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Old 01-24-2009, 05:56 PM   #101
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Well...considering that's what the game was designed for the next-gen, I don't see how you can find it very surprising. PS2 and Wii versions of third-party multi-platform games haven't turned out very well for a long time now.
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Old 01-24-2009, 07:58 PM   #102
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Kombo scored an interview for the Ghostbusters game (the good one, not the crappy Wii game). Any questions you want me to pass alone to the team?
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Old 03-14-2009, 11:22 PM   #103
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Has anyone seen the Spider Witch boss gameplay that was on GTTV this week?

All my hype and excitement for this game...completely down the toilet.
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Old 03-15-2009, 12:17 AM   #104
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Everyone at Giant Bomb seems to think the Wii version will be more fun.
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Old 03-15-2009, 12:33 AM   #105
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I don't get what was so wrong with it?
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Old 03-15-2009, 12:50 AM   #106
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It looked f*cking terrible? From the choppy animation and horrible frame-rate, to the ugly level design and the boring looking "hold down the fire button" gameplay? What wasn't so wrong with it?
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Old 03-15-2009, 03:58 AM   #107
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Looking at it again, you're totally right. But do realize that I'm viewing this one through the hazy fog of the nostalgia filter. It could be two steps off the NES Ghostbusters game and I'd still jizz my pants for the storyline alone.
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Old 03-15-2009, 04:02 AM   #108
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The frame rate is the thing that really hit me when I saw some stuff on this on Youtube. It was only about 15 seconds of the stuff, but something really felt off about it. It was just... jerky? Hopefully they'll be able to polish it up in the next few months before release.
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Old 03-15-2009, 10:16 AM   #109
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Quote:
Originally Posted by ThirdMarioBro View Post
Looking at it again, you're totally right. But do realize that I'm viewing this one through the hazy fog of the nostalgia filter. It could be two steps off the NES Ghostbusters game and I'd still jizz my pants for the storyline alone.
I think it's safe to say that most of us are viewing it through that filter. The difference for me being that I'm willing to admit it looks bad when it comes to a game. If it was some terrible looking movie, I probably wouldn't be able to contain myself.
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Old 04-10-2009, 01:00 PM   #110
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New Preview : http://ps3.ign.com/articles/971/971810p1.html
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Old 04-11-2009, 09:12 AM   #111
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I'd be more inclined to be positive about it if it wasn't from IGN, and it wasn't Miller doing the preview, but I'm going to say that I'm still (extremely) cautiously optimistic.

I watched the movie last night after watching the short interview Giant Bomb put up yesterday, so I'm in a more forgiving mood for the franchise right now.
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Old 04-11-2009, 08:42 PM   #112
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Gametrailers Interview:

http://www.gametrailers.com/player/47861.html
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Old 04-11-2009, 09:16 PM   #113
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I love the fact that you've got to capture bigger ghosts, then actually pick up the trap. I don't know why, but that just seems like the greatest thing they could have possibly done.
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Old 04-12-2009, 03:42 AM   #114
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This is probably the first time my two most anticipated games have been licensed titles (the other being Arkham Asylum).
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Old 05-06-2009, 07:30 AM   #115
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http://kotaku.com/5242106/sony-now-p...ses-threatened

Seriously?
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Old 05-06-2009, 08:18 AM   #116
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Thank goodness it's not another indefinite delay at least... As long as it comes out no later than they've delayed it already, I can wait my turn.
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Old 05-06-2009, 08:36 AM   #117
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It's been updated to say it's PAL only. I guess Atari is still doing the NA release on all platforms. Thank Christ, because there's no way I'd buy it for the PS3 when I know the 360 version is coming. That move will probably piss off a lot of 360 and Wii fans in Europe, though.
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Old 05-06-2009, 08:36 PM   #118
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Why? I don't see how the existence of a Xbox 360 version equals an instant purchase considering the game was developed with PS3 as the base platform. There's likely no discernible difference between the two, but still.
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Old 05-06-2009, 08:46 PM   #119
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I heard this junx is coming out on PSP, as well. Only caught a glimpse of the article, though.
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Old 05-06-2009, 08:48 PM   #120
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Originally Posted by ThirdMarioBro View Post
Why? I don't see how the existence of a Xbox 360 version equals an instant purchase considering the game was developed with PS3 as the base platform. There's likely no discernible difference between the two, but still.
Because with only a month to release, the 360 and Wii owners who wanted to play it now get denied for God knows how long? I thought that was pretty f*cking obvious.

Unless you mean I'd never get it for the PS3, and that reason is also super f*cking obvious. You know exactly what it is.
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