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Old 03-10-2009, 09:38 PM   #41
Raven
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Damn! Thats really starting to shape up.
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Old 08-19-2009, 10:10 PM   #42
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Haven t done much with it as my HDHD taken me to try other things:




But been trying to get a more TMNT 1 shape




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Old 08-20-2009, 11:14 AM   #43
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This is looking awesome!
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Old 08-25-2009, 12:10 PM   #44
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Looking good so far!! just take your time!
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Old 12-07-2009, 02:48 PM   #45
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Not much of an update, but now I'm on winter Break, so I bought some fabric and mad a new bandanna....sorda




Last edited by eledoremassis02; 12-09-2009 at 12:03 AM.
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Old 12-13-2009, 02:12 AM   #46
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excellent work on this, I know how much work goes into this sort of thing and can really appreciate your diligence in sticking it out.
here are the eyes I'm making for you,

these ones didn't pass quality control as there are tiny air bubbles trapped inside the cornea. (I'm making them with a recessed iris for 3D realism) Don't worry I solved the problem and yours will be crystal clear. my question to you is how much flange of the flat part do you want me to leave on? I'll trim the rest away to save on postage problems. PM me with your thoughts.
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Old 12-13-2009, 09:51 AM   #47
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wow those look awesome!

Hmm, I think around the same amount you cut for the last one as it wood give enough room for positioning and such.


like this

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Old 12-13-2009, 10:11 AM   #48
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Looking good, looks like its smoothed out nicely. Impressive!
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Old 12-13-2009, 10:12 PM   #49
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Cool! Looks like you got it goin' on and you're doing an animatronic head to boot.

below is something that I was working on back in 06 and it's been laying around ever since. It's a life size head sculpt and I've been thinking about finishing it but I'd have to go about doing the shell a different way. That would take massive amounts of clay.
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Old 12-14-2009, 12:41 AM   #50
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great this looks awesome. the animatronic head is mine, you should also check out the way I did my shell, it was easy and looks great. thread is here,
http://forums.thetechnodrome.com/showthread.php?t=28696
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Old 01-05-2010, 03:04 PM   #51
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happy holidays. here's the eyes i made you, they are on their way to you.
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Old 01-15-2010, 03:00 PM   #52
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New eyes put into the sculpt. I needed to re work/ reposition the eyes anyway.

Here you go!






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Old 01-15-2010, 05:39 PM   #53
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That.... is really cool.
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Old 01-16-2010, 04:09 AM   #54
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awesome that has made all the difference. I love what you've done with the wrinkles around the eyes. this is a really accurate likeness. what do you plan on doing for the next step as far as molding etc?
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Old 01-22-2010, 06:58 PM   #55
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Would this be for display only? Or have you thought about making copies for wearing? is that even possible?
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Old 01-22-2010, 07:22 PM   #56
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Quote:
Originally Posted by agliarept View Post
Would this be for display only? Or have you thought about making copies for wearing? is that even possible?
I see eyeholes son! Maybe he's gonna try to wear it? That'd be so gnarly.
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Old 01-24-2010, 02:31 PM   #57
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It looks REALLY good, if not slightly creepy. The resemblance to the Mikey head used in the first movie is uncanny.
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Old 01-24-2010, 11:47 PM   #58
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Really cool mask/ sculpture thing.
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Old 01-25-2010, 03:01 PM   #59
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Now I don't know nothing about mold making (if that's what your making) but couldn't the closed mouth cause some problems, like tearing or streching? Atleast what I've seen the original sculptures (from the 2nd one) and molds from the first, they seem to have open mouths like on the images below. Also, why add eyes now? Won't they get all messy and stuff when your casting (molding, what's the right term here?) the sculpture?

The sculpture itself looks awesome, very screen-accurate. Keep up the good (cool) work!
Attached Images
File Type: jpg 201_2563.jpg (95.2 KB, 36 views)
File Type: jpg norm-47f42201c3fd3-Teenage+Mutant+Ninja+Turtles+(1990).jpg (14.1 KB, 30 views)

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Old 02-11-2010, 04:16 AM   #60
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Quote:
Originally Posted by Ville Leskinen View Post
Now I don't know nothing about mold making (if that's what your making) but couldn't the closed mouth cause some problems, like tearing or streching? Atleast what I've seen the original sculptures (from the 2nd one) and molds from the first, they seem to have open mouths like on the images below. Also, why add eyes now? Won't they get all messy and stuff when your casting (molding, what's the right term here?) the sculpture?

The sculpture itself looks awesome, very screen-accurate. Keep up the good (cool) work!
if this is to be a plaster mold for making a latex rubber mask then it should be sculpted to look exactly as you want the finished mask to be. after all the mouth won't be moving or opening. The 'masks' made for the films used a different material, foam latex, and because they were designed to go over a mechanism to make the mouth open and close it was best to sculpt them in a half open position. Foam rubber is a lot more porous and flexible so is preferable for movie effects skins but is delicate and degrades quickly so would not be a good choice for a mask that you want to keep for a while.
The reason to add the eyes in now is to get the sizing right, it also adds a lot to be able to see how it will look as you refine the sculpt. if the eyes are smeared with vaseline prior to the molding process they should survive intact.
I am interested to watch this progress.
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