![]() |
|
|
#10 |
|
Tea Time!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2003
Posts: 8,905
|
Actually, there's a reason 16-bit Mega Man 7 was probably the hardest in the series. The bigger character sprites and stuff were prettier to look at, but it also made you a bigger target. Mega Man just took more damage because there was less room to move. If they want to go 16-bit, then make us a new Mega Man X in the old form. That series jumped the shark for me when it went to PlayStation anyway thanks to Sony's constant interference with 2D games back in the day. I just think classic Mega Man should stay 8-bit.
__________________
|
|
|
|
|
|