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#21 |
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Mad Scientist
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Indeed they would... with the two arcade games thrown in for good measure. But I doubt it'll happen. For that matter, what's with this topic? It kinda makes it sound like such a thing is actually being made, but to my recollection, it isn't. Did I miss something?
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#22 | |
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Mad Scientist
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#23 |
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Wacky Action
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Yeah, if you missed something, we all must have... which we didn't.
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#24 |
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Second Gear
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It'll come out when there's more than 100 people who still like Ninja Turtles and actually give a sh*t about owning all the games.
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#25 | |
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Stone Warrior
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the only way that would work is if they were combined in a way.
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#26 |
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Dare To Be Stupid!
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DUDE!!! i wouldnt have said it if i knew everyone was gonna repeat it. lol.
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#27 | ||
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Mad Scientist
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#28 |
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Hench Mutant
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How about a TMNT collection with the TMNT 3: Manhattan Project using Arcade Graphics as Special edition Bonus. In addition to that, the other Arcade Games, Hyperstone Heist, and TMNT (The evil NES platformer TMNT game.) If they remake it with better 2-d graphics it would be awesome.
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#29 | |
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Mad Scientist
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#30 |
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Mad Scientist
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#31 |
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Stone Warrior
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an updated Manhattan Project would be cool because then the first level (which is the beach) would be awesome as far as graphics go. I would definitely support that.
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#32 |
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Hench Mutant
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Manhattan Project doesn't get much respect. An updated (2-d or 3-d) would look great for a great game.
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#33 |
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Stone Warrior
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A TMNT game compilation title would be cool, but I don't think it'd happen due to Konami having to emulate multiple engines/systems (NES, SNES, Genesis, Arcade, and even Gameboy) to accomplish it.
The most realistic scenario, in my opinion, would be just the arcade versions of TMNT the Arcade Game and TMNT: Turtles in Time on one disc, as the arcade engine(s) was developed by Konami, so they presumably own the corresponding hardware rights, and wouldn't have to finangle with Nintendo or Sega for their NES/Genesis/SNES/Gameboy engine rights or risk litigation with doing their own emulation of Nintendo/Sega systems. And, lastly, Konami would almost certainly have to work out a new licensing agreement from Laird & Co. to re-release them, which might not float if Ubisoft has anything to say about it. Bottom-line: It'd be cool if it could be done, but I think there's a fair amount of hurdles that Konami would have to jump through first.
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#34 |
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Hench Mutant
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Well the Megaman collection games had to emulate Snes, NES, and PS1 engines for their Megaman Collection games. But Megaman is a Capcom original and doesn't need to do the liscense stuff. That saved them some money.
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#35 | ||
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Mad Scientist
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Still, you make a good point, in that the emulation of those systems isn't necessarily a hurdle.
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#36 |
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Stone Warrior
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I'm not saying it's hard to do the emulation; I'm saying Konami would have to be careful with how they went about it to avoid litigation. Nintendo/Sega own many patents pertaining to their home consoles, if anyone infringes on those patents, intentionally or otherwise, they could be in for a world of legal hurt. The best, and safest, thing to do, is to get Nintendo/Sega's permission/support for the project, even if that includes paying them a fee to do so. While it is possible to emulate a given game system without infringing on any patents, that also involves additional work/expenses for the developer in creating their own engine(s) to do so--that could very well be time/effort Konami isn't willing to expend.
The point I'm trying to make here is that Konami would almost certainly have to go through several parties to get such a compilation title released, each of which would want a piece of the profits, and may even be antagonistic towards the project, thereby decreasing Konami's own take, which might make it not worth the effort in time or finances. If you own an intellectual property, like Capcom does Mega Man, then yes, things are simpler, but you still have to deal with your games being on someone else's architecture if you don't own the hardware/engine the games initially appeared on. Again, I think it's a good idea, but I don't know how feasible/economical it would be from Konami's perspective.
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#37 |
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Mad Scientist
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Hmmm, when you put it that way, it does sound like it'd probably be more trouble than it's worth. Plus, there's the whole thing with the music and sound effects, as well (since in both the unlockable arcade games in the 2k3 games as well as the X-Box Live versions of the arcade games, it seems that the music was replaced).
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#38 |
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Hench Mutant
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Seeing that an "official" collection is unlikely to be made. How about fanmade TMNT games? Do they exsist?
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#39 |
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Wacky Action
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The Chinese Amazon sells a CD with emulators and all emulated 20th century TMNT games.
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#40 |
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Hench Mutant
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but buying emulators and roms is illegal... I think... Slightly mopre illegal than over 90% of all the MUGEN, Beats of Rage, and the other fighting/sidescrolling beat-em up engines have to show...
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