imported games, but you may have to order them online to get them.
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Old 02-27-2009, 12:28 PM   #316
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I found Jump Superstars at Best Buy alongside a few other imported games, but you may have to order them online to get them.
My local BB doesn't sell import games as I recall, but I have a flashcart for my DS so that will suffice for giving it a test run.
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Old 02-27-2009, 05:38 PM   #317
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Gamesradar has a new preview for the game up. They also have a few super mega ultra buttrape resolution screens for this game. They're insanely huge. I shrank them for this post.





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First footage of the new R rated TMNT movie.
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Old 02-27-2009, 06:06 PM   #318
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LINK to above:

http://www.gamesradar.com/wii/teenag...27134353523021
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Old 02-27-2009, 07:02 PM   #319
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Oops, forgot to post the link. Thanks!
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Old 02-28-2009, 12:27 AM   #320
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Gamesradar has a new preview for the game up. They also have a few super mega ultra buttrape resolution screens for this game. They're insanely huge. I shrank them for this post.





I just think it's hilarios that raph's getting screwed in the two pictures with the Crocodile.
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